Initial Commit

This commit is contained in:
skull132
2014-03-11 09:03:52 +02:00
commit a8d9450c7e
3486 changed files with 415920 additions and 0 deletions
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//Procedures in this file: Appendectomy
//////////////////////////////////////////////////////////////////
// APPENDECTOMY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/appendectomy/
priority = 2
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone != "groin")
return 0
var/datum/organ/external/groin = target.get_organ("groin")
if (!groin)
return 0
if (groin.open < 2)
return 0
return 1
/datum/surgery_step/appendectomy/cut_appendix
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separate [target]'s appendix from the abdominal wall with \the [tool].", \
"You start to separate [target]'s appendix from the abdominal wall with \the [tool]." )
target.custom_pain("The pain in your abdomen is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated [target]'s appendix with \the [tool]." , \
"\blue You have separated [target]'s appendix with \the [tool].")
target.op_stage.appendix = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/groin = target.get_organ("groin")
user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!")
groin.createwound(CUT, 50, 1)
/datum/surgery_step/appendectomy/remove_appendix
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/wirecutters = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts removing [target]'s appendix with \the [tool].", \
"You start removing [target]'s appendix with \the [tool].")
target.custom_pain("Someone's ripping out your bowels!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has removed [target]'s appendix with \the [tool].", \
"\blue You have removed [target]'s appendix with \the [tool].")
var/app = 0
for(var/datum/disease/appendicitis/appendicitis in target.viruses)
app = 1
appendicitis.cure()
target.resistances += appendicitis
if (app)
new /obj/item/weapon/reagent_containers/food/snacks/appendix/inflamed(get_turf(target))
else
new /obj/item/weapon/reagent_containers/food/snacks/appendix(get_turf(target))
target.op_stage.appendix = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!")
affected.createwound(BRUISE, 20)
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//Procedures in this file: Fracture repair surgery
//////////////////////////////////////////////////////////////////
// BONE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/glue_bone
allowed_tools = list(
/obj/item/weapon/bonegel = 100, \
/obj/item/weapon/screwdriver = 75
)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"You start applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Something in your [affected.display_name] is causing you a lot of pain!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] applies some [tool] to [target]'s bone in [affected.display_name]", \
"\blue You apply some [tool] to [target]'s bone in [affected.display_name] with \the [tool].")
affected.stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
/datum/surgery_step/set_bone
allowed_tools = list(
/obj/item/weapon/bonesetter = 100, \
/obj/item/weapon/wrench = 75 \
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name != "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool]." , \
"You are beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is going to make you pass out!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name] in place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name] in place with \the [tool].")
affected.stage = 2
else
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].")
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!" , \
"\red Your hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(BRUISE, 5)
/datum/surgery_step/mend_skull
allowed_tools = list(
/obj/item/weapon/bonesetter = 100, \
/obj/item/weapon/wrench = 75 \
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name == "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to piece together [target]'s skull with \the [tool]." , \
"You are beginning to piece together [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] sets [target]'s skull with \the [tool]." , \
"\blue You set [target]'s skull with \the [tool].")
affected.stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s face with \the [tool]!" , \
"\red Your hand slips, damaging [target]'s face with \the [tool]!")
var/datum/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
/datum/surgery_step/finish_bone
allowed_tools = list(
/obj/item/weapon/bonegel = 100, \
/obj/item/weapon/screwdriver = 75
)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].", \
"You start to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"\blue You have mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." )
affected.status &= ~ORGAN_BROKEN
affected.status &= ~ORGAN_SPLINTED
affected.stage = 0
affected.perma_injury = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
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//Procedures in this file: Brain extraction. Brain fixing. Slime Core extraction.
