mirror of
https://github.com/Aurorastation/Aurora-Old.git
synced 2026-08-23 04:36:18 +01:00
Now
This commit is contained in:
@@ -34,7 +34,7 @@
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var/blue = mixOneColor(weight,bluecolor)
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//assemble all the pieces
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var/finalcolor = "#[red][green][blue]"
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var/finalcolor = rgb(red, green, blue)
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return finalcolor
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/proc/mixOneColor(var/list/weight, var/list/color)
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@@ -58,10 +58,9 @@
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mixedcolor = round(mixedcolor)
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//until someone writes a formal proof for this algorithm, let's keep this in
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if(mixedcolor<0x00 || mixedcolor>0xFF)
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return 0
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// if(mixedcolor<0x00 || mixedcolor>0xFF)
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// return 0
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//that's not the kind of operation we are running here, nerd
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mixedcolor=min(max(mixedcolor,0),255)
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var/finalcolor = num2hex(mixedcolor)
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while(length(finalcolor)<2)
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finalcolor = text("0[]",finalcolor) //Takes care of leading zeroes
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return finalcolor
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return mixedcolor
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@@ -14,16 +14,13 @@
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var/energy = 100
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var/max_energy = 100
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var/amount = 30
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var/accept_glass = 0
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var/beaker = null
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var/accept_glass = 0 //At 0 ONLY accepts glass containers. Kinda misleading varname.
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var/atom/beaker = null
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var/recharged = 0
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var/hackedcheck = 0
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var/list/dispensable_reagents = list("hydrogen","lithium","carbon","nitrogen","oxygen","fluorine",
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"sodium","aluminum","silicon","phosphorus","sulfur","chlorine","potassium","iron",
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"copper","mercury","radium","water","ethanol","sugar","sacid","tungsten")
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var/list/broken_requirements = list()
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var/broken_on_spawn = 0
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moveable = 1
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/obj/machinery/chem_dispenser/proc/recharge()
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if(stat & (BROKEN|NOPOWER)) return
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@@ -35,15 +32,10 @@
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nanomanager.update_uis(src) // update all UIs attached to src
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/obj/machinery/chem_dispenser/power_change()
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if(powered())
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stat &= ~NOPOWER
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else
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spawn(rand(0, 15))
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stat |= NOPOWER
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..()
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nanomanager.update_uis(src) // update all UIs attached to src
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/obj/machinery/chem_dispenser/process()
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if(recharged <= 0)
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recharge()
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recharged = 15
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@@ -55,27 +47,6 @@
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recharge()
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dispensable_reagents = sortList(dispensable_reagents)
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if(broken_on_spawn)
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var/amount = pick(1,2,2,3,4)
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var/list/options = list()
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options[/obj/item/weapon/stock_parts/capacitor/adv] = "Add an advanced capacitor to fix it."
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options[/obj/item/weapon/stock_parts/console_screen] = "Replace the console screen to fix it."
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options[/obj/item/weapon/stock_parts/manipulator/pico] = "Upgrade to a pico manipulator to fix it."
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options[/obj/item/weapon/stock_parts/matter_bin/adv] = "Give it an advanced matter bin to fix it."
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options[/obj/item/stack/sheet/mineral/diamond] = "Line up a cut diamond with the nozzle to fix it."
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options[/obj/item/stack/sheet/mineral/uranium] = "Position a uranium sheet inside to fix it."
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options[/obj/item/stack/sheet/mineral/plasma] = "Enter a block of plasma to fix it."
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options[/obj/item/stack/sheet/mineral/silver] = "Cover the internals with a silver lining to fix it."
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options[/obj/item/stack/sheet/mineral/gold] = "Wire a golden filament to fix it."
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options[/obj/item/stack/sheet/plasteel] = "Surround the outside with a plasteel cover to fix it."
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options[/obj/item/stack/sheet/rglass] = "Insert a pane of reinforced glass to fix it."
