JMP links on attack logs

Added JMP links to all attack logs
This commit is contained in:
SoundScopes
2014-09-17 15:19:22 +01:00
parent b258227443
commit 2fa09d9732
15 changed files with 24 additions and 24 deletions
@@ -131,13 +131,13 @@
//and leave an attack log
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Bit [src.name] ([src.ckey]) in the neck and draining their blood</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been bit in the neck by [M.name] ([M.ckey])</font>")
msg_admin_attack("[M.name] ([M.ckey]) bit [src.name] ([src.ckey]) in the neck")
msg_admin_attack("[M.name] ([M.ckey]) bit [src.name] ([src.ckey]) in the neck - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[M.x];Y=[M.y];Z=[M.z]'>JMP</a>")
M.handle_bloodsucking(src)
return
//end vampire codes
M.attack_log += text("\[[time_stamp()]\] <font color='red'>[pick(attack.attack_verb)]ed [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been [pick(attack.attack_verb)]ed by [M.name] ([M.ckey])</font>")
msg_admin_attack("[key_name(M)] [pick(attack.attack_verb)]ed [key_name(src)]")
msg_admin_attack("[key_name(M)] [pick(attack.attack_verb)]ed [key_name(src)] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[M.x];Y=[M.y];Z=[M.z]'>JMP</a>")
var/damage = rand(0, 5)//BS12 EDIT
if(!damage)
@@ -168,7 +168,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Disarmed [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been disarmed by [M.name] ([M.ckey])</font>")
msg_admin_attack("[key_name(M)] disarmed [src.name] ([src.ckey])")
msg_admin_attack("[key_name(M)] disarmed [src.name] ([src.ckey]) - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[M.x];Y=[M.y];Z=[M.z]'>JMP</a>")
if(w_uniform)
w_uniform.add_fingerprint(M)
+2 -2
View File
@@ -137,7 +137,7 @@
affecting.loc = assailant.loc
affecting.attack_log += "\[[time_stamp()]\] <font color='orange'>Has had their neck grabbed by [assailant.name] ([assailant.ckey])</font>"
assailant.attack_log += "\[[time_stamp()]\] <font color='red'>Grabbed the neck of [affecting.name] ([affecting.ckey])</font>"
msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)]")
msg_admin_attack("[key_name(assailant)] grabbed the neck of [key_name(affecting)] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[affecting.x];Y=[affecting.y];Z=[affecting.z]'>JMP</a>")
hud.icon_state = "disarm/kill"
hud.name = "disarm/kill"
else
@@ -158,7 +158,7 @@
assailant.visible_message("<span class='danger'>[assailant] has tightened \his grip on [affecting]'s neck!</span>")
affecting.attack_log += "\[[time_stamp()]\] <font color='orange'>Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])</font>"
assailant.attack_log += "\[[time_stamp()]\] <font color='red'>Strangled (kill intent) [affecting.name] ([affecting.ckey])</font>"
msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]")
msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[affecting.x];Y=[affecting.y];Z=[affecting.z]'>JMP</a>")
assailant.next_move = world.time + 10
affecting.losebreath += 1