From 6808b490eb02dfaebc4664d46a3fa7ed1885b387 Mon Sep 17 00:00:00 2001 From: Duck- Date: Sun, 30 Mar 2014 02:52:22 -0400 Subject: [PATCH] Double energy sword boost. Because spins. They should be a traitor item, by the way. Like five or six crystals maybe. /tg/ has code so that the offhand also provides a shield, making you very hard to bullet, but a copypaste won't let me steal that. --- code/game/objects/items/weapons/twohanded.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index d0092619..eb494edf 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -148,7 +148,7 @@ throw_range = 5 w_class = 2.0 force_unwielded = 3 - force_wielded = 30 + force_wielded = 50 wieldsound = 'sound/weapons/saberon.ogg' unwieldsound = 'sound/weapons/saberoff.ogg' flags = FPRINT | TABLEPASS | NOSHIELD @@ -165,7 +165,7 @@ user << "\red You twirl around a bit before losing your balance and impaling yourself on the [src]." user.take_organ_damage(20,25) return - if((wielded) && prob(50)) + if((wielded) && prob(95)) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2)) user.dir = i @@ -175,4 +175,4 @@ if(wielded) return 1 else - return 0 \ No newline at end of file + return 0