mirror of
https://github.com/Aurorastation/Aurora-Old.git
synced 2026-08-27 14:46:16 +01:00
Updates
- Debugs for SoundScopes - Some more change log - Mice now have A 5 minute spawn timer after first mouse death - Grav Gen uses more power - Last vote timer for staff
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@@ -139,7 +139,8 @@ var/list/admin_verbs_dev = list(
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/client/proc/SDQL2_query,
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/client/proc/cmd_dev_say,
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/client/proc/cmd_dev_bst,
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/client/proc/cmd_dev_reset_gravity
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/client/proc/cmd_dev_reset_gravity,
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/client/proc/togglescopeslogs
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)
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var/list/admin_verbs_spawn = list(
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/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
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@@ -916,3 +917,18 @@ var/list/admin_verbs_mod = list(
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set_security_level(SEC_LEVEL_DELTA)
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delta_level:active = 1
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delta_level.activate()
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//SoundScopes extra messages, most of which will be almost useless >_>
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/client/proc/togglescopeslogs()
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set name = "Toggle Scopes Debug"
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set category = "Preferences"
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set desc = "SoundScopes Advanced debug logs, this will create spam for yourself"
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if(!check_rights(R_DEV)) return
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if(!check_rights(R_MOD)) return
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prefs.toggles ^= CHAT_SCOPES_DEBUG
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if (prefs.toggles & CHAT_SCOPES_DEBUG)
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usr << "You now will get advanced debug logs"
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else
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usr << "You now won't get advanced debug logs"
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@@ -172,6 +172,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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resting = 1
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var/mob/dead/observer/ghost = ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3
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ghost.timeofdeath = world.time // Because the living mob won't have a time of death and we want the respawn timer to work properly.
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if(istype(src, /mob/living/simple_animal/mouse))
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ghost.client.time_died_as_mouse = world.time
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return
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@@ -386,9 +388,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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/mob/dead/observer/verb/analyze_air()
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set name = "Analyze Air"
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set category = "Ghost"
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if(!istype(usr, /mob/dead/observer)) return
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// Shamelessly copied from the Gas Analyzers
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if (!( istype(usr.loc, /turf) ))
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return
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@@ -470,8 +470,17 @@
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/mob/proc/float(var/on)
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if(on)
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if(!real_name)
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msg_scopes("[name] was made to float")
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else
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msg_scopes("[real_name] was made to float")
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animate(src, pixel_y = 2, time = 10, loop = -1)
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floating = 1
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else
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if(!real_name)
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msg_scopes("[name] was made to float")
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else
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msg_scopes("[real_name] was made to float")
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msg_scopes("[real_name] was told to stop floating")
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animate(src, pixel_y = initial(pixel_y), time = 10)
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floating = 0
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