Baystation Update Merge 01

Mahoosive update. A lot of things.
This commit is contained in:
skull132
2014-04-16 23:54:43 +03:00
parent defa9e7fd4
commit 6d192181ea
383 changed files with 36251 additions and 10238 deletions
+3 -3
View File
@@ -106,10 +106,10 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
log_admin("HELP: [key_name(src)]: [original_msg] - heard by [admin_number_present] non-AFK admins.")
if(admin_number_present <= 0)
if(!admin_number_afk)
send2adminirc("ADMINHELP from [key_name(src)]: [original_msg] - !!No admins online!!")
send2adminirc("ADMINHELP from [key_name(src)]: [html_decode(original_msg)] - !!No admins online!!")
else
send2adminirc("ADMINHELP from [key_name(src)]: [original_msg] - !!All admins AFK ([admin_number_afk])!!")
send2adminirc("ADMINHELP from [key_name(src)]: [html_decode(original_msg)] - !!All admins AFK ([admin_number_afk])!!")
else
send2adminirc("ADMINHELP from [key_name(src)]: [original_msg]")
send2adminirc("ADMINHELP from [key_name(src)]: [html_decode(original_msg)]")
feedback_add_details("admin_verb","AH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
+2 -2
View File
@@ -6,7 +6,7 @@
alert(usr,"Master_controller or air_master not found.","Air Report")
return
var/active_groups = air_master.active_zones.len
var/active_groups = air_master.active_zones
var/inactive_groups = air_master.zones.len - active_groups
var/hotspots = 0
@@ -18,7 +18,7 @@
for(var/zone/zone in air_master.zones)
var/turf/simulated/turf = locate() in zone.contents
if(turf && turf.z == 1)
if(zone.status)
if(zone.needs_update)
active_on_main_station++
else
inactive_on_main_station++
+209
View File
@@ -0,0 +1,209 @@
/client/proc/air_report()
set category = "Debug"
set name = "Show Air Report"
if(!master_controller || !air_master)
alert(usr,"Master_controller or air_master not found.","Air Report")
return
var/active_groups = air_master.active_zones.len
var/inactive_groups = air_master.zones.len - active_groups
var/hotspots = 0
for(var/obj/fire/hotspot in world)
hotspots++
var/active_on_main_station = 0
var/inactive_on_main_station = 0
for(var/zone/zone in air_master.zones)
var/turf/simulated/turf = locate() in zone.contents
if(turf && turf.z == 1)
if(zone.status)
active_on_main_station++
else
inactive_on_main_station++
var/output = {"<B>AIR SYSTEMS REPORT</B><HR>
<B>General Processing Data</B><BR>
Cycle: [air_master.current_cycle]<br>
Groups: [air_master.zones.len]<BR>
---- <I>Active:</I> [active_groups]<BR>
---- <I>Inactive:</I> [inactive_groups]<BR><br>
---- <I>Active on station:</i> [active_on_main_station]<br>
---- <i>Inactive on station:</i> [inactive_on_main_station]<br>
<BR>
<B>Special Processing Data</B><BR>
Hotspot Processing: [hotspots]<BR>
<br>
<B>Geometry Processing Data</B><BR>
Tile Update: [air_master.tiles_to_update.len]<BR>
"}
usr << browse(output,"window=airreport")
/client/proc/air_status(turf/target as turf)
set category = "Debug"
set name = "Display Air Status"
/*(!isturf(target))
return
var/datum/gas_mixture/GM = target.return_air()
var/burning = 0
if(istype(target, /turf/simulated))
var/turf/simulated/T = target
if(T.active_hotspot)
burning = 1
usr << "\blue @[target.x],[target.y] ([GM.group_multiplier]): O:[GM.oxygen] T:[GM.toxins] N:[GM.nitrogen] C:[GM.carbon_dioxide] w [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("\red BURNING"):(null)]"
for(var/datum/gas/trace_gas in GM.trace_gases)
usr << "[trace_gas.type]: [trace_gas.moles]"
feedback_add_details("admin_verb","DAST") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
