Gear update

This commit is contained in:
SoundScopes
2015-02-20 22:13:40 +00:00
parent f00151eab5
commit 45b0d82d89
+18 -22
View File
@@ -14,12 +14,6 @@ proc/populate_gear_list()
var/whitelisted //Term to check the whitelist for..
//Standard gear datums.
/*
/datum/gear/cards
display_name = "deck of cards"
path = /obj/item/weapon/deck
cost = 2*/
/datum/gear/dice
display_name = "d20"
path = /obj/item/weapon/dice/d20
@@ -35,7 +29,6 @@ proc/populate_gear_list()
path = /obj/item/weapon/storage/wallet
cost = 2
/datum/gear/comb
display_name = "purple comb"
path = /obj/item/weapon/fluff/cado_keppel_1
@@ -186,28 +179,28 @@ proc/populate_gear_list()
/datum/gear/labcoat
display_name = "labcoat"
path = /obj/item/clothing/suit/storage/labcoat
cost = 3
cost = 2
// slot = slot_wear_suit
/datum/gear/bluescrubs
display_name = "blue scrubs"
path = /obj/item/clothing/under/rank/medical/blue
cost = 1
cost = 3
/datum/gear/purplescrubs
display_name = "purple scrubs"
path = /obj/item/clothing/under/rank/medical/purple
cost = 1
cost = 3
/datum/gear/greenscrubs
display_name = "green scrubs"
path = /obj/item/clothing/under/rank/medical/green
cost = 1
cost = 3
/datum/gear/surgeryapron
display_name = "surgical apron"
path = /obj/item/clothing/suit/apron/surgery
cost = 1
cost = 2
/datum/gear/sandal
@@ -219,7 +212,7 @@ proc/populate_gear_list()
/datum/gear/work_boots
display_name = "work boots"
path = /obj/item/clothing/shoes/work_boots
cost = 1
cost = 2
/datum/gear/leather
display_name = "leather shoes"
@@ -272,13 +265,13 @@ proc/populate_gear_list()
/datum/gear/green_gloves
display_name = "green gloves"
path = /obj/item/clothing/gloves/green
cost = 2
cost = 1
// slot = slot_gloves
/datum/gear/white_gloves
display_name = "white gloves"
path = /obj/item/clothing/gloves/white
cost = 2
cost = 1
// slot = slot_gloves
/datum/gear/black_shoes
@@ -338,7 +331,7 @@ proc/populate_gear_list()
/datum/gear/jackboots
display_name = "jackboots"
path = /obj/item/clothing/shoes/jackboots
cost = 3
cost = 2
// slot = slot_shoes
/datum/gear/webbing
@@ -455,7 +448,6 @@ proc/populate_gear_list()
path = /obj/item/clothing/under/lawyer/oldman
cost = 3
//Security
/datum/gear/security
display_name = "Security HUD"
@@ -495,22 +487,26 @@ proc/populate_gear_list()
// slot = slot_head
allowed_roles = list("Security Officer","Head of Security","Warden")
/*
// Disabled until there is an alt-uniform for each department
// Uniforms cost 3 points.
/datum/gear/formal_uni
display_name = "formal officer's uniform"
path = /obj/item/clothing/under/rank/security/formal
cost = 1
cost = 3
allowed_roles = list("Security Officer")
/datum/gear/formal_cap
display_name = "officer's formal cap"
path = /obj/item/clothing/head/helmet/secfcap
cost = 1
cost = 2
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/formal_uniw
display_name = "formal warden's uniform"
path = /obj/item/clothing/under/rank/warden/formal
cost = 1
cost = 3
allowed_roles = list("Warden")
/datum/gear/formal_jacketw
@@ -522,7 +518,7 @@ proc/populate_gear_list()
/datum/gear/formal_unihos
display_name = "formal Head of Security's uniform"
path = /obj/item/clothing/under/rank/head_of_security/formal
cost = 1
cost = 3
allowed_roles = list("Head of Security")
/datum/gear/formal_jackethos
@@ -530,7 +526,7 @@ proc/populate_gear_list()
path = /obj/item/clothing/suit/armor/hos/formal
cost = 2
allowed_roles = list("Head of Security")
*/
//Engineering
/datum/gear/eng_beret