From a7f1e2275ff5e37f88870a500499ffbfa9ebae2f Mon Sep 17 00:00:00 2001 From: Duck- Date: Sat, 29 Mar 2014 16:33:31 -0400 Subject: [PATCH] Fixes xeno taserhands for realsies. I'm sorry! --- code/modules/mob/living/carbon/human/human_attackalien.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human_attackalien.dm b/code/modules/mob/living/carbon/human/human_attackalien.dm index 37ebd562..9cccd9d1 100644 --- a/code/modules/mob/living/carbon/human/human_attackalien.dm +++ b/code/modules/mob/living/carbon/human/human_attackalien.dm @@ -39,17 +39,17 @@ apply_damage(damage, BRUTE, affecting, armor_block) if (damage >= 25) visible_message("\red [M] has wounded [src]!") - apply_effect(rand(0.5,3), WEAKEN, armor_block) + apply_effect(rand(3, 4), WEAKEN, armor_block) updatehealth() if("disarm") if (prob(80)) playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1) - Weaken(rand(0.5,3)) + Weaken(5) for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [] has tackled down []!", M, src), 1) - M.Weaken(5) + else if (prob(80)) playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)