//////////////////////////////////////////////////////////////////
// BRAIN SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/brain/
priority = 2
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "head" && hasorgans(target)
/datum/surgery_step/brain/saw_skull
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/hatchet = 75
)
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "head" && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s skull with \the [tool].", \
"You begin to cut through [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut [target]'s skull open with \the [tool].", \
"\blue You have cut [target]'s skull open with \the [tool].")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s skull with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s skull with \the [tool]!" )
target.apply_damage(max(10, tool.force), BRUTE, "head")
/datum/surgery_step/brain/cut_brain
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating connections to [target]'s brain with \the [tool].", \
"You start separating connections to [target]'s brain with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates connections to [target]'s brain with \the [tool].", \
"\blue You separate connections to [target]'s brain with \the [tool].")
target.brain_op_stage = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(50, BRUTE, "head", 1)
/datum/surgery_step/brain/saw_spine
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/hatchet = 75
)
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating [target]'s brain from \his spine with \the [tool].", \
"You start separating [target]'s brain from spine with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates [target]'s brain from \his spine with \the [tool].", \
"\blue You separate [target]'s brain from spine with \the [tool].")
var/mob/living/simple_animal/borer/borer = target.has_brain_worms()
if(borer)
borer.detatch() //Should remove borer if the brain is removed - RR
user.attack_log += "\[[time_stamp()]\]<font color='red'> Debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
target.attack_log += "\[[time_stamp()]\]<font color='orange'> Debrained by [user.name] ([user.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
msg_admin_attack("[user.name] ([user.ckey]) debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
var/obj/item/brain/B = new(target.loc)
B.transfer_identity(target)
target.internal_organs -= B
target:brain_op_stage = 4.0
target.death()//You want them to die after the brain was transferred, so not to trigger client death() twice.
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(30, BRUTE, "head", 1)
if (ishuman(user))
user:bloody_body(target)
user:bloody_hands(target, 0)
//////////////////////////////////////////////////////////////////
// BRAIN DAMAGE FIXING //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/brain/bone_chips
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/wirecutters = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts taking bone chips out of [target]'s brain with \the [tool].", \
"You start taking bone chips out of [target]'s brain with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] takes out all the bone chips in [target]'s brain with \the [tool].", \
"\blue You take out all the bone chips in [target]'s brain with \the [tool].")
target.brain_op_stage = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, jabbing \the [tool] in [target]'s brain!", \
"\red Your hand slips, jabbing \the [tool] in [target]'s brain!")
target.apply_damage(30, BRUTE, "head", 1)
/datum/surgery_step/brain/hematoma
allowed_tools = list(
/obj/item/weapon/FixOVein = 100, \
/obj/item/weapon/cable_coil = 75
)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending hematoma in [target]'s brain with \the [tool].", \
"You start mending hematoma in [target]'s brain with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends hematoma in [target]'s brain with \the [tool].", \
"\blue You mend hematoma in [target]'s brain with \the [tool].")
var/datum/organ/internal/brain/sponge = target.internal_organs["brain"]
if (sponge)
sponge.damage = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, bruising [target]'s brain with \the [tool]!", \
"\red Your hand slips, bruising [target]'s brain with \the [tool]!")
target.apply_damage(20, BRUTE, "head", 1)
//////////////////////////////////////////////////////////////////
// SLIME CORE EXTRACTION //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/slime/
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return istype(target, /mob/living/carbon/slime/) && target.stat == 2
/datum/surgery_step/slime/cut_flesh
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting through [target]'s flesh with \the [tool].", \
"You start cutting through [target]'s flesh with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts through [target]'s flesh with \the [tool].", \
"\blue You cut through [target]'s flesh with \the [tool], exposing the cores.")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s flesh with \the [tool]!", \
"\red Your hand slips, tearing [target]'s flesh with \the [tool]!")
/datum/surgery_step/slime/cut_innards
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting [target]'s silky innards apart with \the [tool].", \
"You start cutting [target]'s silky innards apart with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts [target]'s innards apart with \the [tool], exposing the cores.", \
"\blue You cut [target]'s innards apart with \the [tool], exposing the cores.")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s innards with \the [tool]!", \
"\red Your hand slips, tearing [target]'s innards with \the [tool]!")
/datum/surgery_step/slime/saw_core
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/hatchet = 75
)
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2 && target.cores > 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting out one of [target]'s cores with \the [tool].", \
"You start cutting out one of [target]'s cores with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
target.cores--
user.visible_message("\blue [user] cuts out one of [target]'s cores with \the [tool].",, \
"\blue You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.")
if(target.cores >= 0)
new target.coretype(target.loc)
if(target.cores <= 0)
var/origstate = initial(target.icon_state)
target.icon_state = "[origstate] dead-nocore"
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, causing \him to miss the core!", \
"\red Your hand slips, causing you to miss the core!")
