diff --git a/aurora.dme b/aurora.dme index 3b5bcedb..c7d1c3fa 100644 --- a/aurora.dme +++ b/aurora.dme @@ -125,6 +125,7 @@ #include "code\_onclick\other_mobs.dm" #include "code\_onclick\telekinesis.dm" #include "code\_onclick\hud\_defines.dm" +#include "code\_onclick\hud\ai.dm" #include "code\_onclick\hud\alien.dm" #include "code\_onclick\hud\alien_larva.dm" #include "code\_onclick\hud\hud.dm" @@ -1155,6 +1156,7 @@ #include "code\modules\mob\living\silicon\ai\life.dm" #include "code\modules\mob\living\silicon\ai\login.dm" #include "code\modules\mob\living\silicon\ai\logout.dm" +#include "code\modules\mob\living\silicon\ai\nano.dm" #include "code\modules\mob\living\silicon\ai\say.dm" #include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" #include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index fc822a38..57d2cac3 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -39,6 +39,7 @@ #define ui_alien_head "4:12,1:5" //aliens #define ui_alien_oclothing "5:14,1:5" //aliens +#define ui_borg_sensor "5:16,1:5" //borgs #define ui_inv1 "6:16,1:5" //borgs #define ui_inv2 "7:16,1:5" //borgs #define ui_inv3 "8:16,1:5" //borgs @@ -57,6 +58,8 @@ #define ui_acti_alt "14:28,1:5" //alternative intent switcher for when the interface is hidden (F12) #define ui_borg_pull "12:24,2:7" +#define ui_borg_radio "EAST-1:28,SOUTH+1:7" +#define ui_borg_intents "EAST-2:26,SOUTH:5" #define ui_borg_module "13:26,2:7" #define ui_borg_panel "14:28,2:7" @@ -117,3 +120,22 @@ #define ui_iarrowleft "SOUTH-1,11" #define ui_iarrowright "SOUTH-1,13" + +// AI + +#define ui_ai_camera_list "SOUTH:6+1,WEST+1:16" +#define ui_ai_track_with_camera "SOUTH:6+1,WEST+2:16" +#define ui_ai_camera_light "SOUTH:6+1,WEST+3:16" +#define ui_ai_sensor "SOUTH:6+1,WEST+4:16" + +#define ui_ai_core "SOUTH:6,WEST+1:16" +#define ui_ai_crew_monitor "SOUTH:6,WEST+2:16" +#define ui_ai_crew_manifest "SOUTH:6,WEST+3:16" +#define ui_ai_alerts "SOUTH:6,WEST+4:16" +#define ui_ai_announcement "SOUTH:6,WEST+5:16" +#define ui_ai_shuttle "SOUTH:6,WEST+6:16" +#define ui_ai_state_laws "SOUTH:6,WEST+7:16" +#define ui_ai_pda_send "SOUTH:6,WEST+8:16" +#define ui_ai_pda_log "SOUTH:6,WEST+9:16" +#define ui_ai_take_picture "SOUTH:6,WEST+10:16" +#define ui_ai_view_images "SOUTH:6,WEST+11:16" \ No newline at end of file diff --git a/code/_onclick/hud/ai.dm b/code/_onclick/hud/ai.dm new file mode 100644 index 00000000..b528832c --- /dev/null +++ b/code/_onclick/hud/ai.dm @@ -0,0 +1,143 @@ +/datum/hud/proc/ai_hud() + adding = list() + other = list() + + var/obj/screen/using + +//AI core + using = new /obj/screen() + using.name = "AI Core" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "ai_core" + using.screen_loc = ui_ai_core + using.layer = 20 + adding += using + +//Camera list + using = new /obj/screen() + using.name = "Show Camera List" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "camera" + using.screen_loc = ui_ai_camera_list + using.layer = 20 + adding += using + +//Track + using = new /obj/screen() + using.name = "Track With Camera" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "track" + using.screen_loc = ui_ai_track_with_camera + using.layer = 20 + adding += using + +//Camera light + using = new /obj/screen() + using.name = "Toggle Camera Light" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "camera_light" + using.screen_loc = ui_ai_camera_light + using.layer = 20 + adding += using + +//Crew Monitorting + using = new /obj/screen() + using.name = "Crew Monitoring" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "crew_monitor" + using.screen_loc = ui_ai_crew_monitor + using.layer = 20 + adding += using + +//Crew Manifest + using = new /obj/screen() + using.name = "Show Crew Manifest" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "manifest" + using.screen_loc = ui_ai_crew_manifest + using.layer = 20 + adding += using + +//Alerts + using = new /obj/screen() + using.name = "Show Alerts" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "alerts" + using.screen_loc = ui_ai_alerts + using.layer = 20 + adding += using + +//Announcement + using = new /obj/screen() + using.name = "Announcement" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "announcement" + using.screen_loc = ui_ai_announcement + using.layer = 20 + adding += using + +//Shuttle + using = new /obj/screen() + using.name = "Call Emergency Shuttle" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "call_shuttle" + using.screen_loc = ui_ai_shuttle + using.layer = 20 + adding += using + +//Laws + using = new /obj/screen() + using.name = "State Laws" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "state_laws" + using.screen_loc = ui_ai_state_laws + using.layer = 20 + adding += using + +//PDA message + using = new /obj/screen() + using.name = "PDA - Send Message" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "pda_send" + using.screen_loc = ui_ai_pda_send + using.layer = 20 + adding += using + +//PDA log + using = new /obj/screen() + using.name = "PDA - Show Message Log" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "pda_receive" + using.screen_loc = ui_ai_pda_log + using.layer = 20 + adding += using + +//Take image + using = new /obj/screen() + using.name = "Take Image" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "take_picture" + using.screen_loc = ui_ai_take_picture + using.layer = 20 + adding += using + +//View images + using = new /obj/screen() + using.name = "View Images" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "view_images" + using.screen_loc = ui_ai_view_images + using.layer = 20 + adding += using + +//Medical/Security sensors + using = new /obj/screen() + using.name = "Set Sensor Augmentation" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "ai_sensor" + using.screen_loc = ui_ai_sensor + using.layer = 20 + adding += using + + mymob.client.screen += adding + other + return \ No newline at end of file diff --git a/code/_onclick/hud/other_mobs.dm b/code/_onclick/hud/other_mobs.dm index cd19e78d..10cf0d03 100644 --- a/code/_onclick/hud/other_mobs.dm +++ b/code/_onclick/hud/other_mobs.dm @@ -13,9 +13,6 @@ mymob.blind.screen_loc = "1,1" mymob.blind.layer = 0 -/datum/hud/proc/ai_hud() - return - /datum/hud/proc/blob_hud(ui_style = 'icons/mob/screen1_Midnight.dmi') blobpwrdisplay = new /obj/screen() diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm index 62cf2247..e91cfb50 100644 --- a/code/_onclick/hud/robot.dm +++ b/code/_onclick/hud/robot.dm @@ -12,7 +12,7 @@ using.dir = SOUTHWEST using.icon = 'icons/mob/screen1_robot.dmi' using.icon_state = "radio" - using.screen_loc = ui_movi + using.screen_loc = ui_borg_radio using.layer = 20 src.adding += using @@ -50,13 +50,22 @@ //End of module select +//Sec/Med HUDs + using = new /obj/screen() + using.name = "Toggle Sensor Augmentation" + using.icon = 'icons/mob/screen_ai.dmi' + using.icon_state = "ai_sensor" + using.screen_loc = ui_borg_sensor + using.layer = 20 + adding += using + //Intent using = new /obj/screen() using.name = "act_intent" using.dir = SOUTHWEST using.icon = 'icons/mob/screen1_robot.dmi' - using.icon_state = (mymob.a_intent == "hurt" ? "harm" : mymob.a_intent) - using.screen_loc = ui_acti + using.icon_state = (mymob.a_intent == "harm" ? "harm" : mymob.a_intent) + using.screen_loc = ui_borg_intents using.layer = 20 src.adding += using action_intent = using @@ -82,14 +91,6 @@ mymob.hands.name = "module" mymob.hands.screen_loc = ui_borg_module -//Module Panel - using = new /obj/screen() - using.name = "panel" - using.icon = 'icons/mob/screen1_robot.dmi' - using.icon_state = "panel" - using.screen_loc = ui_borg_panel - using.layer = 19 - src.adding += using //Store mymob.throw_icon = new /obj/screen() @@ -153,18 +154,90 @@ if (mymob.client.target_can_click) mymob.item_use_icon.dir = 1 src.adding += mymob.item_use_icon - mymob.gun_move_icon = new /obj/screen/gun/move(null) + /*mymob.gun_move_icon = new /obj/screen/gun/move(null) if (mymob.client.target_can_move) mymob.gun_move_icon.dir = 1 mymob.gun_run_icon = new /obj/screen/gun/run(null) if (mymob.client.target_can_run) mymob.gun_run_icon.dir = 1 src.adding += mymob.gun_run_icon - src.adding += mymob.gun_move_icon + src.adding += mymob.gun_move_icon*/ mymob.client.screen = null - mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.fire, mymob.hands, mymob.healths, mymob:cells, mymob.pullin, mymob.blind, mymob.flash, mymob.gun_setting_icon) //, mymob.rest, mymob.sleep, mymob.mach ) + mymob.client.screen += list(mymob.zone_sel, mymob.oxygen, mymob.fire, mymob.hands, mymob.healths, mymob:cells, mymob.pullin, mymob.blind, mymob.flash, mymob.gun_setting_icon) //, mymob.rest, mymob.sleep, mymob.mach ) mymob.client.screen += src.adding + src.other return + + +/datum/hud/proc/toggle_show_robot_modules() + if(!isrobot(mymob)) return + + var/mob/living/silicon/robot/r = mymob + + r.shown_robot_modules = !r.shown_robot_modules + update_robot_modules_display() + +/datum/hud/proc/update_robot_modules_display() + if(!isrobot(mymob)) return + + var/mob/living/silicon/robot/r = mymob + + if(r.shown_robot_modules) + //Modules display is shown + r.client.screen += r.throw_icon //"store" icon + + if(!r.module) + usr << "\red No module selected" + return + + if(!r.module.modules) + usr << "\red Selected module has no modules to select" + return + + if(!r.robot_modules_background) + return + + var/display_rows = round((r.module.modules.len) / 8) +1 //+1 because round() returns floor of number + r.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7" + r.client.screen += r.robot_modules_background + + var/x = -4 //Start at CENTER-4,SOUTH+1 + var/y = 1 + + //Unfortunately adding the emag module to the list of modules has to be here. This is because a borg can + //be emagged before they actually select a module. - or some situation can cause them to get a new module + // - or some situation might cause them to get de-emagged or something. + if(r.emagged) + if(!(r.module.emag in r.module.modules)) + r.module.modules.Add(r.module.emag) + else + if(r.module.emag in r.module.modules) + r.module.modules.Remove(r.module.emag) + + for(var/atom/movable/A in r.module.modules) + if( (A != r.module_state_1) && (A != r.module_state_2) && (A != r.module_state_3) ) + //Module is not currently active + r.client.screen += A + if(x < 0) + A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7" + else + A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7" + A.layer = 20 + + x++ + if(x == 4) + x = -4 + y++ + + else + //Modules display is hidden + r.client.screen -= r.throw_icon //"store" icon + + for(var/atom/A in r.module.modules) + if( (A != r.module_state_1) && (A != r.module_state_2) && (A != r.module_state_3) ) + //Module is not currently active + r.client.screen -= A + r.shown_robot_modules = 0 + r.client.screen -= r.robot_modules_background diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 02929525..69dcde47 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -370,10 +370,12 @@ usr.drop_item_v() if("module") - if(issilicon(usr)) - if(usr:module) + if(isrobot(usr)) + var/mob/living/silicon/robot/R = usr + if(R.module) + R.hud_used.toggle_show_robot_modules() return 1 - usr:pick_module() + R.pick_module() if("radio") if(issilicon(usr)) @@ -386,6 +388,11 @@ if(issilicon(usr)) usr:uneq_active() + if("Toggle Sensor Augmentation") + if(isrobot(usr)) + var/mob/living/silicon/robot/R = usr + R.sensor_mode() + if("module1") if(istype(usr, /mob/living/silicon/robot)) usr:toggle_module(1) @@ -455,7 +462,85 @@ if("Toggle Gun Mode") usr.client.ToggleGunMode() + + if("AI