diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 2c7f9b3c..186db440 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -278,7 +278,7 @@ deepfried = 1 New() ..() - reagents.add_reagent("nutriment", 30) + reagents.add_reagent("nutriment", 10) /obj/item/weapon/reagent_containers/food/snacks/candy name = "candy" diff --git a/html/changelog.html b/html/changelog.html index a7f1c8d7..85933541 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -68,6 +68,11 @@ should be listed in the changelog upon commit though. Thanks. -->
  • Operating table, Some Vending Machines, and Chemistry machinery can be moved
  • Space more dangerousVamipres - Screech shatters windows in a wider range
  • Hats, shoes, scrubs added to custom loadouts
  • +
  • Fried food nerfed
  • +
  • Vampires - Many vamp abilities increased in cooldown
  • +
  • Vampires - Diseased touch costs 200 blood, unlocks at 200
  • +
  • Vampires - Screech shatters windows in a wider range. Cost bumped to 90. Cooldown doubled
  • +
  • Vampires - Vampjaunt cost bumped slightly
  • Vamipres - Diseased touch costs 200
  • Vampires - Hypnotize cooldown cut in half