*/
/client/proc/fix_next_move()
set category = "Debug"
set name = "Unfreeze Everyone"
var/largest_move_time = 0
var/largest_click_time = 0
var/mob/largest_move_mob = null
var/mob/largest_click_mob = null
for(var/mob/M in world)
if(!M.client)
continue
if(M.next_move >= largest_move_time)
largest_move_mob = M
if(M.next_move > world.time)
largest_move_time = M.next_move - world.time
else
largest_move_time = 1
if(M.next_click >= largest_click_time)
largest_click_mob = M
if(M.next_click > world.time)
largest_click_time = M.next_click - world.time
else
largest_click_time = 0
log_admin("DEBUG: [key_name(M)] next_move = [M.next_move] next_click = [M.next_click] world.time = [world.time]")
M.next_move = 1
M.next_click = 0
message_admins("[key_name_admin(largest_move_mob)] had the largest move delay with [largest_move_time] frames / [largest_move_time/10] seconds!", 1)
message_admins("[key_name_admin(largest_click_mob)] had the largest click delay with [largest_click_time] frames / [largest_click_time/10] seconds!", 1)
message_admins("world.time = [world.time]", 1)
feedback_add_details("admin_verb","UFE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/radio_report()
set category = "Debug"
set name = "Radio report"
var/filters = list(
"1" = "RADIO_TO_AIRALARM",
"2" = "RADIO_FROM_AIRALARM",
"3" = "RADIO_CHAT",
"4" = "RADIO_ATMOSIA",
"5" = "RADIO_NAVBEACONS",
"6" = "RADIO_AIRLOCK",
"7" = "RADIO_SECBOT",
"8" = "RADIO_MULEBOT",
"_default" = "NO_FILTER"
)
var/output = "<b>Radio Report</b><hr>"
for (var/fq in radio_controller.frequencies)
output += "<b>Freq: [fq]</b><br>"
var/list/datum/radio_frequency/fqs = radio_controller.frequencies[fq]
if (!fqs)
output += "&nbsp;&nbsp;<b>ERROR</b><br>"
continue
for (var/filter in fqs.devices)
var/list/f = fqs.devices[filter]
if (!f)
output += "&nbsp;&nbsp;[filters[filter]]: ERROR<br>"
continue
output += "&nbsp;&nbsp;[filters[filter]]: [f.len]<br>"
for (var/device in f)
if (isobj(device))
output += "&nbsp;&nbsp;&nbsp;&nbsp;[device] ([device:x],[device:y],[device:z] in area [get_area(device:loc)])<br>"
else
output += "&nbsp;&nbsp;&nbsp;&nbsp;[device]<br>"
usr << browse(output,"window=radioreport")
feedback_add_details("admin_verb","RR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/reload_admins()
set name = "Reload Admins"
set category = "Debug"
if(!check_rights(R_SERVER|R_DEV)) return
message_admins("[usr] manually reloaded admins")
load_admins()
feedback_add_details("admin_verb","RLDA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//todo:
/client/proc/jump_to_dead_group()
set name = "Jump to dead group"
set category = "Debug"
/*
if(!holder)
src << "Only administrators may use this command."
return
if(!air_master)
usr << "Cannot find air_system"
return
var/datum/air_group/dead_groups = list()
for(var/datum/air_group/group in air_master.air_groups)
if (!group.group_processing)
dead_groups += group
var/datum/air_group/dest_group = pick(dead_groups)
usr.loc = pick(dest_group.members)
feedback_add_details("admin_verb","JDAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
*/
/client/proc/kill_airgroup()
set name = "Kill Local Airgroup"
set desc = "Use this to allow manual manupliation of atmospherics."
set category = "Debug"
/*
if(!holder)
src << "Only administrators may use this command."
return
if(!air_master)
usr << "Cannot find air_system"
return
var/turf/T = get_turf(usr)
if(istype(T, /turf/simulated))
var/datum/air_group/AG = T:parent
AG.next_check = 30
AG.group_processing = 0
else
usr << "Local airgroup is unsimulated!"