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//Procedures in this file: Eye mending surgery
//////////////////////////////////////////////////////////////////
// EYE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/eye
priority = 2
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "eyes"
/datum/surgery_step/eye/cut_open
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separate the corneas on [target]'s eyes with \the [tool].", \
"You start to separate the corneas on [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated the corneas on [target]'s eyes with \the [tool]." , \
"\blue You have separated the corneas on [target]'s eyes with \the [tool].",)
target.op_stage.eyes = 1
target.blinded += 1.5
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/eyes/eyes = target.internal_organs["eyes"]
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s eyes wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s eyes wth \the [tool]!" )
affected.createwound(CUT, 10)
eyes.take_damage(5, 0)
/datum/surgery_step/eye/lift_eyes
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/kitchen/utensil/fork = 50
)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts lifting corneas from [target]'s eyes with \the [tool].", \
"You start lifting corneas from [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has lifted the corneas from [target]'s eyes from with \the [tool]." , \
"\blue You has lifted the corneas from [target]'s eyes from with \the [tool]." )
target.op_stage.eyes = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/eyes/eyes = target.internal_organs["eyes"]
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s eyes with \the [tool]!", \
"\red Your hand slips, damaging [target]'s eyes with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
eyes.take_damage(5, 0)
/datum/surgery_step/eye/mend_eyes
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/cable_coil = 75, \
/obj/item/device/assembly/mousetrap = 10 //I don't know. Don't ask me. But I'm leaving it because hilarity.
)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending the nerves and lenses in [target]'s eyes with \the [tool].", \
"You start mending the nerves and lenses in [target]'s eyes with the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends the nerves and lenses in [target]'s with \the [tool]." , \
"\blue You mend the nerves and lenses in [target]'s with \the [tool].")
target.op_stage.eyes = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/eyes/eyes = target.internal_organs["eyes"]
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, stabbing \the [tool] into [target]'s eye!", \
"\red Your hand slips, stabbing \the [tool] into [target]'s eye!")
target.apply_damage(10, BRUTE, affected)
eyes.take_damage(5, 0)
/datum/surgery_step/eye/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision around [target]'s eyes with \the [tool]." , \
"You are beginning to cauterize the incision around [target]'s eyes with \the [tool].")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/eyes/eyes = target.internal_organs["eyes"]
user.visible_message("\blue [user] cauterizes the incision around [target]'s eyes with \the [tool].", \
"\blue You cauterize the incision around [target]'s eyes with \the [tool].")
if (target.op_stage.eyes == 3)
target.disabilities &= ~NEARSIGHTED
target.sdisabilities &= ~BLIND
eyes.damage = 0
target.op_stage.eyes = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/eyes/eyes = target.internal_organs["eyes"]
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, searing [target]'s eyes with \the [tool]!", \
"\red Your hand slips, searing [target]'s eyes with \the [tool]!")
target.apply_damage(5, BURN, affected)
eyes.take_damage(5, 0)
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//Procedures in this file: Facial reconstruction surgery
//////////////////////////////////////////////////////////////////
// FACE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/face
priority = 2
can_infect = 0
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "mouth"
/datum/surgery_step/generic/cut_face
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "mouth" && target.op_stage.face == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to cut open [target]'s face and neck with \the [tool].", \
"You start to cut open [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut open [target]'s face and neck with \the [tool]." , \
"\blue You have cut open [target]'s face and neck with \the [tool].",)
target.op_stage.face = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s throat wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s throat wth \the [tool]!" )
affected.createwound(CUT, 60)
target.losebreath += 10
/datum/surgery_step/face/mend_vocal
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/cable_coil = 75, \
/obj/item/device/assembly/mousetrap = 10 //I don't know. Don't ask me. But I'm leaving it because hilarity.
