Nicer looking player panel

This commit is contained in:
SoundScopes
2014-12-08 12:18:51 +00:00
parent 73bb789acf
commit 61d59eec8b
+21 -17
View File
@@ -46,7 +46,7 @@ var/global/floorIsLava = 0
usr << "Error: you are not an admin!"
return
var/body = "<html><head><title>Options for [M.key]</title></head>"
var/body = "<html><head><center><title>Options for [M.key]</title></head>"
body += "<body>Options panel for <b>[M]</b>"
if(M.client)
body += " played by <b>[M.client]</b> "
@@ -158,7 +158,7 @@ var/global/floorIsLava = 0
// DNA2 - Admin Hax
if(iscarbon(M))
body += "<br><br>"
body += "<b>DNA Blocks:</b><br><table border='0'><tr><th>&nbsp;</th><th>1</th><th>2</th><th>3</th><th>4</th><th>5</th>"
body += "<b>DNA Blocks:</b><br><table border='2'><tr><th>&nbsp;</th><th>1</th><th>2</th><th>3</th><th>4</th><th>5</th>"
var/bname
for(var/block=1;block<=DNA_SE_LENGTH;block++)
if(((block-1)%5)==0)
@@ -177,25 +177,29 @@ var/global/floorIsLava = 0
body += {"<br><br>
<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>
<A href='?src=\ref[src];simplemake=observer;mob=\ref[M]'>Observer</A> |
\[ Alien: <A href='?src=\ref[src];simplemake=drone;mob=\ref[M]'>Drone</A>,
<A href='?src=\ref[src];simplemake=hunter;mob=\ref[M]'>Hunter</A>,
<A href='?src=\ref[src];simplemake=queen;mob=\ref[M]'>Queen</A>,
<A href='?src=\ref[src];simplemake=sentinel;mob=\ref[M]'>Sentinel</A>,
<A href='?src=\ref[src];simplemake=larva;mob=\ref[M]'>Larva</A> \]
<A href='?src=\ref[src];simplemake=human;mob=\ref[M]'>Human</A>
\[ slime: <A href='?src=\ref[src];simplemake=slime;mob=\ref[M]'>Baby</A>,
<A href='?src=\ref[src];simplemake=adultslime;mob=\ref[M]'>Adult</A> \]
<A href='?src=\ref[src];simplemake=monkey;mob=\ref[M]'>Monkey</A> |
<A href='?src=\ref[src];simplemake=robot;mob=\ref[M]'>Cyborg</A> |
<A href='?src=\ref[src];simplemake=human;mob=\ref[M]'>Human</A><br>
Slime: <A href='?src=\ref[src];simplemake=slime;mob=\ref[M]'>Baby</A> |
<A href='?src=\ref[src];simplemake=adultslime;mob=\ref[M]'>Adult</A><br>
Animal: <A href='?src=\ref[src];simplemake=monkey;mob=\ref[M]'>Monkey</A> |
<A href='?src=\ref[src];simplemake=cat;mob=\ref[M]'>Cat</A> |
<A href='?src=\ref[src];simplemake=runtime;mob=\ref[M]'>Runtime</A> |
<A href='?src=\ref[src];simplemake=corgi;mob=\ref[M]'>Corgi</A> |
<A href='?src=\ref[src];simplemake=ian;mob=\ref[M]'>Ian</A> |
<A href='?src=\ref[src];simplemake=crab;mob=\ref[M]'>Crab</A> |
<A href='?src=\ref[src];simplemake=coffee;mob=\ref[M]'>Coffee</A> |
\[ Construct: <A href='?src=\ref[src];simplemake=constructarmoured;mob=\ref[M]'>Armoured</A> ,
<A href='?src=\ref[src];simplemake=constructbuilder;mob=\ref[M]'>Builder</A> ,
<A href='?src=\ref[src];simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \]
<A href='?src=\ref[src];simplemake=coffee;mob=\ref[M]'>Coffee</A><br>
Alien: <A href='?src=\ref[src];simplemake=drone;mob=\ref[M]'>Drone</A> |
<A href='?src=\ref[src];simplemake=hunter;mob=\ref[M]'>Hunter</A> |
<A href='?src=\ref[src];simplemake=queen;mob=\ref[M]'>Queen</A> |
<A href='?src=\ref[src];simplemake=sentinel;mob=\ref[M]'>Sentinel</A> |
<A href='?src=\ref[src];simplemake=larva;mob=\ref[M]'>Larva</A><br>
Construct: <A href='?src=\ref[src];simplemake=constructarmoured;mob=\ref[M]'>Armoured</A> |
<A href='?src=\ref[src];simplemake=constructbuilder;mob=\ref[M]'>Builder</A> |
<A href='?src=\ref[src];simplemake=constructwraith;mob=\ref[M]'>Wraith</A> |
<A href='?src=\ref[src];simplemake=shade;mob=\ref[M]'>Shade</A>
<br>
"}
@@ -212,10 +216,10 @@ var/global/floorIsLava = 0
"}
body += {"<br>
</body></html>
</center></body></html>
"}
usr << browse(body, "window=adminplayeropts;size=550x515")
usr << browse(body, "window=adminplayeropts;size=550x600")
feedback_add_details("admin_verb","SPP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!