Self Contained custom items sprites

to help reduce the amount of sprites in items_left|righthand.dmi
This commit is contained in:
SoundScopes
2015-04-11 14:32:04 +01:00
parent f42e4efdd1
commit 26a51f8e40
2 changed files with 28 additions and 0 deletions
+1
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@@ -41,6 +41,7 @@
var/obj/item/device/uplink/hidden/hidden_uplink = null // All items can have an uplink hidden inside, just remember to add the triggers.
var/zoomdevicename = null //name used for message when binoculars/scope is used
var/zoom = 0 //1 if item is actively being used to zoom. For scoped guns and binoculars.
var/contained_sprite = 0 //1 if item_state, lefthand, righthand, and worn sprite are all in one dmi
/* Species-specific sprites, concept stolen from Paradise//vg/.
ex: