Hotfix 01, 31MAY2015

* Fixes a proc crash for the three ID related procs
* DME update
This commit is contained in:
skull132
2015-05-31 23:51:40 +03:00
parent 788de3954e
commit 634f9e406c
2 changed files with 33 additions and 33 deletions
+33 -18
View File
@@ -484,36 +484,51 @@
// Get rank from ID, ID inside PDA, PDA, ID in wallet, etc.
/mob/living/carbon/human/proc/get_authentification_rank(var/if_no_id = "No id", var/if_no_job = "No job")
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
return PDA.ownrank
var/obj/item/weapon/card/id/id = wear_id.GetID()
if(id)
return id.rank ? id.rank : if_no_job
if(wear_id)
var/obj/item/weapon/card/id/ID
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
ID = PDA.GetID()
if(istype(wear_id, /obj/item/weapon/storage/wallet))
var/obj/item/weapon/storage/wallet/Wallet = wear_id
ID = Wallet.GetID()
if(!ID)
return if_no_id
return ID.rank ? ID.rank : if_no_job
else
return if_no_id
//gets assignment from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
/mob/living/carbon/human/proc/get_assignment(var/if_no_id = "No id", var/if_no_job = "No job")
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
return PDA.ownjob
var/obj/item/weapon/card/id/id = wear_id.GetID()
if(id)
return id.assignment ? id.assignment : if_no_job
if(wear_id)
var/obj/item/weapon/card/id/ID
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
ID = PDA.GetID()
if(istype(wear_id, /obj/item/weapon/storage/wallet))
var/obj/item/weapon/storage/wallet/Wallet = wear_id
ID = Wallet.GetID()
if(!ID)
return if_no_id
return ID.assignment ? ID.assignment : if_no_job
else
return if_no_id
//gets name from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
/mob/living/carbon/human/proc/get_authentification_name(var/if_no_id = "Unknown")
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
return PDA.owner
var/obj/item/weapon/card/id/id = wear_id.GetID()
if(id)
return id.registered_name
if(wear_id)
var/obj/item/weapon/card/id/ID
if(istype(wear_id, /obj/item/device/pda))
var/obj/item/device/pda/PDA = wear_id
ID = PDA.GetID()
if(istype(wear_id, /obj/item/weapon/storage/wallet))
var/obj/item/weapon/storage/wallet/Wallet = wear_id
ID = Wallet.GetID()
if(!ID)
return if_no_id
return ID.registered_name
else
return if_no_id