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stat |= BROKEN
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while(amount > 0)
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amount -= 1
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var/index = pick(options)
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broken_requirements[index] = options[index]
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options -= index
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/obj/machinery/chem_dispenser/ex_act(severity)
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switch(severity)
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@@ -105,18 +76,15 @@
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*
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* @return nothing
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*/
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/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main",var/datum/nanoui/ui = null)
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if(broken_requirements.len)
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user << "<span class='warning'>[src] is broken. [broken_requirements[broken_requirements[1]]]</span>"
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return
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/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main",var/datum/nanoui/ui = null, var/force_open = 1)
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if(stat & (BROKEN|NOPOWER)) return
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if(user.stat || user.restrained()) return
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// this is the data which will be sent to the ui
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var/data[0]
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data["amount"] = amount
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data["energy"] = energy
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data["maxEnergy"] = max_energy
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data["energy"] = round(energy)
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data["maxEnergy"] = round(max_energy)
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data["isBeakerLoaded"] = beaker ? 1 : 0
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data["glass"] = accept_glass
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var beakerContents[0]
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@@ -142,11 +110,11 @@
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data["chemicals"] = chemicals
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 380, 650)
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ui = new(user, src, ui_key, "chem_dispenser.tmpl", ui_title, 390, 655)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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@@ -164,7 +132,7 @@
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amount = 100
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if(href_list["dispense"])
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if (dispensable_reagents.Find(href_list["dispense"]) && beaker != null)
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if (dispensable_reagents.Find(href_list["dispense"]) && beaker != null && beaker.is_open_container())
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var/obj/item/weapon/reagent_containers/B = src.beaker
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var/datum/reagents/R = B.reagents
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var/space = R.maximum_volume - R.total_volume
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@@ -184,19 +152,6 @@
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/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
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if(isrobot(user))
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return
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if(broken_requirements.len && B.type == broken_requirements[1])
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broken_requirements -= broken_requirements[1]
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user << "<span class='notice'>You fix [src].</span>"
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if(istype(B,/obj/item/stack))
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var/obj/item/stack/S = B
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S.use(1)
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else
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user.drop_item()
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del(B)
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if(broken_requirements.len==0)
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stat ^= BROKEN
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return
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if(src.beaker)
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user << "Something is already loaded into the machine."
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return
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@@ -210,21 +165,6 @@
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nanomanager.update_uis(src) // update all UIs attached to src
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return
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if(istype(B, /obj/item/weapon/wrench))
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if(moveable == 1)
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switch(anchored)
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if(0)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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spawn(10)
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user.visible_message("[user.name] secures [src.name] to the floor.", "You secure [src.name] to the floor.", "You hear a ratchet")
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anchored = 1
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if(1)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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spawn(10)
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user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", "You unsecure [src.name] from the floor.", "You hear a ratchet")
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anchored = 0
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return
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/obj/machinery/chem_dispenser/attack_ai(mob/user as mob)
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return src.attack_hand(user)
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@@ -261,6 +201,7 @@
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dispensable_reagents -= list("thirteenloko")
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hackedcheck = 0
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return
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/obj/machinery/chem_dispenser/beer
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icon_state = "booze_dispenser"
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name = "booze dispenser"
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@@ -297,7 +238,6 @@
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icon_state = "mixer0"
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use_power = 1
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idle_power_usage = 20
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moveable = 1
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var/beaker = null
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var/obj/item/weapon/storage/pill_bottle/loaded_pill_bottle = null
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var/mode = 0
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@@ -333,30 +273,8 @@
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del(src)
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return
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/obj/machinery/chem_master/power_change()
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if(powered())
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stat &= ~NOPOWER
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else
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spawn(rand(0, 15))
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stat |= NOPOWER
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/obj/machinery/chem_master/attackby(var/obj/item/weapon/B as obj, var/mob/user as mob)
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if(istype(B, /obj/item/weapon/wrench))
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if(moveable == 1)
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switch(anchored)
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if(0)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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spawn(10)
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user.visible_message("[user.name] secures [src.name] to the floor.", "You secure [src.name] to the floor.", "You hear a ratchet")
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anchored = 1
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if(1)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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spawn(10)
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user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", "You unsecure [src.name] from the floor.", "You hear a ratchet")
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anchored = 0
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return
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if(istype(B, /obj/item/weapon/reagent_containers/glass))
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if(src.beaker)
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@@ -369,7 +287,7 @@
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src.updateUsrDialog()
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icon_state = "mixer1"
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if(istype(B, /obj/item/weapon/storage/pill_bottle))
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else if(istype(B, /obj/item/weapon/storage/pill_bottle))
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if(src.loaded_pill_bottle)
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user << "A pill bottle is already loaded into the machine."
