From 223e04ab49f30b52da2877b29237dc889840bb47 Mon Sep 17 00:00:00 2001 From: skull132 Date: Tue, 18 Mar 2014 18:01:54 +0200 Subject: [PATCH] AI vision Modified to return normal vision ability. Full NV held back until further discussion. --- code/modules/mob/living/silicon/ai/life.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index 298095ea..1da049c0 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -56,7 +56,7 @@ src.sight |= SEE_MOBS src.sight |= SEE_OBJS src.see_in_dark = 8 - src.see_invisible = SEE_INVISIBLE_MINIMUM + src.see_invisible = SEE_INVISIBLE_LEVEL_TWO //to make the AI able to see EVERYTHING in the dark, use this: SEE_INVISIBLE_MINIMUM Currently neglected because I'm not a fan of this idea, warrants further discussion. -Skull132 var/area/home = get_area(src) if(!home) return//something to do with malf fucking things up I guess. <-- aisat is gone. is this still necessary? ~Carn