diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm
index d92ae787..59e14dd7 100644
--- a/code/modules/customitems/item_defines.dm
+++ b/code/modules/customitems/item_defines.dm
@@ -860,4 +860,111 @@
name = "Modified Gas Mask"
icon = 'icons/obj/custom_items.dmi'
icon_state = "stefan_mask"
- item_state = "stefan_mask"
\ No newline at end of file
+ item_state = "stefan_mask"
+
+/obj/item/weapon/melee/fluff/balisong
+ name = "Orihara's Balisong"
+ desc = "A small, black butterfly knife with comfortable handles and a mean looking blade. Perfect for dangerous towns where being stylish is just as important as being deadly."
+ icon = 'icons/obj/custom_items.dmi'
+ icon_state = "balisong_0"
+ item_state = "balisong_m"
+ flags = FPRINT | TABLEPASS
+ slot_flags = SLOT_BELT
+ w_class = 1
+ force = 2
+ var/on = 0
+
+/obj/item/weapon/melee/fluff/balisong/attack_self(mob/user as mob)
+ on = !on
+ if(on)
+ user.visible_message("\red With but a flashy twirl of their fingers, [user] flicks open the balisong.",\
+ "\red You with a bit a flair, open the balisong. The metallic shine of the blade touching your gaze.",\
+ "You hear an ominous click.")
+ icon_state = "balisong_1"
+ item_state = "balisong_m"
+ w_class = 3
+ force = 2
+ attack_verb = list("prodded")
+ else
+ user.visible_message("\blue Without even looking, [user] casually flicks the balisong closed.",\
+ "\blue You skilfully close the balisong.",\
+ "You hear a click.")
+ icon_state = "balisong_0"
+ w_class = 2
+ force = 2
+ attack_verb = list("thumped")
+
+ if(istype(user,/mob/living/carbon/human))
+ var/mob/living/carbon/human/H = user
+ H.update_inv_l_hand()
+ H.update_inv_r_hand()
+
+ playsound(src.loc, 'sound/weapons/empty.ogg', 50, 1)
+ add_fingerprint(user)
+
+ if(blood_overlay && blood_DNA && (blood_DNA.len >= 1))
+ var/icon/I = new /icon(src.icon, src.icon_state)
+ I.Blend(new /icon('icons/effects/blood.dmi', rgb(255,255,255)),ICON_ADD)
+ I.Blend(new /icon('icons/effects/blood.dmi', "itemblood"),ICON_MULTIPLY)
+ blood_overlay = I
+
+ overlays += blood_overlay
+
+ return
+
+/obj/structure/stool/bed/chair/wheelchair/fluff/kit
+ name = "Kit's Hotrod"
+ desc = "A wheelchair, that has large flames on the back of the seat. It has a nametag on one of the arms, reading 'Kit.'"
+ icon = 'icons/obj/custom_items.dmi'
+ icon_state = "kit_wheels"
+ anchored = 0
+ movable = 1
+
+obj/structure/stool/bed/chair/wheelchair/fluff/kit/handle_rotation()
+ overlays = null
+ var/image/O = image(icon = 'icons/obj/custom_items.dmi', icon_state = "kit_w_overlay", layer = FLY_LAYER, dir = src.dir)
+ overlays += O
+ if(buckled_mob)
+ buckled_mob.dir = dir
+
+/obj/item/weapon/storage/fluff/binder
+ name = "Black Binder"
+ icon = 'icons/obj/custom_items.dmi'
+ icon_state = "kit_binder"
+ w_class = 2
+ can_hold = list(
+ "/obj/item/weapon/paper",
+ "/obj/item/weapon/folder",
+ "/obj/item/weapon/pen"
+ )
+
+/obj/item/weapon/storage/fluff/binder/New()
+ ..()
+ new /obj/item/weapon/folder/blue(src)
+ new /obj/item/weapon/folder/red(src)
+ new /obj/item/weapon/folder/white(src)
+ new /obj/item/weapon/folder/yellow(src)
+ new /obj/item/weapon/pen/fluff/kit_pen(src)
+
+/obj/item/weapon/pen/fluff/kit_pen
+ desc = "A small fountain pen. It has several spots to change the cartridge inside for another color, as well as a selector switch for ease of use."
+ name = "fountain pen"
+ icon = 'icons/obj/custom_items.dmi'
+ icon_state = "kit_pen"
+ item_state = "pen"
+ var/ink = 1
+
+/obj/item/weapon/pen/fluff/kit_pen/attack_self(mob/user)
+ switch(ink)
+ if(1)
+ ink = 2
+ colour = "blue"
+ user << "You cycle the pen to use the blue ink cartridge."
+ if(2)
+ ink = 3
+ colour = "red"
+ user << "You cycle the pen to use the red ink cartridge."
+ if(3)
+ ink = 1
+ colour = "black"
+ user << "You cycle the pen to use the black ink cartridge."
\ No newline at end of file
diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi
index 41891782..58c20da7 100644
Binary files a/icons/obj/custom_items.dmi and b/icons/obj/custom_items.dmi differ