Kocasslani Release

Todo: Make white only eyes.
Todo #2: Make special blood that is called K, it'll be Kocasslani
special it will be coloured blue and won't be able to transfer to other
types. (It needs to change the color of blood bags to Blue, the sprites
are in the bloodpack.dmi)
Todo #3: After the blue blood release, get a blue overlay_husk and
change the blood color of kocasslani to blue (simply uncomment the flesh
and blood color)
This commit is contained in:
Dalekfodder
2014-07-02 22:29:49 +03:00
parent 5c9541e876
commit 2f5e985480
11 changed files with 94 additions and 11 deletions
+5 -1
View File
@@ -976,10 +976,13 @@ datum/preferences
metadata = sanitize(copytext(new_metadata,1,MAX_MESSAGE_LEN))
if("b_type")
// if(species != "Kocasslani")
var/new_b_type = input(user, "Choose your character's blood-type:", "Character Preference") as null|anything in list( "A+", "A-", "B+", "B-", "AB+", "AB-", "O+", "O-" )
if(new_b_type)
b_type = new_b_type
/* else
b_type = "K"
*/
if("hair")
if(species == "Human" || species == "Unathi" || species == "Tajaran" || species == "Skrell")
var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as color|null
@@ -1053,6 +1056,7 @@ datum/preferences
g_eyes = hex2num(copytext(new_eyes, 4, 6))
b_eyes = hex2num(copytext(new_eyes, 6, 8))
if("s_tone")
if(species != "Human")
return