Database banning update

Temporary and manual bans should now still fetch IP and PCID if the
entry is present on the player table.
This commit is contained in:
skull132
2015-06-10 16:51:03 +03:00
parent b8586c1277
commit 8fc2f09974
+5 -1
View File
@@ -42,11 +42,15 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
ckey = ckey(banckey)
if(!autobanner)
var/DBQuery/query = dbcon.NewQuery("SELECT id FROM erro_player WHERE ckey = '[ckey]'")
var/DBQuery/query = dbcon.NewQuery("SELECT id, ip, computerid FROM erro_player WHERE ckey = '[ckey]'")
query.Execute()
var/validckey = 0
if(query.NextRow())
validckey = 1
if(!ip)
ip = query.item[2]
if(!computerid)
computerid = query.item[3]
if(!validckey)
if(!banned_mob || (banned_mob && !IsGuestKey(banned_mob.key)))
message_admins("<font color='red'>[key_name_admin(usr)] attempted to ban [ckey], but [ckey] has not been seen yet. Please only ban actual players.</font>",1)