From 05315a863fd1e998685376bfe195a5ef27c8fcd2 Mon Sep 17 00:00:00 2001 From: SoundScopes Date: Fri, 6 Mar 2015 15:48:37 +0000 Subject: [PATCH] Sniper needs Zoom --- code/modules/projectiles/guns/energy/erifles.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/energy/erifles.dm b/code/modules/projectiles/guns/energy/erifles.dm index 1b1a0563..1ef01d0d 100644 --- a/code/modules/projectiles/guns/energy/erifles.dm +++ b/code/modules/projectiles/guns/energy/erifles.dm @@ -145,7 +145,11 @@ Commenting out right now, due to a lack of sprites existing. I hate on-mob weapo /obj/item/weapon/gun/energy/rifle/sniperrifle/ready_to_fire() if(!zoom) return 0 - ..() + if(world.time >= last_fired + fire_delay) + last_fired = world.time + return 1 + else + return 0 ///obj/item/weapon/gun/energy/rifle/sniperrifle/update_icon() //Currently only here to fuck with the on-mob icons. // icon_state = "sniper[wielded]"