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@@ -646,18 +564,16 @@
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/obj/machinery/computer/pandemic/power_change()
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..()
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if(stat & BROKEN)
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icon_state = (src.beaker?"mixer1_b":"mixer0_b")
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else if(powered())
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else if(!(stat & NOPOWER))
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icon_state = (src.beaker?"mixer1":"mixer0")
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stat &= ~NOPOWER
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else
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spawn(rand(0, 15))
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src.icon_state = (src.beaker?"mixer1_nopower":"mixer0_nopower")
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stat |= NOPOWER
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/obj/machinery/computer/pandemic/Topic(href, href_list)
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@@ -887,12 +803,11 @@
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icon = 'icons/obj/kitchen.dmi'
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icon_state = "juicer1"
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layer = 2.9
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density = 1
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anchored = 1
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density = 0
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anchored = 0
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use_power = 1
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idle_power_usage = 5
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active_power_usage = 100
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moveable = 1
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var/inuse = 0
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var/obj/item/weapon/reagent_containers/beaker = null
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var/limit = 10
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@@ -5,10 +5,6 @@
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#define REAGENTS_OVERDOSE 30
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#define REM REAGENTS_EFFECT_MULTIPLIER
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//Some on_mob_life() procs check for alien races.
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#define IS_DIONA 1
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#define IS_VOX 2
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//The reaction procs must ALWAYS set src = null, this detaches the proc from the object (the reagent)
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//so that it can continue working when the reagent is deleted while the proc is still active.
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@@ -26,6 +22,7 @@ datum
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var/custom_metabolism = REAGENTS_METABOLISM
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var/overdose = 0
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var/overdose_dam = 1
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var/scannable = 0 //shows up on health analyzers
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//var/list/viruses = list()
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var/color = "#000000" // rgb: 0, 0, 0 (does not support alpha channels - yet!)
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@@ -241,7 +238,7 @@ datum
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var/hotspot = (locate(/obj/fire) in T)
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if(hotspot && !istype(T, /turf/space))
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var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
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var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles )
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lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
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lowertemp.react()
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T.assume_air(lowertemp)
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@@ -252,7 +249,7 @@ datum
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var/turf/T = get_turf(O)
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var/hotspot = (locate(/obj/fire) in T)
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if(hotspot && !istype(T, /turf/space))
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var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
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var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles )
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lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
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lowertemp.react()
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T.assume_air(lowertemp)
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@@ -278,7 +275,7 @@ datum
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description = "An ashen-obsidian-water mix, this solution will alter certain sections of the brain's rationality."
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color = "#E0E8EF" // rgb: 224, 232, 239
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on_mob_life(var/mob/living/carbon/human/M as mob)
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on_mob_life(var/mob/living/M as mob)
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if(ishuman(M))
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if((M.mind in ticker.mode.cult) && prob(10))
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M << "\blue A cooling sensation from inside you brings you an untold calmness."
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@@ -297,7 +294,6 @@ datum
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holder.remove_reagent(src.id, 10 * REAGENTS_METABOLISM) //high metabolism to prevent extended uncult rolls.
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return
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lube
|
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name = "Space Lube"
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id = "lube"
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@@ -431,6 +427,7 @@ datum
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reagent_state = LIQUID
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color = "#C8A5DC" // rgb: 200, 165, 220
|
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overdose = REAGENTS_OVERDOSE*2
|
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scannable = 1
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on_mob_life(var/mob/living/M as mob, var/alien)
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if(!M) M = holder.my_atom
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@@ -808,6 +805,8 @@ datum
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reagent_state = LIQUID
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color = "#C855DC"
|
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overdose = 60
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scannable = 1
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custom_metabolism = 0.025 // Lasts 10 minutes for 15 units
|
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on_mob_life(var/mob/living/M as mob)
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if (volume > overdose)
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||||
@@ -823,6 +822,8 @@ datum
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC"
|
||||
overdose = 30
|
||||
scannable = 1
|
||||
custom_metabolism = 0.025 // Lasts 10 minutes for 15 units
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (volume > overdose)
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||||
@@ -838,6 +839,7 @@ datum
|
||||
reagent_state = LIQUID
|
||||
color = "#C805DC"
|
||||
overdose = 20
|
||||
custom_metabolism = 0.25 // Lasts 10 minutes for 15 units
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (volume > overdose)
|
||||
@@ -868,6 +870,18 @@ datum
|
||||
description = "Sterilizes wounds in preparation for surgery."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
|
||||
//makes you squeaky clean
|
||||
reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
if (method == TOUCH)
|
||||
M.germ_level -= min(volume*20, M.germ_level)
|
||||
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
O.germ_level -= min(volume*20, O.germ_level)
|
||||
|
||||
reaction_turf(var/turf/T, var/volume)
|
||||
T.germ_level -= min(volume*20, T.germ_level)
|
||||
|
||||
/* reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
|
||||
src = null
|
||||
if (method==TOUCH)
|
||||
@@ -1692,11 +1706,7 @@ datum
|
||||
|
||||
on_mob_life(var/mob/living/M as mob, var/alien)
|
||||
if(!M) M = holder.my_atom
|
||||
if(alien && alien == IS_VOX)
|
||||
custom_metabolism = 10 //Inhaling O2 constantly puts plasma into voxblood which poisons them to hell. +Metab so one huff isn't death.
