Floating bug

Oops
This commit is contained in:
SoundScopes
2014-10-08 21:29:50 +01:00
parent 67f5171028
commit 3560c8c68f
+1 -1
View File
@@ -95,7 +95,7 @@
/mob/proc/Life()
// if(organStructure)
// organStructure.ProcessOrgans()
if(floating && mob_has_gravity(loc) && buckled)
if((floating && mob_has_gravity(loc)) || (floating && buckled))
float(0)
else if(!floating && !mob_has_gravity(loc) && !buckled)
float(1)