feedback_add_details("admin_verb","KLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
*/
/client/proc/print_jobban_old()
set name = "Print Jobban Log"
set desc = "This spams all the active jobban entries for the current round to standard output."
set category = "Debug"
usr << "<b>Jobbans active in this round.</b>"
for(var/t in jobban_keylist)
usr << "[t]"
/client/proc/print_jobban_old_filter()
set name = "Search Jobban Log"
set desc = "This searches all the active jobban entries for the current round and outputs the results to standard output."
set category = "Debug"
var/filter = input("Contains what?","Filter") as text|null
if(!filter)
return
usr << "<b>Jobbans active in this round.</b>"
for(var/t in jobban_keylist)
if(findtext(t, filter))
usr << "[t]"
+21 -5
View File
@@ -157,7 +157,7 @@ var/list/debug_verbs = list (
,/client/proc/Zone_Info
,/client/proc/Test_ZAS_Connection
,/client/proc/ZoneTick
,/client/proc/TestZASRebuild
,/client/proc/rebootAirMaster
,/client/proc/hide_debug_verbs
,/client/proc/testZAScolors
,/client/proc/testZAScolors_remove
@@ -199,7 +199,8 @@ var/list/debug_verbs = list (
for(var/turf/T in Z.contents)
images += image(yellow, T, "zasdebug", TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/connected in Z.connected_zones)
for(var/connection_edge/zone/edge in Z.edges)
var/zone/connected = edge.get_connected_zone(Z)
if(connected in testZAScolors_zones)
continue
recurse_zone(connected,recurse_level+1)
@@ -212,7 +213,7 @@ var/list/debug_verbs = list (
if(!check_rights(R_DEBUG|R_DEV)) return
testZAScolors_remove()
var/turf/location = get_turf(usr)
var/turf/simulated/location = get_turf(usr)
if(!istype(location, /turf/simulated)) // We're in space, let's not cause runtimes.
usr << "\red this debug tool cannot be used from space"
@@ -234,12 +235,14 @@ var/list/debug_verbs = list (
for(var/turf/T in location.zone.contents)
images += image(green, T,"zasdebug", TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/Z in location.zone.connected_zones)
for(var/connection_edge/zone/edge in location.zone.edges)
var/zone/Z = edge.get_connected_zone(location.zone)
testZAScolors_zones += Z
for(var/turf/T in Z.contents)
images += image(blue, T,"zasdebug",TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/connected in Z.connected_zones)
for(var/connection_edge/zone/z_edge in Z.edges)
var/zone/connected = z_edge.get_connected_zone(Z)
if(connected in testZAScolors_zones)
continue
recurse_zone(connected,1)
@@ -264,6 +267,19 @@ var/list/debug_verbs = list (
if(i.icon_state == "zasdebug")
images.Remove(i)
/client/proc/rebootAirMaster()
set category = "ZAS"
set name = "Reboot ZAS"
if(alert("This will destroy and remake all zone geometry on the whole map.","Reboot ZAS","Reboot ZAS","Nevermind") == "Reboot ZAS")
var/datum/controller/air_system/old_air = air_master
for(var/zone/zone in old_air.zones)
zone.c_invalidate()
del old_air
air_master = new
air_master.Setup()
spawn air_master.Start()
/client/proc/count_objects_on_z_level()
set category = "Mapping"
+413
View File
@@ -0,0 +1,413 @@
//- Are all the floors with or without air, as they should be? (regular or airless)
//- Does the area have an APC?
//- Does the area have an Air Alarm?
//- Does the area have a Request Console?
//- Does the area have lights?
//- Does the area have a light switch?
//- Does the area have enough intercoms?
//- Does the area have enough security cameras? (Use the 'Camera Range Display' verb under Debug)
//- Is the area connected to the scrubbers air loop?
//- Is the area connected to the vent air loop? (vent pumps)
//- Is everything wired properly?
//- Does the area have a fire alarm and firedoors?
//- Do all pod doors work properly?
//- Are accesses set properly on doors, pod buttons, etc.
