mirror of
https://github.com/Aurorastation/Aurora-Old.git
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Work in Progress 2
* Sorted out majority of sprites * Sorted out some code for new items * Fixes Cecillia's Locket as an item
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@@ -533,18 +533,42 @@
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item_state = "amy_gloves"
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clipped = 1
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/obj/item/clothing/tie/storage/fluff/cecillia_locket //Old locket - Cecillia Lambert - casperf1 - DONE
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/obj/item/clothing/tie/fluff/cecillia_locket //Old locket - Cecillia Lambert - casperf1 - DONE
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name = "old locket"
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desc = "A dark metal locket, it seems at least sixty years old. The photo that was once inside is gone."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "cecillia_locket1" //Keep as one, to indicate glass.
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item_state = "cecillia_locket1"
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item_color = "cecillia_locket1"
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slots = 1
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slot_flags = SLOT_MASK
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var/pill
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attack_self(mob/user as mob)
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if(pill)
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user.put_in_hands(pill)
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user << "\blue You take out the pill that was housed in the [src]."
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pill = null
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icon_state = "cecillia_locket0"
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item_state = icon_state
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update_icon()
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attackby(obj/item/I, mob/usr)
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if(istype(I, /obj/item/weapon/reagent_containers/pill/) && !pill)
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usr.u_equip(I)
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I.loc = src
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pill = I
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I.dropped(usr)
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I.add_fingerprint(usr)
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add_fingerprint(usr)
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icon_state = "cecillia_locket1"
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item_state = icon_state
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usr << "\blue You securely fit the [I] into the [src]."
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update_icon()
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New()
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..()
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new /obj/item/weapon/reagent_containers/pill/cecillia_pill(hold)
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pill = new /obj/item/weapon/reagent_containers/pill/cecillia_pill()
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return
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/obj/item/weapon/reagent_containers/pill/cecillia_pill
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@@ -941,6 +965,7 @@
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desc = "An old looking badge that has seen as many ordeals as its owner. It has the name 'Peter Stone' inscribed on it."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "peter_badge"
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stored_name = "Peter Stone"
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/obj/item/clothing/tie/armband/iac_armband // Interstellar Aid Corps armband - Grey Ryan - Jackboot
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name = "Interstellar Aid Corps armband"
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@@ -950,36 +975,37 @@
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item_color = "iac"
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/obj/item/clothing/gloves/fluff/imraj_kara // kara - Imraj Brar - Canon35
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name = "Kara"
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name = "kara"
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desc = "A bracelet made of what looks like steel."
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icon_state = "Kara"
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item_color = "Kara_m"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "imraj_kara"
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item_color = "imraj_kara"
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/obj/item/fluff/kirpan_imraj // kirban - Imraj Brar - Canon35
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/obj/item/weapon/melee/fluff/imraj_kirpan // kirban - Imraj Brar - Canon35
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name = "kirpan"
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desc = "A knife with a metal grip and blade, has strange characters written on the sides."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "Kara"
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item_color = "Kara_m"
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icon_state = "imraj_kirpan"
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item_state = "imraj_kirpan"
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w_class = 2.0
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throwforce = 0
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throw_speed = 4
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throw_range = 20
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/obj/item/clothing/head/fluff/turbin_imraj // turban - Imraj Brar - Canon35
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/obj/item/clothing/head/fluff/imraj_turban // turban - Imraj Brar - Canon35
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name = "turban"
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desc = "A piece of soft headgear."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "turban"
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item_color = "turban_m"
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icon_state = "imraj_turban"
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item_state = "imraj_turban"
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armor = list(melee = 20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/weapon/fluff/kangha_imraj // kangha - Imraj Brar - Canon35
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/obj/item/weapon/fluff/imraj_kangha // kangha - Imraj Brar - Canon35
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name = "kangha"
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desc = "A small wooden comb."
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w_class = 1.0
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "kangha"
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icon_state = "imraj_kangha"
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attack_self(mob/user)
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if(user.r_hand == src || user.l_hand == src)
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@@ -992,20 +1018,19 @@
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O.show_message(text("\red [] uses [] to comb their hair with incredible style and sophistication. What a [mobgender].", user, src), 1)
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return
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/obj/item/clothing/suit/armor/vest/fluff/apop_coat // Thick Jacket - Apophis Quihtzin - Kingmatt9
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name = "Thick Jacket"
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/obj/item/clothing/suit/fluff/apophis_coat // Thick Jacket - Apophis Quihtzin - Kingmatt9
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name = "thick jacket"
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desc = "A brown leather trenchcoat-like jacket, it smells of snow."
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icon = 'icons/obj/custom_items.dmi'
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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icon_state = "thick_jacket"
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item_state = "thick_jacket"
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icon_state = "apophis_jacket"
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item_state = "apophis_jacket"
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/obj/item/clothing/suit/armor/vest/fluff/stab_vest_sam // Stab Vest - Sam Macnaughton - Sgtsammac
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name = "Stab Vest"
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/obj/item/clothing/suit/armor/vest/fluff/sam_armour // Stabproof Vest - Sam Macnaughton - Sgtsammac
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name = "stab proof vest"
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desc = "It's a red vest, with high visibility strips. You can see the emblem of the NanoTrasen security division on the right breast."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "stab_vest"
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item_state = "stab_vest"
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icon_state = "sam_armour"
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item_state = "sam_armour"
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//////////////////////////////////////////
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////////////REDO THIS/////////////
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