)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending [target]'s vocal cords with \the [tool].", \
"You start mending [target]'s vocal cords with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends [target]'s vocal cords with \the [tool].", \
"\blue You mend [target]'s vocal cords with \the [tool].")
target.op_stage.face = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!", \
"\red Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!")
target.losebreath += 10
/datum/surgery_step/face/fix_face
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 55, \
/obj/item/weapon/kitchen/utensil/fork = 75)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts pulling the skin on [target]'s face back in place with \the [tool].", \
"You start pulling the skin on [target]'s face back in place with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] pulls the skin on [target]'s face back in place with \the [tool].", \
"\blue You pull the skin on [target]'s face back in place with \the [tool].")
target.op_stage.face = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing skin on [target]'s face with \the [tool]!", \
"\red Your hand slips, tearing skin on [target]'s face with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/face/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face > 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s face and neck with \the [tool].", \
"\blue You cauterize the incision on [target]'s face and neck with \the [tool].")
affected.open = 0
affected.status &= ~ORGAN_BLEEDING
if (target.op_stage.face == 3)
var/datum/organ/external/head/h = affected
h.disfigured = 0
target.op_stage.face = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s face with \the [tool]!")
target.apply_damage(4, BURN, affected)
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//Procedures in this file: Gneric surgery steps
//////////////////////////////////////////////////////////////////
// COMMON STEPS //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/generic/
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
if (affected.status & ORGAN_ROBOT)
return 0
return 1
/datum/surgery_step/generic/cut_open
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 0 && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.display_name]!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has made an incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You have made an incision on [target]'s [affected.display_name] with \the [tool].",)
affected.open = 1
affected.status |= ORGAN_BLEEDING
affected.createwound(CUT, 1)
if (target_zone == "head")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing open [target]'s [affected.display_name] in the wrong place with \the [tool]!", \
"\red Your hand slips, slicing open [target]'s [affected.display_name] in the wrong place with \the [tool]!")
affected.createwound(CUT, 10)
/datum/surgery_step/generic/clamp_bleeders
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/cable_coil = 75, \
/obj/item/device/assembly/mousetrap = 20
)
min_duration = 40
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && (affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts clamping bleeders in [target]'s [affected.display_name] with \the [tool].", \
"You start clamping bleeders in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is maddening!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] clamps bleeders in [target]'s [affected.display_name] with \the [tool].", \
"\blue You clamp bleeders in [target]'s [affected.display_name] with \the [tool].")
affected.clamp()
spread_germs_to_organ(affected, user)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!",)
affected.createwound(CUT, 10)
/datum/surgery_step/generic/retract_skin
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 50
)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 1 && !(affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "[user] starts to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("It feels like the skin on your [affected.display_name] is on fire!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\blue [user] keeps the incision open on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "\blue You keep the incision open on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "\blue [user] keeps the ribcage open on [target]'s torso with \the [tool]."
self_msg = "\blue You keep the ribcage open on [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "\blue [user] keeps the incision open on [target]'s lower abdomen with \the [tool]."
self_msg = "\blue You keep the incision open on [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\red [user]'s hand slips, tearing the edges of the incision on [target]'s [affected.display_name] with \the [tool]!"
var/self_msg = "\red Your hand slips, tearing the edges of the incision on [target]'s [affected.display_name] with \the [tool]!"
if (target_zone == "chest")
msg = "\red [user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!"
self_msg = "\red Your hand slips, damaging several organs in [target]'s torso with \the [tool]!"
if (target_zone == "groin")
msg = "\red [user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]"
self_msg = "\red Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!"
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, affected)
/datum/surgery_step/generic/cauterize
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being burned!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
affected.open = 0
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!")
target.apply_damage(3, BURN, affected)
/datum/surgery_step/generic/cut_limb
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/hatchet = 75
)
min_duration = 110
max_duration = 160
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
return target_zone != "chest" && target_zone != "groin" && target_zone != "head"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cut off [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cut off [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being ripped apart!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cuts off [target]'s [affected.display_name] with \the [tool].", \
"\blue You cut off [target]'s [affected.display_name] with \the [tool].")