//- Are all items placed properly? (not below vents, scrubbers, tables)
//- Does the disposal system work properly from all the disposal units in this room and all the units, the pipes of which pass through this room?
//- Check for any misplaced or stacked piece of pipe (air and disposal)
//- Check for any misplaced or stacked piece of wire
//- Identify how hard it is to break into the area and where the weak points are
//- Check if the area has too much empty space. If so, make it smaller and replace the rest with maintenance tunnels.
var/camera_range_display_status = 0
var/intercom_range_display_status = 0
/obj/effect/debugging/camera_range
icon = 'icons/480x480.dmi'
icon_state = "25percent"
New()
src.pixel_x = -224
src.pixel_y = -224
/obj/effect/debugging/marker
icon = 'icons/turf/areas.dmi'
icon_state = "yellow"
/obj/effect/debugging/marker/Move()
return 0
/client/proc/do_not_use_these()
set category = "Mapping"
set name = "-None of these are for ingame use!!"
..()
/client/proc/camera_view()
set category = "Mapping"
set name = "Camera Range Display"
if(camera_range_display_status)
camera_range_display_status = 0
else
camera_range_display_status = 1
for(var/obj/effect/debugging/camera_range/C in world)
del(C)
if(camera_range_display_status)
for(var/obj/machinery/camera/C in cameranet.cameras)
new/obj/effect/debugging/camera_range(C.loc)
feedback_add_details("admin_verb","mCRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sec_camera_report()
set category = "Mapping"
set name = "Camera Report"
if(!master_controller)
alert(usr,"Master_controller not found.","Sec Camera Report")
return 0
var/list/obj/machinery/camera/CL = list()
for(var/obj/machinery/camera/C in cameranet.cameras)
CL += C
var/output = {"<B>CAMERA ANNOMALITIES REPORT</B><HR>
<B>The following annomalities have been detected. The ones in red need immediate attention: Some of those in black may be intentional.</B><BR><ul>"}
for(var/obj/machinery/camera/C1 in CL)
for(var/obj/machinery/camera/C2 in CL)
if(C1 != C2)
if(C1.c_tag == C2.c_tag)
output += "<li><font color='red'>c_tag match for sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) and \[[C2.x], [C2.y], [C2.z]\] ([C2.loc.loc]) - c_tag is [C1.c_tag]</font></li>"
if(C1.loc == C2.loc && C1.dir == C2.dir && C1.pixel_x == C2.pixel_x && C1.pixel_y == C2.pixel_y)
output += "<li><font color='red'>FULLY overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
if(C1.loc == C2.loc)
output += "<li>overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
var/turf/T = get_step(C1,turn(C1.dir,180))
if(!T || !isturf(T) || !T.density )
if(!(locate(/obj/structure/grille,T)))
var/window_check = 0
for(var/obj/structure/window/W in T)
if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
window_check = 1
break
if(!window_check)
output += "<li><font color='red'>Camera not connected to wall at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Network: [C1.network]</color></li>"
output += "</ul>"
usr << browse(output,"window=airreport;size=1000x500")
feedback_add_details("admin_verb","mCRP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/intercom_view()
set category = "Mapping"
set name = "Intercom Range Display"
if(intercom_range_display_status)
intercom_range_display_status = 0
else
intercom_range_display_status = 1
for(var/obj/effect/debugging/marker/M in world)
del(M)
if(intercom_range_display_status)
for(var/obj/item/device/radio/intercom/I in world)
for(var/turf/T in orange(7,I))
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
if (!(F in view(7,I.loc)))
del(F)
feedback_add_details("admin_verb","mIRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/list/debug_verbs = list (
/client/proc/do_not_use_these
,/client/proc/camera_view
,/client/proc/sec_camera_report
