Laser pointers, overchargeflashes, various fixes

Alcohol and thermite now flammable.  Laser pointers added!  Flash now
comes in delicious incendiary flavor.  Robot fire overlay bug fixed-ish.
Being lit on fire turns off a borg's lights but the fire still shows.
I'll take it.  Shield gens actually useable by the people they were
meant for.
This commit is contained in:
Duck-
2014-08-29 21:52:16 -04:00
parent 21f4703292
commit 83a06403dc
15 changed files with 327 additions and 22 deletions
@@ -122,6 +122,11 @@ var/list/beam_master = list()
icon_state = "emitter"
damage = 30
/obj/item/projectile/beam/stunrevolver
name = "stun beam"
icon_state = "stun"
damage = 10
agony = 45
/obj/item/projectile/beam/lastertag/blue
name = "lasertag beam"