|
||||
toxpwr = 12 //This is a hacky way of doing it. They take 6 points of toxloss every four ticks (Breath tick). Still less than now.
|
||||
if(holder.has_reagent("inaprovaline"))
|
||||
holder.remove_reagent("inaprovaline", 2*REM)
|
||||
holder.remove_reagent("inaprovaline", 2*REM)
|
||||
..()
|
||||
return
|
||||
reaction_obj(var/obj/O, var/volume)
|
||||
@@ -1707,24 +1717,10 @@ datum
|
||||
egg.Hatch()*/
|
||||
if((!O) || (!volume)) return 0
|
||||
var/turf/the_turf = get_turf(O)
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = volume
|
||||
napalm.trace_gases += fuel
|
||||
the_turf.assume_air(napalm)
|
||||
the_turf.assume_gas("volatile_fuel", volume, T20C)
|
||||
reaction_turf(var/turf/T, var/volume)
|
||||
src = null
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = volume
|
||||
napalm.trace_gases += fuel
|
||||
T.assume_air(napalm)
|
||||
return
|
||||
reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
|
||||
if(!istype(M, /mob/living))
|
||||
return
|
||||
if(method == TOUCH)
|
||||
M.adjust_fire_stacks(volume / 5)
|
||||
T.assume_gas("volatile_fuel", volume, T20C)
|
||||
return
|
||||
|
||||
toxin/lexorin
|
||||
@@ -2553,7 +2549,7 @@ datum
|
||||
T.wet_overlay = null
|
||||
var/hotspot = (locate(/obj/fire) in T)
|
||||
if(hotspot)
|
||||
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
|
||||
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles )
|
||||
lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
|
||||
lowertemp.react()
|
||||
T.assume_air(lowertemp)
|
||||
|
||||
@@ -413,16 +413,7 @@ datum
|
||||
on_reaction(var/datum/reagents/holder, var/created_volume)
|
||||
var/turf/location = get_turf(holder.my_atom.loc)
|
||||
for(var/turf/simulated/floor/target_tile in range(0,location))
|
||||
|
||||
var/datum/gas_mixture/napalm = new
|
||||
var/datum/gas/volatile_fuel/fuel = new
|
||||
fuel.moles = created_volume
|
||||
napalm.trace_gases += fuel
|
||||
|
||||
napalm.temperature = 400+T0C
|
||||
napalm.update_values()
|
||||
|
||||
target_tile.assume_air(napalm)
|
||||
target_tile.assume_gas("volatile_fuel", created_volume, 400+T0C)
|
||||
spawn (0) target_tile.hotspot_expose(700, 400)
|
||||
holder.del_reagent("napalm")
|
||||
return
|
||||
@@ -854,8 +845,8 @@ datum
|
||||
if(chosen)
|
||||
// Calculate previous position for transition
|
||||
|
||||
var/turf/FROM = get_turf_loc(holder.my_atom) // the turf of origin we're travelling FROM
|
||||
var/turf/TO = get_turf_loc(chosen) // the turf of origin we're travelling TO
|
||||
var/turf/FROM = get_turf(holder.my_atom) // the turf of origin we're travelling FROM
|
||||
var/turf/TO = get_turf(chosen) // the turf of origin we're travelling TO
|
||||
|
||||
playsound(TO, 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
@@ -916,16 +907,16 @@ datum
|
||||
)//exclusion list for things you don't want the reaction to create.