affected.droplimb(1,0)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, sawwing through the bone in [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, sawwing through the bone in [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 30)
affected.fracture()
+192
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//This is an uguu head restoration surgery TOTALLY not yoinked from chinsky's limb reattacher
/datum/surgery_step/head/
can_infect = 0
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
if (!(affected.status & ORGAN_DESTROYED))
return 0
if (affected.parent)
if (affected.parent.status & ORGAN_DESTROYED)
return 0
return affected.name == "head"
/datum/surgery_step/head/peel
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 50, \
)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && !(affected.status & ORGAN_CUT_AWAY)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts peeling back tattered flesh where [target]'s head used to be with \the [tool].", \
"You start peeling back tattered flesh where [target]'s head used to be with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] peels back tattered flesh where [target]'s head used to be with \the [tool].", \
"\blue You peel back tattered flesh where [target]'s head used to be with \the [tool].")
affected.status |= ORGAN_CUT_AWAY
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, ripping [target]'s [affected.display_name] open!", \
"\red Your hand slips, ripping [target]'s [affected.display_name] open!")
affected.createwound(CUT, 10)
/datum/surgery_step/head/shape
allowed_tools = list(
/obj/item/weapon/FixOVein = 100, \
/obj/item/weapon/cable_coil = 75, \
/obj/item/device/assembly/mousetrap = 10) //ok chinsky
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_CUT_AWAY && affected.open < 3 && !(affected.status & ORGAN_ATTACHABLE)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to reshape [target]'s esophagal and vocal region with \the [tool].", \
"You start to reshape [target]'s [affected.display_name] esophagal and vocal region with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished repositioning flesh and tissue to something anatomically recognizable where [target]'s head used to be with \the [tool].", \
"\blue You have finished repositioning flesh and tissue to something anatomically recognizable where [target]'s head used to be with \the [tool].")
affected.open = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, further rending flesh on [target]'s neck!", \
"\red Your hand slips, further rending flesh on [target]'s neck!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/head/suture
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/cable_coil = 60, \
/obj/item/weapon/FixOVein = 80)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is stapling and suturing flesh into place in [target]'s esophagal and vocal region with \the [tool].", \
"You start to staple and suture flesh into place in [target]'s esophagal and vocal region with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished stapling [target]'s neck into place with \the [tool].", \
"\blue You have finished stapling [target]'s neck into place with \the [tool].")
affected.open = 4
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, ripping apart flesh on [target]'s neck!", \
"\red Your hand slips, ripping apart flesh on [target]'s neck!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/head/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 4
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts adjusting area around [target]'s neck with \the [tool].", \
"You start adjusting area around [target]'s neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished adjusting the area around [target]'s neck with \the [tool].", \
"\blue You have finished adjusting the area around [target]'s neck with \the [tool].")
affected.status |= ORGAN_ATTACHABLE
affected.amputated = 1
affected.setAmputatedTree()
affected.open = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, searing [target]'s neck!", \
"\red Your hand slips, searing [target]'s [affected.display_name]!")
target.apply_damage(10, BURN, affected)
/datum/surgery_step/head/attach
allowed_tools = list(/obj/item/weapon/organ/head = 100)
can_infect = 0
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/head = target.get_organ(target_zone)
return ..() && head.status & ORGAN_ATTACHABLE
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts attaching [tool] to [target]'s reshaped neck.", \
"You start attaching [tool] to [target]'s reshaped neck.")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has attached [target]'s head to the body.", \
"\blue You have attached [target]'s head to the body.")
affected.status = 0
affected.amputated = 0
affected.destspawn = 0
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
var/obj/item/weapon/organ/head/B = tool
if (B.brainmob.mind)
B.brainmob.mind.transfer_to(target)
del(B)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging connectors on [target]'s neck!", \
"\red Your hand slips, damaging connectors on [target]'s neck!")
target.apply_damage(10, BRUTE, affected)
+228
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//Procedures in this file: Putting items in body cavity. Implant removal. Items removal.
