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createRandomZlevel removal
Nixes the call to check for away-missions. Should speed up new-round restarts by a few seconds.
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@@ -61,9 +61,6 @@ datum/controller/game_controller/New()
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datum/controller/game_controller/proc/setup()
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world.tick_lag = config.Ticklag
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spawn(20)
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createRandomZlevel()
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if(!air_master)
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air_master = new /datum/controller/air_system()
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air_master.Setup()
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