|
||||
var/list/critters = typesof(/mob/living/simple_animal/hostile) - blocked // list of possible hostile mobs
|
||||
|
||||
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
|
||||
if(M:eyecheck() <= 0)
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
for(var/i = 1, i <= created_volume, i++)
|
||||
var/chosen = pick(critters)
|
||||
var/mob/living/simple_animal/hostile/C = new chosen
|
||||
C.loc = get_turf_loc(holder.my_atom)
|
||||
C.loc = get_turf(holder.my_atom)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))
|
||||
@@ -942,9 +933,9 @@ datum
|
||||
var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/snacks) - /obj/item/weapon/reagent_containers/food/snacks
|
||||
// BORK BORK BORK
|
||||
|
||||
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
|
||||
if(M:eyecheck() <= 0)
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
@@ -952,7 +943,7 @@ datum
|
||||
var/chosen = pick(borks)
|
||||
var/obj/B = new chosen
|
||||
if(B)
|
||||
B.loc = get_turf_loc(holder.my_atom)
|
||||
B.loc = get_turf(holder.my_atom)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(B, pick(NORTH,SOUTH,EAST,WEST))
|
||||
@@ -1022,10 +1013,10 @@ datum
|
||||
required_container = /obj/item/slime_extract/grey
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red Infused with plasma, the core begins to quiver and grow, and soon a new baby slime emerges from it!"), 1)
|
||||
var/mob/living/carbon/slime/S = new /mob/living/carbon/slime
|
||||
S.loc = get_turf_loc(holder.my_atom)
|
||||
S.loc = get_turf(holder.my_atom)
|
||||
|
||||
|
||||
slimemonkey
|
||||
@@ -1039,7 +1030,7 @@ datum
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/i = 1, i <= 3, i++)
|
||||
var /obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = new /obj/item/weapon/reagent_containers/food/snacks/monkeycube
|
||||
M.loc = get_turf_loc(holder.my_atom)
|
||||
M.loc = get_turf(holder.my_atom)
|
||||
|
||||
//Green
|
||||
slimemutate
|
||||
@@ -1063,10 +1054,10 @@ datum
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal
|
||||
M.amount = 15
|
||||
M.loc = get_turf_loc(holder.my_atom)
|
||||
M.loc = get_turf(holder.my_atom)
|
||||
var/obj/item/stack/sheet/plasteel/P = new /obj/item/stack/sheet/plasteel
|
||||
P.amount = 5
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
|
||||
//Gold
|
||||
slimecrit
|
||||
@@ -1097,20 +1088,20 @@ datum
|
||||
)//exclusion list for things you don't want the reaction to create.
|
||||
var/list/critters = typesof(/mob/living/simple_animal/hostile) - blocked // list of possible hostile mobs
|
||||
|
||||
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
|
||||
if(M:eyecheck() <= 0)
|
||||
flick("e_flash", M.flash)
|
||||
for(var/i = 1, i <= 5, i++)
|
||||
var/chosen = pick(critters)
|
||||
var/mob/living/simple_animal/hostile/C = new chosen
|
||||
C.faction = "slimesummon"
|
||||
C.loc = get_turf_loc(holder.my_atom)
|
||||
C.loc = get_turf(holder.my_atom)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))
|
||||
// for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
// for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
// O.show_message(text("\red The slime core fizzles disappointingly,"), 1)
|
||||
|
||||
slimecatalyst
|
||||
@@ -1123,7 +1114,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/weapon/slimecatalyst/P = new /obj/item/weapon/slimecatalyst
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
/*
|
||||
slimecritlesser
|
||||
name = "Slime Crit Lesser"
|
||||
@@ -1190,9 +1181,9 @@ datum
|
||||
var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/snacks) - /obj/item/weapon/reagent_containers/food/snacks
|
||||
// BORK BORK BORK
|
||||
|
||||
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/living/carbon/human/M in viewers(get_turf(holder.my_atom), null))
|
||||
if(M:eyecheck() <= 0)
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
@@ -1200,7 +1191,7 @@ datum
|
||||
var/chosen = pick(borks)
|
||||
var/obj/B = new chosen
|
||||
if(B)
|
||||
B.loc = get_turf_loc(holder.my_atom)
|
||||
B.loc = get_turf(holder.my_atom)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(B, pick(NORTH,SOUTH,EAST,WEST))
|
||||
@@ -1225,11 +1216,11 @@ datum
|
||||
required_container = /obj/item/slime_extract/darkblue
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
for(var/mob/living/M in range (get_turf_loc(holder.my_atom), 7))
|
||||
playsound(get_turf(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
|
||||
for(var/mob/living/M in range (get_turf(holder.my_atom), 7))
|
||||
M.bodytemperature -= 140
|
||||
M << "\blue You feel a chill!"