//////////////////////////////////////////////////////////////////
// ITEM PLACEMENT SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/cavity
priority = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && !(affected.status & ORGAN_BLEEDING) && (target_zone != "chest" || target.op_stage.ribcage == 2)
proc/get_max_wclass(datum/organ/external/affected)
switch (affected.name)
if ("head")
return 1
if ("chest")
return 3
if ("groin")
return 2
return 0
proc/get_cavity(datum/organ/external/affected)
switch (affected.name)
if ("head")
return "cranial"
if ("chest")
return "thoracic"
if ("groin")
return "abdominal"
return ""
/datum/surgery_step/cavity/make_space
allowed_tools = list(
/obj/item/weapon/surgicaldrill = 100, \
/obj/item/weapon/pen = 75, \
/obj/item/stack/rods = 50
)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && !affected.cavity && !affected.hidden
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
"You start making some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 1
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] makes some space inside [target]'s [get_cavity(affected)] cavity with \the [tool].", \
"\blue You make some space inside [target]'s [get_cavity(affected)] cavity with \the [tool]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
/datum/surgery_step/cavity/close_space
priority = 2
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.cavity
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts mending [target]'s [get_cavity(affected)] cavity wall with \the [tool].", \
"You start mending [target]'s [get_cavity(affected)] cavity wall with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
affected.cavity = 0
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] mends [target]'s [get_cavity(affected)] cavity walls with \the [tool].", \
"\blue You mend [target]'s [get_cavity(affected)] cavity walls with \the [tool]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
/datum/surgery_step/cavity/place_item
priority = 0
allowed_tools = list(/obj/item = 100)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/can_fit = !affected.hidden && affected.cavity && tool.w_class <= get_max_wclass(affected)
return ..() && can_fit
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts putting \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
"You start putting \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] puts \the [tool] inside [target]'s [get_cavity(affected)] cavity.", \
"\blue You put \the [tool] inside [target]'s [get_cavity(affected)] cavity." )
if (tool.w_class > get_max_wclass(affected)/2 && prob(50))
user << "\red You tear some blood vessels trying to fit such a big object in this cavity."
var/datum/wound/internal_bleeding/I = new (15)
affected.wounds += I
affected.owner.custom_pain("You feel something rip in your [affected.display_name]!", 1)
user.drop_item()
affected.hidden = tool
tool.loc = target
affected.cavity = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
//////////////////////////////////////////////////////////////////
// IMPLANT/ITEM REMOVAL SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/cavity/implant_removal
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/wirecutters = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
min_duration = 80
max_duration = 100
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts poking around inside the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start poking around inside the incision on [target]'s [affected.display_name] with \the [tool]" )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
var/find_prob = 0
if (affected.implants.len)
var/obj/item/obj = affected.implants[1]
if(istype(obj,/obj/item/weapon/implant))
var/obj/item/weapon/implant/imp = obj
if (imp.islegal())
find_prob +=60
else
find_prob +=40
else
find_prob +=50
if (prob(find_prob))
user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You take [obj] out of incision on [target]'s [affected.display_name]s with \the [tool]." )
affected.implants -= obj
//Handle possessive brain borers.
if(istype(obj,/mob/living/simple_animal/borer))
var/mob/living/simple_animal/borer/worm = obj
if(worm.controlling)
target.release_control()
worm.detatch()
obj.loc = get_turf(target)
if(istype(obj,/obj/item/weapon/implant))
var/obj/item/weapon/implant/imp = obj
imp.imp_in = null
imp.implanted = 0
else
user.visible_message("\blue [user] removes \the [tool] from [target]'s [affected.display_name].", \
"\blue There's something inside [target]'s [affected.display_name], but you just missed it this time." )
else if (affected.hidden)
user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You take something out of incision on [target]'s [affected.display_name]s with \the [tool]." )
affected.hidden.loc = get_turf(target)
if(!affected.hidden.blood_DNA)
affected.hidden.blood_DNA = list()
affected.hidden.blood_DNA[target.dna.unique_enzymes] = target.dna.b_type
affected.hidden.update_icon()
affected.hidden = null
else
user.visible_message("\blue [user] could not find anything inside [target]'s [affected.display_name], and pulls \the [tool] out.", \
"\blue You could not find anything inside [target]'s [affected.display_name]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
if (affected.implants.len)
var/fail_prob = 10
fail_prob += 100 - tool_quality(tool)
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
user.visible_message("\red Something beeps inside [target]'s [affected.display_name]!")
playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()
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//Procedures in this file: Inernal wound patching, Implant removal.
