diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 6d17a947..e6d4b528 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -176,7 +176,7 @@ var/list/artifact_spawn = list() // Runtime fix for geometry loading before cont //just pull the surrounding rock out excavate_find(0, F) - if( excavation_level + P.excavation_amount >= 900 ) //Because I am tired of finding one million billion debris everywhere with nothing in it. + if( excavation_level + P.excavation_amount >= 100 ) //Keep it at 100, it's a bit more complicated that this, and caused issues. -Skull132 //if players have been excavating this turf, leave some rocky debris behind var/obj/structure/boulder/B if(artifact_find)