|
||||
|
||||
@@ -1252,18 +1243,12 @@ datum
|
||||
required_container = /obj/item/slime_extract/orange
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
var/turf/location = get_turf(holder.my_atom.loc)
|
||||
for(var/turf/simulated/floor/target_tile in range(0,location))
|
||||
|
||||
var/datum/gas_mixture/napalm = new
|
||||
|
||||
napalm.toxins = 25
|
||||
napalm.temperature = 1400
|
||||
|
||||
target_tile.assume_air(napalm)
|
||||
target_tile.assume_gas("toxins", 25, 1400)
|
||||
spawn (0) target_tile.hotspot_expose(700, 400)
|
||||
|
||||
//Yellow
|
||||
@@ -1276,7 +1261,7 @@ datum
|
||||
required_container = /obj/item/slime_extract/yellow
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder, var/created_volume)
|
||||
empulse(get_turf_loc(holder.my_atom), 3, 7)
|
||||
empulse(get_turf(holder.my_atom), 3, 7)
|
||||
|
||||
|
||||
slimecell
|
||||
@@ -1289,7 +1274,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder, var/created_volume)
|
||||
var/obj/item/weapon/cell/slime/P = new /obj/item/weapon/cell/slime
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
|
||||
slimeglow
|
||||
name = "Slime Glow"
|
||||
@@ -1300,7 +1285,7 @@ datum
|
||||
required_container = /obj/item/slime_extract/yellow
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The contents of the slime core harden and begin to emit a warm, bright light."), 1)
|
||||
var/obj/item/device/flashlight/slime/F = new /obj/item/device/flashlight/slime
|
||||
F.loc = get_turf(holder.my_atom)
|
||||
@@ -1317,7 +1302,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/weapon/slimesteroid/P = new /obj/item/weapon/slimesteroid
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
|
||||
|
||||
|
||||
@@ -1343,7 +1328,7 @@ datum
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/stack/sheet/mineral/plasma/P = new /obj/item/stack/sheet/mineral/plasma
|
||||
P.amount = 10
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
|
||||
//Red
|
||||
slimeglycerol
|
||||
@@ -1365,10 +1350,9 @@ datum
|
||||
required_container = /obj/item/slime_extract/red
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/living/carbon/slime/slime in viewers(get_turf_loc(holder.my_atom), null))
|
||||
slime.tame = 0
|
||||
for(var/mob/living/carbon/slime/slime in viewers(get_turf(holder.my_atom), null))
|
||||
slime.rabid = 1
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The [slime] is driven into a frenzy!."), 1)
|
||||
|
||||
//Pink
|
||||
@@ -1382,7 +1366,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/weapon/slimepotion/P = new /obj/item/weapon/slimepotion
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
|
||||
|
||||
//Black
|
||||
@@ -1405,10 +1389,10 @@ datum
|
||||
required_container = /obj/item/slime_extract/oil
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
|
||||
sleep(50)
|
||||
explosion(get_turf_loc(holder.my_atom), 1 ,3, 6)
|
||||
explosion(get_turf(holder.my_atom), 1 ,3, 6)
|
||||
//Light Pink
|
||||
slimepotion2
|
||||
name = "Slime Potion 2"
|
||||
@@ -1420,7 +1404,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/item/weapon/slimepotion2/P = new /obj/item/weapon/slimepotion2
|
||||
P.loc = get_turf_loc(holder.my_atom)
|
||||
P.loc = get_turf(holder.my_atom)
|
||||
//Adamantine
|
||||
slimegolem
|
||||
name = "Slime Golem"
|
||||
@@ -1432,7 +1416,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
var/obj/effect/golemrune/Z = new /obj/effect/golemrune
|
||||
Z.loc = get_turf_loc(holder.my_atom)
|
||||
Z.loc = get_turf(holder.my_atom)
|
||||
Z.announce_to_ghosts()
|
||||
//////////////////////////////////////////FOOD MIXTURES////////////////////////////////////
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
force = 5.0
|
||||
var/list/grenades = new/list()
|
||||
var/max_grenades = 3
|
||||
m_amt = 2000
|
||||
matter = list("metal" = 2000)
|
||||
|
||||
examine()
|
||||
set src in view()
|
||||
@@ -56,7 +56,7 @@
|
||||
var/obj/item/weapon/grenade/chem_grenade/F = grenades[1] //Now with less copypasta!
|
||||
grenades -= F
|
||||
F.loc = user.loc
|
||||
F.throw_at(target, 30, 2)
|
||||
F.throw_at(target, 30, 2, user)
|
||||
message_admins("[key_name_admin(user)] fired a grenade ([F.name]) from a grenade launcher ([src.name]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
message_mods("[key_name_admin(user)] fired a grenade ([F.name]) from a grenade launcher ([src.name]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
log_game("[key_name_admin(user)] used a grenade ([src.name]).")
|
||||
|
||||
@@ -28,7 +28,9 @@
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
return
|
||||
if (can_operate(M)) //Checks if mob is lying down on table for surgery
|
||||
if (do_surgery(M,user,src))
|
||||
return
|
||||
|
||||
// this prevented pills, food, and other things from being picked up by bags.
|
||||
// possibly intentional, but removing it allows us to not duplicate functionality.