//////////////////////////////////////////////////////////////////
// INTERNAL WOUND PATCHING //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/fix_vein
priority = 2
allowed_tools = list(
/obj/item/weapon/FixOVein = 100, \
/obj/item/weapon/cable_coil = 75
)
can_infect = 1
blood_level = 1
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/internal_bleeding = 0
for(var/datum/wound/W in affected.wounds) if(W.internal)
internal_bleeding = 1
break
return affected.open == 2 && internal_bleeding
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.display_name] with \the [tool]." , \
"You start patching the damaged vein in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in [affected.display_name] is unbearable!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has patched the damaged vein in [target]'s [affected.display_name] with \the [tool].", \
"\blue You have patched the damaged vein in [target]'s [affected.display_name] with \the [tool].")
for(var/datum/wound/W in affected.wounds) if(W.internal)
affected.wounds -= W
affected.update_damages()
if (ishuman(user) && prob(40)) user:bloody_hands(target, 0)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
affected.take_damage(5, 0)
+328
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//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing internal organs.
//////////////////////////////////////////////////////////////////
// GENERIC RIBCAGE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage
priority = 2
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "chest"
/datum/surgery_step/ribcage/saw_ribcage
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/hatchet = 75
)
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!istype(target))
return
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && target.op_stage.ribcage == 0 && affected.open >= 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s ribcage with \the [tool].", \
"You begin to cut through [target]'s ribcage with \the [tool].")
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut [target]'s ribcage open with \the [tool].", \
"\blue You have cut [target]'s ribcage open with \the [tool].")
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s ribcage with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s ribcage with \the [tool]!" )
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(CUT, 20)
affected.fracture()
/datum/surgery_step/ribcage/retract_ribcage
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to force open the ribcage in [target]'s torso with \the [tool]."
var/self_msg = "You start to force open the ribcage in [target]'s torso with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] forces open [target]'s ribcage with \the [tool]."
var/self_msg = "\blue You force open [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 2
// Whoops!
if(prob(10))
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, breaking [target]'s ribcage!"
var/self_msg = "\red Your hand slips, breaking [target]'s ribcage!"
user.visible_message(msg, self_msg)
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(BRUISE, 20)
affected.fracture()
/datum/surgery_step/ribcage/close_ribcage
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts bending [target]'s ribcage back into place with \the [tool]."
var/self_msg = "You start bending [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] bends [target]'s ribcage back into place with \the [tool]."
var/self_msg = "\blue You bend [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, bending [target]'s ribs the wrong way!"
var/self_msg = "\red Your hand slips, bending [target]'s ribs the wrong way!"
user.visible_message(msg, self_msg)
var/datum/organ/external/chest/affected = target.get_organ("chest")
affected.createwound(BRUISE, 20)
affected.fracture()
if (prob(40))
user.visible_message("\red A rib pierces the lung!")
target.rupture_lung()
/datum/surgery_step/ribcage/mend_ribcage
allowed_tools = list(
/obj/item/weapon/bonegel = 100, \
/obj/item/weapon/screwdriver = 75
)
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts applying \the [tool] to [target]'s ribcage."
var/self_msg = "You start applying \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] applied \the [tool] to [target]'s ribcage."
var/self_msg = "\blue You applied \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 0
//////////////////////////////////////////////////////////////////
// ALIEN EMBRYO SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/remove_embryo
allowed_tools = list(
/obj/item/weapon/hemostat = 100, \
/obj/item/weapon/wirecutters = 75, \
/obj/item/weapon/kitchen/utensil/fork = 20
)
blood_level = 2
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/embryo = 0
for(var/obj/item/alien_embryo/A in target)
embryo = 1
break
return ..() && embryo && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]."
var/self_msg = "You start to pull something out from [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user] rips the larva out of [target]'s ribcage!",
"You rip the larva out of [target]'s ribcage!")