Core") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.view_core() + + if("Show Camera List") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + var/camera = input(AI) in AI.get_camera_list() + AI.ai_camera_list(camera) + + if("Track With Camera") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + var/target_name = input(AI) in AI.trackable_mobs() + AI.ai_camera_track(target_name) + + if("Toggle Camera Light") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.toggle_camera_light() + + if("Crew Monitoring") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.nano_crew_monitor() + + if("Show Crew Manifest") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.ai_roster() + + if("Show Alerts") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.ai_alerts() + + if("Announcement") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.ai_announcement() + + if("Call Emergency Shuttle") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.ai_call_shuttle() + + if("State Laws") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.checklaws() + + if("PDA - Send Message") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.aiPDA.cmd_send_pdamesg(usr) + + if("PDA - Show Message Log") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.aiPDA.cmd_show_message_log(usr) + + if("Take Image") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.aiCamera.toggle_camera_mode() + + if("View Images") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.aiCamera.viewpictures() + + if("Set Sensor Augmentation") + if(isAI(usr)) + var/mob/living/silicon/ai/AI = usr + AI.sensor_mode() + else return 0 return 1 diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 1b87ddc6..8570fb0b 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -180,6 +180,14 @@ user.put_in_active_hand(src) return +/obj/item/attack_ai(mob/user as mob) + if (istype(src.loc, /obj/item/weapon/robot_module)) + //If the item is part of a cyborg module, equip it + if(!isrobot(user)) return + var/mob/living/silicon/robot/R = user + R.activate_module(src) + R.hud_used.update_robot_modules_display() + // Due to storage type consolidation this should get used more now. // I have cleaned it up a little, but it could probably use more. -Sayu /obj/item/attackby(obj/item/weapon/W as obj, mob/user as mob) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index c31aebbb..c0c6208e 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -502,13 +502,15 @@ return istype(H.glasses, /obj/item/clothing/glasses/hud/health) else return 0 - else if(istype(M, /mob/living/silicon/robot)) - var/mob/living/silicon/robot/R = M + else if(istype(M, /mob/living/silicon)) + var/mob/living/silicon/R = M switch(hudtype) if("security") - return istype(R.module_state_1, /obj/item/borg/sight/hud/sec) || istype(R.module_state_2, /obj/item/borg/sight/hud/sec) || istype(R.module_state_3, /obj/item/borg/sight/hud/sec) + if(R.sensor_mode == 1) + return 1 if("medical") - return istype(R.module_state_1, /obj/item/borg/sight/hud/med) || istype(R.module_state_2, /obj/item/borg/sight/hud/med) || istype(R.module_state_3, /obj/item/borg/sight/hud/med) + if(R.sensor_mode == 2) + return 1 else return 0 else diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index b4495d47..7ea6ca75 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -724,7 +724,11 @@ var/list/ai_verbs_default = list( else lightNearbyCamera() - +/mob/living/silicon/ai/proc/sensor_mode() + set name = "Set Sensor Augmentation" + set desc = "Augment visual feed with internal sensor overlays." + set category = "AI Commands" + toggle_sensor_mode() // Handled camera lighting, when toggled. // It will get the nearest camera from the eyeobj, lighting it. diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index 5fe31ac3..11457dee 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -172,6 +172,12 @@ src.show_laws() sleep(50) theAPC = null + regular_hud_updates() + switch(src.sensor_mode) + if (SEC_HUD) + process_sec_hud(src,1,src.eyeobj) + if (MED_HUD) + process_med_hud(src,1,src.eyeobj) /mob/living/silicon/ai/updatehealth() if(status_flags & GODMODE) diff --git a/code/modules/mob/living/silicon/ai/nano.dm b/code/modules/mob/living/silicon/ai/nano.dm new file mode 100644 index 00000000..9fab4365 --- /dev/null +++ b/code/modules/mob/living/silicon/ai/nano.dm @@ -0,0 +1,11 @@ +var/obj/nano_module/crew_monitor/crew_monitor + +/mob/living/silicon/ai/proc/init_subsystems() + crew_monitor = new(src) + +/mob/living/silicon/ai/proc/nano_crew_monitor() + set category = "AI Commands" + set name = "Crew Monitor" + if (!crew_monitor) + init_subsystems() + crew_monitor.ui_interact(usr) \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm index 35ce156b..1c310d63 100644 --- a/code/modules/mob/living/silicon/robot/inventory.dm +++ b/code/modules/mob/living/silicon/robot/inventory.dm @@ -5,67 +5,77 @@ /mob/living/silicon/robot/get_active_hand() return module_active + + /*-------TODOOOOOOOOOO--------*/ -/mob/living/silicon/robot/proc/uneq_active() - if(isnull(module_active)) - return - if(module_state_1 == module_active) - if(istype(module_state_1,/obj/item/borg/sight)) - sight_mode &= ~module_state_1:sight_mode - if (client) - client.screen -= module_state_1 - contents -= module_state_1 +/mob/living/silicon/robot/proc/uneq_module(obj/item/O) + if(!O) + return 0 + + if(istype(O,/obj/item/borg/sight)) + var/obj/item/borg/sight/S = O + sight_mode &= ~S.sight_mode + else if(istype(O, /obj/item/device/flashlight)) + var/obj/item/device/flashlight/F = O + if(F.on) + F.on = 0 + F.update_brightness(src) + if(client) + client.screen -= O + contents -= O + if(module) + O.loc = module //Return item to module so it appears in its contents, so it can be taken out again. + + if(module_active == O) module_active = null - module_state_1 = null + if(module_state_1 == O) inv1.icon_state = "inv1" - else if(module_state_2 == module_active) - if(istype(module_state_2,/obj/item/borg/sight)) - sight_mode &= ~module_state_2:sight_mode - if (client) - client.screen -= module_state_2 - contents -= module_state_2 - module_active = null - module_state_2 = null + module_state_1 = null + else if(module_state_2 == O) inv2.icon_state = "inv2" - else if(module_state_3 == module_active) - if(istype(module_state_3,/obj/item/borg/sight)) - sight_mode &= ~module_state_3:sight_mode - if (client) - client.screen -= module_state_3 - contents -= module_state_3 - module_active = null + module_state_2 = null + else if(module_state_3 == O) module_state_3 = null inv3.icon_state = "inv3" - updateicon() + return 1 + +/mob/living/silicon/robot/proc/activate_module(var/obj/item/O) + if(!(locate(O) in src.module.modules) && O != src.module.emag) + return + if(activated(O)) + src << "Already activated" + return + if(!module_state_1) + module_state_1 = O + O.layer = 20 + O.screen_loc = inv1.screen_loc + contents += O + if(istype(module_state_1,/obj/item/borg/sight)) + sight_mode |= module_state_1:sight_mode + else if(!module_state_2) + module_state_2 = O + O.layer = 20 + O.screen_loc = inv2.screen_loc + contents += O + if(istype(module_state_2,/obj/item/borg/sight)) + sight_mode |= module_state_2:sight_mode + else if(!module_state_3) + module_state_3 = O + O.layer = 20 + O.screen_loc = inv3.screen_loc + contents += O + if(istype(module_state_3,/obj/item/borg/sight)) + sight_mode |= module_state_3:sight_mode + else + src << "You need to disable a module first!" + +/mob/living/silicon/robot/proc/uneq_active() + uneq_module(module_active) /mob/living/silicon/robot/proc/uneq_all() - module_active = null - - if(module_state_1) - if(istype(module_state_1,/obj/item/borg/sight)) - sight_mode &= ~module_state_1:sight_mode - if (client) - client.screen -= module_state_1 - contents -= module_state_1 - module_state_1 = null - inv1.icon_state = "inv1" - if(module_state_2) - if(istype(module_state_2,/obj/item/borg/sight)) - sight_mode &= ~module_state_2:sight_mode - if (client) - client.screen -= module_state_2 - contents -= module_state_2 - module_state_2 = null - inv2.icon_state = "inv2" - if(module_state_3) - if(istype(module_state_3,/obj/item/borg/sight)) - sight_mode &= ~module_state_3:sight_mode - if (client) - client.screen -= module_state_3 - contents -= module_state_3 - module_state_3 = null - inv3.icon_state = "inv3" - updateicon() + uneq_module(module_state_1) + uneq_module(module_state_2) + uneq_module(module_state_3) /mob/living/silicon/robot/proc/activated(obj/item/O) if(module_state_1 == O) diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index 3913577e..18d6294f 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -168,7 +168,14 @@ client.images.Remove(hud) var/obj/item/borg/sight/hud/hud = (locate(/obj/item/borg/sight/hud) in src) - if(hud && hud.hud) hud.hud.process_hud(src) + if(hud && hud.hud) + hud.hud.process_hud(src) + else + switch(src.sensor_mode) + if (SEC_HUD) + process_sec_hud(src,1) + if (MED_HUD) + process_med_hud(src,1) if (src.healths) if (src.stat != 2) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index bf1532c0..ffa9d2df 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -18,6 +18,9 @@ var/obj/screen/inv1 = null var/obj/screen/inv2 = null var/obj/screen/inv3 = null + + var/shown_robot_modules = 0 //Used to determine whether they have the module menu shown or not + var/obj/screen/robot_modules_background //3 Modules can be activated at any one time. var/obj/item/weapon/robot_module/module = null @@ -73,6 +76,10 @@ add_language("Robot Talk", 1) + robot_modules_background = new() + robot_modules_background.icon_state = "block" + robot_modules_background.layer = 19 //Objects that appear on screen are on layer 20, UI should be just below it. + ident = rand(1, 999) updatename("Default") updateicon() @@ -425,6 +432,12 @@ updatehealth() return 1 return 0 + +/mob/living/silicon/robot/proc/sensor_mode() + set name = "Set Sensor Augmentation" + set desc = "Augment visual feed with internal sensor overlays." + set category = "Robot Commands" + toggle_sensor_mode() // this function shows information about the malf_ai gameplay type in the status screen /mob/living/silicon/robot/show_malf_ai() diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index ca4fadba..dd7bb964 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -1,3 +1,6 @@ +#define SEC_HUD 1 //Security HUD mode +#define MED_HUD 2 //Medical HUD mode + /mob/living/silicon gender = NEUTER voice_name = "synthesized voice" @@ -11,6 +14,7 @@ var/speak_statement = "states" var/speak_exclamation = "declares" var/speak_query = "queries" + var/sensor_mode = 0 //Determines the current HUD. var/pose //Yes, now AIs can pose too. var/obj/item/device/camera/siliconcam/aiCamera = null //photography var/local_transmit //If set, can only speak to others of the same type within a short range. @@ -204,4 +208,17 @@ flavor_text = copytext(sanitize(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text), 1) /mob/living/silicon/binarycheck() - return 1 \ No newline at end of file + return 1 + +/mob/living/silicon/proc/toggle_sensor_mode() + var/sensor_type = input("Please select sensor type.", "Sensor Integration", null) in list("Security", "Medical","Disable") + switch(sensor_type) + if ("Security") + sensor_mode = SEC_HUD + src << "Security records overlay enabled." + if ("Medical") + sensor_mode = MED_HUD + src << "Life signs monitor overlay enabled." + if ("Disable") + sensor_mode = 0 + src << "Sensor augmentations disabled." diff --git a/icons/mob/screen_ai.dmi b/icons/mob/screen_ai.dmi new file mode 100644 index 00000000..ad813aad Binary files /dev/null and b/icons/mob/screen_ai.dmi differ