diff --git a/code/modules/projectiles/guns/energy/erifles.dm b/code/modules/projectiles/guns/energy/erifles.dm index 04805007..bc5130c6 100644 --- a/code/modules/projectiles/guns/energy/erifles.dm +++ b/code/modules/projectiles/guns/energy/erifles.dm @@ -121,6 +121,8 @@ slot_flags = SLOT_BACK w_class = 4 m_amt = 2000 + cell_type = "/obj/item/weapon/cell/high" + charge_cost = 500 //odd numbers due to a requirement to have 20 shots. Easiest way. origin_tech = "combat=3;magnets=2" projectile_type = "/obj/item/projectile/beam" fire_delay_wielded = 6 //6 is normal fire_delay