,/client/proc/intercom_view
,/client/proc/air_status
,/client/proc/Cell
,/client/proc/atmosscan
,/client/proc/powerdebug
,/client/proc/count_objects_on_z_level
,/client/proc/count_objects_all
,/client/proc/cmd_assume_direct_control
,/client/proc/jump_to_dead_group
,/client/proc/startSinglo
,/client/proc/ticklag
,/client/proc/cmd_admin_grantfullaccess
,/client/proc/kaboom
,/client/proc/splash
,/client/proc/cmd_admin_areatest
,/client/proc/cmd_admin_rejuvenate
,/datum/admins/proc/show_traitor_panel
,/client/proc/print_jobban_old
,/client/proc/print_jobban_old_filter
,/client/proc/forceEvent
,/client/proc/break_all_air_groups
,/client/proc/regroup_all_air_groups
,/client/proc/kill_pipe_processing
,/client/proc/kill_air_processing
,/client/proc/disable_communication
,/client/proc/disable_movement
,/client/proc/Zone_Info
,/client/proc/Test_ZAS_Connection
,/client/proc/ZoneTick
,/client/proc/TestZASRebuild
,/client/proc/hide_debug_verbs
,/client/proc/testZAScolors
,/client/proc/testZAScolors_remove
)
/client/proc/enable_debug_verbs()
set category = "Debug"
set name = "Debug verbs"
if(!check_rights(R_DEBUG|R_DEV)) return
verbs += debug_verbs
feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/hide_debug_verbs()
set category = "Debug"
set name = "Hide Debug verbs"
if(!check_rights(R_DEBUG|R_DEV)) return
verbs -= debug_verbs
feedback_add_details("admin_verb","hDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/var/list/testZAScolors_turfs = list()
/client/var/list/testZAScolors_zones = list()
/client/var/usedZAScolors = 0
/client/var/list/image/ZAScolors = list()
/client/proc/recurse_zone(var/zone/Z, var/recurse_level =1)
testZAScolors_zones += Z
if(recurse_level > 10)
return
var/icon/yellow = new('icons/misc/debug_group.dmi', "yellow")
for(var/turf/T in Z.contents)
images += image(yellow, T, "zasdebug", TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/connected in Z.connected_zones)
if(connected in testZAScolors_zones)
continue
recurse_zone(connected,recurse_level+1)
/client/proc/testZAScolors()
set category = "ZAS"
set name = "Check ZAS connections"
if(!check_rights(R_DEBUG|R_DEV)) return
testZAScolors_remove()
var/turf/location = get_turf(usr)
if(!istype(location, /turf/simulated)) // We're in space, let's not cause runtimes.
usr << "\red this debug tool cannot be used from space"
return
var/icon/red = new('icons/misc/debug_group.dmi', "red") //created here so we don't have to make thousands of these.
var/icon/green = new('icons/misc/debug_group.dmi', "green")
var/icon/blue = new('icons/misc/debug_group.dmi', "blue")
if(!usedZAScolors)
usr << "ZAS Test Colors"
usr << "Green = Zone you are standing in"
usr << "Blue = Connected zone to the zone you are standing in"
usr << "Yellow = A zone that is connected but not one adjacent to your connected zone"
usr << "Red = Not connected"
usedZAScolors = 1
testZAScolors_zones += location.zone
for(var/turf/T in location.zone.contents)
images += image(green, T,"zasdebug", TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/Z in location.zone.connected_zones)
testZAScolors_zones += Z
for(var/turf/T in Z.contents)
images += image(blue, T,"zasdebug",TURF_LAYER)
testZAScolors_turfs += T
for(var/zone/connected in Z.connected_zones)
if(connected in testZAScolors_zones)
continue
recurse_zone(connected,1)
for(var/turf/T in range(25,location))
if(!istype(T))
continue
if(T in testZAScolors_turfs)
continue
images += image(red, T, "zasdebug", TURF_LAYER)
testZAScolors_turfs += T
/client/proc/testZAScolors_remove()
set category = "ZAS"
set name = "Remove ZAS connection colors"
testZAScolors_turfs.Cut()
testZAScolors_zones.Cut()
if(images.len)
for(var/image/i in images)
if(i.icon_state == "zasdebug")
images.Remove(i)
/client/proc/count_objects_on_z_level()
set category = "Mapping"