|
||||
|
||||
@@ -18,25 +18,11 @@
|
||||
update_icon()
|
||||
|
||||
update_icon()
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
if(blood_type != "K")
|
||||
var/percent = round((reagents.total_volume / volume) * 100)
|
||||
switch(percent)
|
||||
if(0 to 9) icon_state = "empty"
|
||||
if(10 to 50) icon_state = "half"
|
||||
if(51 to INFINITY) icon_state = "full"
|
||||
else
|
||||
var/percent2 = round((reagents.total_volume / volume) * 100)
|
||||
switch(percent2)
|
||||
if(0 to 9) icon_state = "empty"
|
||||
if(10 to 50) icon_state = "kocas_half"
|
||||
if(51 to INFINITY) icon_state = "kocas_full"
|
||||
|
||||
*/
|
||||
var/percent = round((reagents.total_volume / volume) * 100)
|
||||
switch(percent)
|
||||
if(0 to 9) icon_state = "empty"
|
||||
if(10 to 50) icon_state = "half"
|
||||
if(51 to INFINITY) icon_state = "full"
|
||||
|
||||
/obj/item/weapon/reagent_containers/blood/APlus
|
||||
blood_type = "A+"
|
||||
|
||||
@@ -18,6 +18,12 @@
|
||||
var/list/reagent_ids = list("tricordrazine", "inaprovaline", "spaceacillin")
|
||||
//var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "anti_toxin", "inaprovaline", "spaceacillin")
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/surgeon
|
||||
reagent_ids = list("bicaridine", "inaprovaline", "dexalin")
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/crisis
|
||||
reagent_ids = list("tricordrazine", "inaprovaline", "tramadol")
|
||||
|
||||
/obj/item/weapon/reagent_containers/borghypo/New()
|
||||
..()
|
||||
for(var/R in reagent_ids)
|
||||
|
||||
@@ -6,7 +6,29 @@
|
||||
volume = 50 //Sets the default container amount for all food items.
|
||||
var/filling_color = "#FFFFFF" //Used by sandwiches.
|
||||
|
||||
var/list/center_of_mass = newlist() //Center of mass
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/New()
|
||||
..()
|
||||
src.pixel_x = rand(-10.0, 10) //Randomizes postion
|
||||
src.pixel_y = rand(-10.0, 10)
|
||||
..()
|
||||
if (!pixel_x && !pixel_y)
|
||||
src.pixel_x = rand(-6.0, 6) //Randomizes postion
|
||||
src.pixel_y = rand(-6.0, 6)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/afterattack(atom/A, mob/user, proximity, params)
|
||||
if(proximity && params && istype(A, /obj/structure/table) && center_of_mass.len)
|
||||
//Places the item on a grid
|
||||
var/list/mouse_control = params2list(params)
|
||||
var/cellnumber = 4
|
||||
|
||||
var/mouse_x = text2num(mouse_control["icon-x"])
|
||||
var/mouse_y = text2num(mouse_control["icon-y"])
|
||||
|
||||
var/grid_x = round(mouse_x, 32/cellnumber)
|
||||
var/grid_y = round(mouse_y, 32/cellnumber)
|
||||
|
||||
if(mouse_control["icon-x"])
|
||||
var/sign = mouse_x - grid_x != 0 ? sign(mouse_x - grid_x) : -1 //positive if rounded down, else negative
|
||||
pixel_x = grid_x - center_of_mass["x"] + sign*16/cellnumber //center of the cell
|
||||
if(mouse_control["icon-y"])
|
||||
var/sign = mouse_y - grid_y != 0 ? sign(mouse_y - grid_y) : -1
|
||||
pixel_y = grid_y - center_of_mass["y"] + sign*16/cellnumber
|
||||
@@ -5,7 +5,7 @@
|
||||
desc = "Your standard drinking glass."
|
||||
icon_state = "glass_empty"
|
||||
amount_per_transfer_from_this = 10
|
||||
g_amt = 500
|
||||
matter = list("glass" = 500)
|
||||
volume = 50
|
||||
|
||||
on_reagent_change()
|
||||
|
||||
@@ -95,6 +95,7 @@
|
||||
spawn(5) src.reagents.clear_reagents()
|
||||
return
|
||||
else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
|
||||
target.add_fingerprint(user)
|
||||
|
||||
if(!target.reagents.total_volume && target.reagents)
|
||||
user << "\red [target] is empty."
|
||||
@@ -108,6 +109,7 @@
|
||||
user << "\blue You fill [src] with [trans] units of the contents of [target]."
|
||||
|
||||
else if(target.is_open_container() && target.reagents) //Something like a glass. Player probably wants to transfer TO it.
|
||||
|
||||
if(!reagents.total_volume)
|
||||
user << "\red [src] is empty."
