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Initial Commit
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// Contains: copy machine
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/obj/machinery/copier
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name = "Copy Machine"
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "copier_o"
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density = 1
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anchored = 1
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var/num_copies = 1 // number of copies selected, will be maintained between jobs
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var/copying = 0 // are we copying
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var/job_num_copies = 0 // number of copies remaining
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var/obj/item/weapon/template // the paper OR photo being scanned
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var/max_copies = 10 // MAP EDITOR: can set the number of max copies, possibly to 5 or something for public, more for QM, robutist, etc.
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/obj/machinery/copier/attackby(obj/item/weapon/O as obj, mob/user as mob)
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if(template)
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return
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if (istype(O, /obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo))
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// put it inside
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template = O
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usr.drop_item()
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O.loc = src
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update()
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updateDialog()
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/obj/machinery/copier/attack_paw(user as mob)
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return src.attack_hand(user)
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/obj/machinery/copier/attack_ai(user as mob)
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return src.attack_hand(user)
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/obj/machinery/copier/attack_hand(mob/user as mob)
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// da UI
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var/dat
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if(..())
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return
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user.machine = src
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if(src.stat)
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user << "[name] does not seem to be responding to your button mashing."
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return
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dat = "<HEAD><TITLE>Copy Machine</TITLE></HEAD><TT><b>Xeno Corp. Copying Machine</b><hr>"
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if(copying)
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dat += "[job_num_copies] copies remaining.<br><br>"
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dat += "<A href='?src=\ref[src];cancel=1'>Cancel</A>"
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else
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if(template)
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dat += "<A href='?src=\ref[src];open=1'>Open Lid</A>"
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else
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dat += "<b>No paper to be copied.<br>"
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dat += "Please place a paper or photograph on top and close the lid.</b>"
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dat += "<br><br>Number of Copies: "
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dat += "<A href='?src=\ref[src];num=-10'>-</A>"
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dat += "<A href='?src=\ref[src];num=-1'>-</A>"
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dat += " [num_copies] "
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dat += "<A href='?src=\ref[src];num=1'>+</A>"
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dat += "<A href='?src=\ref[src];num=10'>+</A><br>"
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if(template)
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dat += "<A href='?src=\ref[src];copy=1'>Copy</a>"
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dat += "</TT>"
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user << browse(dat, "window=copy_machine")
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onclose(user, "copy_machine")
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/obj/machinery/copier/proc/update()
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if(template)
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icon_state = "copier"
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else
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icon_state = "copier_o"
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/obj/machinery/copier/Topic(href, href_list)
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if(..())
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return
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usr.machine = src
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if(href_list["num"])
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num_copies += text2num(href_list["num"])
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if(num_copies < 1)
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num_copies = 1
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else if(num_copies > max_copies)
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num_copies = max_copies
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updateDialog()
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if(href_list["open"])
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if(copying)
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return
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template.loc = src.loc
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template = null
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updateDialog()
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update()
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if(href_list["copy"])
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if(copying)
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return
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job_num_copies = num_copies
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spawn(0)
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do_copy(usr)
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if(href_list["cancel"])
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job_num_copies = 0
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/obj/machinery/copier/proc/do_copy(mob/user)
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if(!copying && job_num_copies > 0)
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copying = 1
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updateDialog()
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while(job_num_copies > 0)
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if(stat)
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copying = 0
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return
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// fx
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flick("copier_s", src)
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playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
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// dup the file
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if(istype(template, /obj/item/weapon/paper))
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// make duplicate paper
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var/obj/item/weapon/paper/P = new(src.loc)
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P.name = template.name
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P.info = template:info
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P.stamped = template:stamped
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P.icon_state = template.icon_state
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P.overlays = null
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for(var/overlay in template.overlays)
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P.overlays += overlay
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else if(istype(template, /obj/item/weapon/photo))
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// make duplicate photo
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var/obj/item/weapon/photo/P = new(src.loc)
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P.name = template.name
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P.desc = template.desc
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P.icon = template.icon
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P.img = template:img
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sleep(30)
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job_num_copies -= 1
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updateDialog()
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for(var/mob/O in hearers(src))
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O.show_message("[name] beeps happily.", 2)
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copying = 0
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updateDialog()
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@@ -0,0 +1,23 @@
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/obj/structure/filingcabinet
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name = "Filing Cabinet"
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desc = "A large cabinet with drawers."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "filingcabinet"
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density = 1
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anchored = 1
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/obj/structure/filingcabinet/attackby(obj/item/weapon/paper/P,mob/M)
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if(istype(P))
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M << "You put the [P] in the [src]."
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M.drop_item()
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P.loc = src
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else
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M << "You can't put a [P] in the [src]!"
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/obj/structure/filingcabinet/attack_hand(mob/user)
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if(src.contents.len <= 0)
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user << "The [src] is empty."
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return
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var/obj/item/weapon/paper/P = input(user,"Choose a sheet to take out.","[src]", "Cancel") as null|obj in src.contents
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if(!isnull(P) && in_range(src,user))
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P.loc = user.loc
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