diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 1d6f375f..2d16c569 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -1132,11 +1132,6 @@ return //TODO: DEFERRED proc/handle_regular_status_updates() - if(species.flags & IS_BUG) - adjustBruteLoss(0) - adjustFireLoss(0) - - if(status_flags & GODMODE) return 0 if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 8e1563f9..d7afe87c 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -75,7 +75,6 @@ var/blood_color = "#A10808" //Red. var/flesh_color = "#FFC896" //Pink. var/base_color //Used when setting species. - var/darkness_view //Used in icon caching. var/race_key = 0 @@ -631,8 +630,7 @@ See code\modules\mob\new_player\preferences_setup.dm for where it's used. secondary_unarmed_type = /datum/unarmed_attack/bite/strong rarity_value = 2 //according to the code this does nothing but upset me so i guess it can stay slowdown = 1 //slow - darksight = 8 //good at seeing - darkness_view = 7 + darksight = 5 //good at seeing eyes = "blank_eyes" //made out of butts brute_mod = 0.5 //note to self: remove is_synthetic checks for brmod and burnmod burn_mod = 2 //bugs on fire