Vampire fixes.

Fixes: Full-power xray now works.
Enthrall reduced to 150 bloods.
Vampires fry! in starlight.  You'll be dead in seconds.
Bats buffed.  They're pretty strong now.  No longer eat each other since
you only get one bat.  May be nerfed in the future.  Not sure.
Some blood fixes.  You don't lose blood if an ability fails now.  So if
you don't move to cancel it after trying to hypnotize yourself, that's
totally your fault.
Added a color to clonetox.  Made cyanide's metabolism rate less stupid
high so it's actually useful maybe, or could be if it were ever used.
This commit is contained in:
Duck-
2014-08-06 00:12:17 -04:00
parent d859c512e4
commit 8057d4ea6c
5 changed files with 50 additions and 41 deletions
+10 -4
View File
@@ -1316,12 +1316,18 @@
see_in_dark = 8
see_invisible = SEE_INVISIBLE_LEVEL_ONE
if(mind && mind.vampire && (VAMP_VISION in mind.vampire.powers) && !(VAMP_FULL in mind.vampire.powers))
sight |= SEE_MOBS
if(XRAY in mutations || mind && mind.vampire && (VAMP_FULL in mind.vampire.powers))
if(mind && mind.vampire)
if((VAMP_VISION in mind.vampire.powers) && !(VAMP_FULL in mind.vampire.powers))
sight |= SEE_MOBS
if((VAMP_FULL in mind.vampire.powers))
sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
see_in_dark = 8
see_invisible = SEE_INVISIBLE_LEVEL_TWO
if(XRAY in mutations)
sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
see_in_dark = 8
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
see_invisible = SEE_INVISIBLE_LEVEL_TWO
if(seer==1)
var/obj/effect/rune/R = locate() in loc
@@ -13,12 +13,12 @@
response_disarm = "gently pushes aside the"
response_harm = "hits the"
speed = 4
maxHealth = 20
health = 20
maxHealth = 70
health = 70
harm_intent_damage = 8
melee_damage_lower = 10
melee_damage_upper = 10
melee_damage_lower = 15
melee_damage_upper = 15
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
+2 -1
View File
@@ -1644,7 +1644,7 @@ datum
reagent_state = LIQUID
color = "#CF3600" // rgb: 207, 54, 0
toxpwr = 4
custom_metabolism = 0.4
custom_metabolism = 0.1
on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
@@ -1659,6 +1659,7 @@ datum
description = "Causes severe damage to genetic data."
reagent_state = LIQUID
toxpwr = 0
color = "#CF3600"
custom_metabolism = 0.1
on_mob_life(var/mob/living/M as mob)