diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm
index b1a4427d..ea8ea45a 100644
--- a/code/modules/mob/living/simple_animal/hostile/faithless.dm
+++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm
@@ -46,4 +46,50 @@
if(istype(L))
if(prob(12))
L.Weaken(3)
- L.visible_message("\the [src] knocks down \the [L]!")
\ No newline at end of file
+ L.visible_message("\the [src] knocks down \the [L]!")
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////Faithless for Skull to use//////////////////////////////////////
+/////////////They will lack the /hostile/ parent, meaning, they won't go apeshit////////////////
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+/mob/living/simple_animal/faithless
+ name = "Faithless"
+ desc = "The Wish Granter's faith in humanity, incarnate"
+ icon_state = "faithlessold"
+ icon_living = "faithlessold"
+ icon_dead = "faithlessold_dead"
+ speak_chance = 0
+ turns_per_move = 5
+ response_help = "passes through the"
+ response_disarm = "shoves"
+ response_harm = "hits the"
+ maxHealth = 200
+ health = 200
+ universal_speak = 1
+ universal_understand = 1
+ stop_automated_movement = 1
+ wander = 0
+
+ harm_intent_damage = 20
+ melee_damage_lower = 20
+ melee_damage_upper = 30
+ attacktext = "grips"
+ attack_sound = 'sound/hallucinations/growl1.ogg'
+
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+ minbodytemp = 0
+ speed = 4
+
+/mob/living/simple_animal/faithless/attackby(var/atom/target, var/blocked = 0)//These two could likely check temp protection on the mob
+ if(istype(target, /mob/living))
+ var/mob/M = target
+ M.bodytemperature -= 15 * TEMPERATURE_DAMAGE_COEFFICIENT
+ return 1