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Self Contained custom items sprites
to help reduce the amount of sprites in items_left|righthand.dmi
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@@ -41,6 +41,7 @@
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var/obj/item/device/uplink/hidden/hidden_uplink = null // All items can have an uplink hidden inside, just remember to add the triggers.
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var/zoomdevicename = null //name used for message when binoculars/scope is used
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var/zoom = 0 //1 if item is actively being used to zoom. For scoped guns and binoculars.
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var/contained_sprite = 0 //1 if item_state, lefthand, righthand, and worn sprite are all in one dmi
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/* Species-specific sprites, concept stolen from Paradise//vg/.
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ex:
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