|
||||
return
|
||||
@@ -160,8 +162,7 @@
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "beaker"
|
||||
item_state = "beaker"
|
||||
m_amt = 0
|
||||
g_amt = 500
|
||||
matter = list("glass" = 500)
|
||||
|
||||
on_reagent_change()
|
||||
update_icon()
|
||||
@@ -205,7 +206,7 @@
|
||||
name = "large beaker"
|
||||
desc = "A large beaker. Can hold up to 100 units."
|
||||
icon_state = "beakerlarge"
|
||||
g_amt = 5000
|
||||
matter = list("glass" = 5000)
|
||||
volume = 100
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,25,30,50,100)
|
||||
@@ -215,7 +216,7 @@
|
||||
name = "cryostasis beaker"
|
||||
desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
|
||||
icon_state = "beakernoreact"
|
||||
g_amt = 500
|
||||
matter = list("glass" = 500)
|
||||
volume = 50
|
||||
amount_per_transfer_from_this = 10
|
||||
flags = FPRINT | TABLEPASS | OPENCONTAINER | NOREACT
|
||||
@@ -224,7 +225,7 @@
|
||||
name = "bluespace beaker"
|
||||
desc = "A bluespace beaker, powered by experimental bluespace technology. Can hold up to 300 units."
|
||||
icon_state = "beakerbluespace"
|
||||
g_amt = 5000
|
||||
matter = list("glass" = 5000)
|
||||
volume = 300
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,25,30,50,100,300)
|
||||
@@ -235,7 +236,7 @@
|
||||
name = "vial"
|
||||
desc = "A small glass vial. Can hold up to 25 units."
|
||||
icon_state = "vial"
|
||||
g_amt = 250
|
||||
matter = list("glass" = 250)
|
||||
volume = 25
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(5,10,15,25)
|
||||
@@ -265,8 +266,7 @@
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "bucket"
|
||||
item_state = "bucket"
|
||||
m_amt = 200
|
||||
g_amt = 0
|
||||
matter = list("metal" = 200)
|
||||
w_class = 3.0
|
||||
amount_per_transfer_from_this = 20
|
||||
possible_transfer_amounts = list(10,20,30,50,70)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
icon = 'icons/obj/syringe.dmi'
|
||||
item_state = "syringe_0"
|
||||
icon_state = "0"
|
||||
g_amt = 150
|
||||
matter = list("glass" = 150)
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = null //list(5,10,15)
|
||||
volume = 15
|
||||
@@ -236,7 +236,7 @@
|
||||
|
||||
if(istype(target, /mob/living/carbon/human))
|
||||
|
||||
var/target_zone = check_zone(user.zone_sel.selecting, target)
|
||||
var/target_zone = ran_zone(check_zone(user.zone_sel.selecting, target))
|
||||
var/datum/organ/external/affecting = target:get_organ(target_zone)
|
||||
|
||||
if (!affecting)
|
||||
@@ -436,6 +436,17 @@
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/drugs
|
||||
name = "Syringe (drugs)"
|
||||
desc = "Contains aggressive drugs meant for torture."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("space_drugs", 5)
|
||||
reagents.add_reagent("mindbreaker", 5)
|
||||
reagents.add_reagent("cryptobiolin", 5)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/ld50_syringe/choral
|
||||
New()
|
||||
..()
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
overlays = new/list()
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
src.add_fingerprint(user)
|
||||
if (istype(W,/obj/item/weapon/wrench))
|
||||
user.visible_message("[user] wrenches [src]'s faucet [modded ? "closed" : "open"].", \
|
||||
"You wrench [src]'s faucet [modded ? "closed" : "open"]")
|
||||
@@ -166,6 +167,10 @@
|
||||
|
||||
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
|
||||
if(istype(Proj.firer))
|
||||
message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>).")
|
||||
log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
|
||||
|
||||
if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
|
||||
explode()
|
||||
|
||||
@@ -202,7 +207,7 @@
|
||||
|
||||
amount = min(amount, reagents.total_volume)
|
||||
reagents.remove_reagent("fuel",amount)
|
||||
new /obj/effect/decal/cleanable/liquid_fuel(src.loc, amount)
|
||||
new /obj/effect/decal/cleanable/liquid_fuel(src.loc, amount,1)
|
||||
|
||||
/obj/structure/reagent_dispensers/peppertank
|
||||
name = "Pepper Spray Refiller"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
force = 4.0
|
||||
var/list/syringes = new/list()
|
||||
var/max_syringes = 1
|
||||
m_amt = 2000
|
||||
matter = list("metal" = 2000)
|
||||
|
||||
/obj/item/weapon/gun/syringe/examine()
|
||||
set src in view()
|
||||
|
||||
Reference in New Issue
Block a user