Map Update, 08MAR2015

* Fixes #422
* Adds a proper surgical gear to the roboticist
* Covers a blindspot in the main hall for the AI
This commit is contained in:
skull132
2015-03-08 21:29:53 +02:00
parent 51886224ee
commit 6ec29dcb51
2 changed files with 9487 additions and 9460 deletions
@@ -206,4 +206,30 @@
else
icon_state = icon_closed
else
icon_state = icon_opened
icon_state = icon_opened
/obj/structure/closet/secure_closet/robotics_surgery
name = "surgical equipment"
desc = "Used to hold surgical equipment, anesthesia and MMIs."
icon_state = "medical1"
icon_closed = "medical"
icon_locked = "medical1"
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_robotics)
New()
..()
sleep(2)
new /obj/item/weapon/circular_saw(src)
new /obj/item/weapon/retractor(src)
new /obj/item/weapon/scalpel(src)
new /obj/item/weapon/cautery(src)
new /obj/item/weapon/hemostat(src)
new /obj/item/device/mmi(src)
new /obj/item/device/mmi(src)
new /obj/item/device/mmi(src)
new /obj/item/weapon/tank/anesthetic(src)
new /obj/item/clothing/mask/breath/medical(src)
return
+9460 -9459
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