set name = "Count Objects On Level"
var/level = input("Which z-level?","Level?") as text
if(!level) return
var/num_level = text2num(level)
if(!num_level) return
if(!isnum(num_level)) return
var/type_text = input("Which type path?","Path?") as text
if(!type_text) return
var/type_path = text2path(type_text)
if(!type_path) return
var/count = 1
var/list/atom/atom_list = list()
for(var/atom/A in world)
if(istype(A,type_path))
var/atom/B = A
while(!(isturf(B.loc)))
if(B && B.loc)
B = B.loc
else
break
if(B)
if(B.z == num_level)
count++
atom_list += A
/*
var/atom/temp_atom
for(var/i = 0; i <= (atom_list.len/10); i++)
var/line = ""
for(var/j = 1; j <= 10; j++)
if(i*10+j <= atom_list.len)
temp_atom = atom_list[i*10+j]
line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
world << line*/
world << "There are [count] objects of type [type_path] on z-level [num_level]"
feedback_add_details("admin_verb","mOBJZ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_all()
set category = "Mapping"
set name = "Count Objects All"
var/type_text = input("Which type path?","") as text
if(!type_text) return
var/type_path = text2path(type_text)
if(!type_path) return
var/count = 0
for(var/atom/A in world)
if(istype(A,type_path))
count++
/*
var/atom/temp_atom
for(var/i = 0; i <= (atom_list.len/10); i++)
var/line = ""
for(var/j = 1; j <= 10; j++)
if(i*10+j <= atom_list.len)
temp_atom = atom_list[i*10+j]
line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
world << line*/
world << "There are [count] objects of type [type_path] in the game world"
feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/global/prevent_airgroup_regroup = 0
/client/proc/break_all_air_groups()
set category = "Mapping"
set name = "Break All Airgroups"
/*prevent_airgroup_regroup = 1
for(var/datum/air_group/AG in air_master.air_groups)
AG.suspend_group_processing()
message_admins("[src.ckey] used 'Break All Airgroups'")*/
/client/proc/regroup_all_air_groups()
set category = "Mapping"
set name = "Regroup All Airgroups Attempt"
usr << "\red Proc disabled."
/*prevent_airgroup_regroup = 0
for(var/datum/air_group/AG in air_master.air_groups)
AG.check_regroup()
message_admins("[src.ckey] used 'Regroup All Airgroups Attempt'")*/
/client/proc/kill_pipe_processing()
set category = "Mapping"
set name = "Kill pipe processing"
usr << "\red Proc disabled."
/*pipe_processing_killed = !pipe_processing_killed
if(pipe_processing_killed)
message_admins("[src.ckey] used 'kill pipe processing', stopping all pipe processing.")
else
message_admins("[src.ckey] used 'kill pipe processing', restoring all pipe processing.")*/
/client/proc/kill_air_processing()
set category = "Mapping"
set name = "Kill air processing"
usr << "\red Proc disabled."
/*air_processing_killed = !air_processing_killed
if(air_processing_killed)
message_admins("[src.ckey] used 'kill air processing', stopping all air processing.")
else
message_admins("[src.ckey] used 'kill air processing', restoring all air processing.")*/
//This proc is intended to detect lag problems relating to communication procs
var/global/say_disabled = 0
/client/proc/disable_communication()
set category = "Mapping"
set name = "Disable all communication verbs"
usr << "\red Proc disabled."
/*say_disabled = !say_disabled
if(say_disabled)
message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.")
else
message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.")*/
//This proc is intended to detect lag problems relating to movement
var/global/movement_disabled = 0
var/global/movement_disabled_exception //This is the client that calls the proc, so he can continue to run around to gauge any change to lag.
/client/proc/disable_movement()
set category = "Mapping"
set name = "Disable all movement"
usr << "\red Proc disabled."
