From 28bca8c3aa909b2127ff87cbc394c58f413e1596 Mon Sep 17 00:00:00 2001 From: Duck- Date: Mon, 17 Mar 2014 02:17:01 -0400 Subject: [PATCH] Update special.dm Cuts plasma pistol total shots in half (Down to 5) in exchange for letting it shoot as fast as a submachine gun(Firedelay 0). Lowers weight-class so the pistol (it is a pistol.) is actually small and not the same size as a full laser. The aim is for a small, very deadly gun that only has enough charge to crit one person -if- you land every shot. Compare with the standard laser gun, which has enough to crit 3 people and gives you a lot more leeway to miss. Hoping for an effective, easy-to-use self-defense and/or concealed assassination-y type weapon. It feels silly when you're arming the crew against the wizard and can only give them fully automatic bulletguns or giant laser cannons. -Duck. --- code/modules/projectiles/guns/energy/special.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 041e942a..d0de5240 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -200,7 +200,9 @@ obj/item/weapon/gun/energy/staff/focus desc = "A specialized firearm designed to fire lethal bolts of toxins." icon_state = "toxgun" fire_sound = 'sound/effects/stealthoff.ogg' - w_class = 3.0 + fire_delay = 0 + w_class = 2.0 + cell_type = "/obj/item/weapon/cell/crap" origin_tech = "combat=5;plasmatech=4" projectile_type = "/obj/item/projectile/energy/plasma"