diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 73ce7bbf..a5b698ee 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -268,13 +268,11 @@ obj/structure/door_assembly path = text2path("/obj/machinery/door/airlock[glass_type]") else path = text2path("/obj/machinery/door/airlock[airlock_type]") - + var/obj/machinery/door/airlock/door = new path(src.loc) - + door.assembly_type = type door.electronics = src.electronics - if (istype(electronics, /obj/item/weapon/airlock_electronics/secure)) - door.randomize_wires() if(src.electronics.one_access) door.req_access = null door.req_one_access = src.electronics.conf_access