diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index 51bcc39a..90446e82 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -293,7 +293,10 @@
/proc/carp_migration() // -- Darem
for(var/obj/effect/landmark/C in landmarks_list)
if(C.name == "carpspawn")
- new /mob/living/simple_animal/hostile/carp(C.loc)
+ if(prob(50))
+ new /mob/living/simple_animal/hostile/carp(C.loc)
+ else
+ new /mob/living/simple_animal/hostile/carp/critter(C.loc)
//sleep(100)
spawn(rand(300, 600)) //Delayed announcements to keep the crew on their toes.
command_alert("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm
index 1c27481c..e67a884e 100644
--- a/code/modules/mob/living/simple_animal/hostile/carp.dm
+++ b/code/modules/mob/living/simple_animal/hostile/carp.dm
@@ -38,13 +38,15 @@
faction = "carp"
+ var/attackv = "nashes"
+
/mob/living/simple_animal/hostile/carp/Process_Spacemove(var/check_drift = 0)
return 1 //No drifting in space for space carp! //original comments do not steal
/mob/living/simple_animal/hostile/carp/FindTarget()
. = ..()
if(.)
- custom_emote(1,"nashes at [.]")
+ custom_emote(1,"[attackv] at [.]")
/mob/living/simple_animal/hostile/carp/AttackingTarget()
. =..()
@@ -52,4 +54,16 @@
if(istype(L))
if(prob(15))
L.Weaken(3)
- L.visible_message("\the [src] knocks down \the [L]!")
\ No newline at end of file
+ L.visible_message("\the [src] knocks down \the [L]!")
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////SPACE RAKK! Or, namely, critters!////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+/mob/living/simple_animal/hostile/carp/critter
+ name = "winged critter"
+ desc = "An apparently winged creature, bat-like in appearance, with sharp teeth and claws."
+ icon_state = "critter"
+ icon_living = "critter"
+ icon_dead = "critter_dead"
+ attackv = "swoops"
\ No newline at end of file