/*movement_disabled = !movement_disabled
if(movement_disabled)
message_admins("[src.ckey] used 'Disable all movement', killing all movement.")
movement_disabled_exception = usr.ckey
else
message_admins("[src.ckey] used 'Disable all movement', restoring all movement.")*/
-13
View File
@@ -68,19 +68,6 @@ var/global/vox_tick = 1
W.handle_item_insertion(C)
spawn_money(rand(50,150)*10,W)
equip_to_slot_or_del(W, slot_wear_id)
var/obj/item/weapon/implant/cortical/I = new(src)
I.imp_in = src
I.implanted = 1
var/datum/organ/external/affected = src.get_organ("head")
affected.implants += I
I.part = affected
if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) )
var/datum/game_mode/heist/M = ticker.mode
M.cortical_stacks += I
M.raiders[mind] = I
vox_tick++
if (vox_tick > 4) vox_tick = 1
@@ -0,0 +1,87 @@
var/global/vox_tick = 1
/mob/living/carbon/human/proc/equip_vox_raider()
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate(src)
R.set_frequency(SYND_FREQ) //Same frequency as the syndicate team in Nuke mode.
equip_to_slot_or_del(R, slot_l_ear)
equip_to_slot_or_del(new /obj/item/clothing/under/vox/vox_robes(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(src), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES.
equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(src), slot_gloves) // AS ABOVE.
switch(vox_tick)
if(1) // Vox raider!
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/carapace(src), slot_wear_suit)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/carapace(src), slot_head)
equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(src), slot_belt)
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
equip_to_slot_or_del(new /obj/item/device/chameleon(src), slot_l_store)
var/obj/item/weapon/crossbow/W = new(src)
W.cell = new /obj/item/weapon/cell/crap(W)
W.cell.charge = 500
equip_to_slot_or_del(W, slot_r_hand)
var/obj/item/stack/rods/A = new(src)
A.amount = 20
equip_to_slot_or_del(A, slot_l_hand)
if(2) // Vox engineer!
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/pressure(src), slot_wear_suit)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/pressure(src), slot_head)
equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt)
equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
equip_to_slot_or_del(new /obj/item/weapon/storage/box/emps(src), slot_r_hand)
equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand)
if(3) // Vox saboteur!
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/stealth(src), slot_wear_suit)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/stealth(src), slot_head)
equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt)
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
equip_to_slot_or_del(new /obj/item/weapon/card/emag(src), slot_l_store)
equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/raider(src), slot_r_hand)
equip_to_slot_or_del(new /obj/item/device/multitool(src), slot_l_hand)
if(4) // Vox medic!
equip_to_slot_or_del(new /obj/item/clothing/suit/space/vox/medic(src), slot_wear_suit)
equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/vox/medic(src), slot_head)
equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(src), slot_belt) // Who needs actual surgical tools?
equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
equip_to_slot_or_del(new /obj/item/weapon/circular_saw(src), slot_l_store)
equip_to_slot_or_del(new /obj/item/weapon/gun/dartgun/vox/medical, slot_r_hand)
equip_to_slot_or_del(new /obj/item/clothing/mask/breath/vox(src), slot_wear_mask)
equip_to_slot_or_del(new /obj/item/weapon/tank/nitrogen(src), slot_back)
equip_to_slot_or_del(new /obj/item/device/flashlight(src), slot_r_store)
var/obj/item/weapon/card/id/syndicate/C = new(src)
C.name = "[real_name]'s Legitimate Human ID Card"
C.icon_state = "id"
C.access = list(access_syndicate)
C.assignment = "Trader"
C.registered_name = real_name
C.registered_user = src
var/obj/item/weapon/storage/wallet/W = new(src)
W.handle_item_insertion(C)
spawn_money(rand(50,150)*10,W)
equip_to_slot_or_del(W, slot_wear_id)
var/obj/item/weapon/implant/cortical/I = new(src)
I.imp_in = src
I.implanted = 1
var/datum/organ/external/affected = src.get_organ("head")
affected.implants += I
I.part = affected
if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) )
var/datum/game_mode/heist/M = ticker.mode
M.cortical_stacks += I
M.raiders[mind] = I
vox_tick++
if (vox_tick > 4) vox_tick = 1
return 1