for(var/obj/item/alien_embryo/A in target)
A.loc = A.loc.loc
//////////////////////////////////////////////////////////////////
// CHEST INTERNAL ORGAN SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/fix_chest_internal
allowed_tools = list(
/obj/item/stack/medical/advanced/bruise_pack= 100, \
/obj/item/stack/medical/bruise_pack = 20, \
/obj/item/stack/medical/bruise_pack/tajaran = 70, \
)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/is_chest_organ_damaged = 0
var/datum/organ/external/chest/chest = target.get_organ("chest")
for(var/datum/organ/internal/I in chest.internal_organs) if(I.damage > 0)
is_chest_organ_damaged = 1
break
return ..() && is_chest_organ_damaged && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/tool_name = "\the [tool]"
if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
if (istype(tool, /obj/item/stack/medical/bruise_pack))
if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
tool_name = "the poultice"
else
tool_name = "the bandaid"
var/datum/organ/external/chest/chest = target.get_organ("chest")
for(var/datum/organ/internal/I in chest.internal_organs)
if(I && I.damage > 0)
if(I.robotic < 2)
user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
"You start treating damage to [target]'s [I.name] with [tool_name]." )
else
user.visible_message("\blue [user] attempts to repair [target]'s mechanical [I.name] with [tool_name]...", \
"\blue You attempt to repair [target]'s mechanical [I.name] with [tool_name]...")
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/tool_name = "\the [tool]"
if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
if (istype(tool, /obj/item/stack/medical/bruise_pack))
if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
tool_name = "the poultice"
else
tool_name = "the bandaid"
var/datum/organ/external/chest/chest = target.get_organ("chest")
for(var/datum/organ/internal/I in chest.internal_organs)
if(I && I.damage > 0)
if(I.robotic < 2)
user.visible_message("[user] treats damage to [target]'s [I.name] with [tool_name].", \
"You treat damage to [target]'s [I.name] with [tool_name]." )
else
user.visible_message("\blue [user] pokes [target]'s mechanical [I.name] with [tool_name]...", \
"\blue You poke [target]'s mechanical [I.name] with [tool_name]... \red For no effect, since it's robotic.")
I.damage = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ("chest")
user.visible_message("\red [user]'s hand slips, getting mess and tearing the inside of [target]'s chest with \the [tool]!", \
"\red Your hand slips, getting mess and tearing the inside of [target]'s chest with \the [tool]!")
var/dam_amt = 2
if (istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
target.adjustToxLoss(5)
else if (istype(tool, /obj/item/stack/medical/bruise_pack))
if (istype(tool, /obj/item/stack/medical/bruise_pack/tajaran))
target.adjustToxLoss(7)
else
dam_amt = 5
target.adjustToxLoss(10)
affected.createwound(CUT, 5)
for(var/datum/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0)
I.take_damage(dam_amt,0)
/datum/surgery_step/ribcage/fix_chest_internal_robot //For artificial organs
allowed_tools = list(
/obj/item/stack/nanopaste = 100, \
/obj/item/weapon/bonegel = 30, \
/obj/item/weapon/screwdriver = 70, \
)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/is_chest_organ_damaged = 0
var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
var/datum/organ/external/chest/chest = target.get_organ("chest")
for(var/datum/organ/internal/I in chest.internal_organs) if(I.damage > 0)
is_chest_organ_damaged = 1
break
return ..() && is_chest_organ_damaged && heart.robotic == 2 && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
if(heart.damage > 0)
user.visible_message("[user] starts mending the mechanisms on [target]'s heart with \the [tool].", \
"You start mending the mechanisms on [target]'s heart with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
if(heart.damage > 0)
user.visible_message("\blue [user] repairs [target]'s heart with \the [tool].", \
"\blue You repair [target]'s heart with \the [tool]." )
heart.damage = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/heart/heart = target.internal_organs["heart"]
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s heart, gumming it up!!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s heart, gumming it up!")
heart.take_damage(5, 0)
target.adjustToxLoss(5)
//////////////////////////////////////////////////////////////////
// HEART SURGERY //
//////////////////////////////////////////////////////////////////
// To be finished after some tests.
// /datum/surgery_step/ribcage/heart/cut
// allowed_tools = list(
// /obj/item/weapon/scalpel = 100, \
// /obj/item/weapon/kitchenknife = 75, \
// /obj/item/weapon/shard = 50, \
// )
// min_duration = 30
// max_duration = 40
// can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
// return ..() && target.op_stage.ribcage == 2
+169
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//Procedures in this file: Robotic limbs attachment
//////////////////////////////////////////////////////////////////
// LIMB SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/limb/
can_infect = 0
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
if (!(affected.status & ORGAN_DESTROYED))
return 0
if (affected.parent)
if (affected.parent.status & ORGAN_DESTROYED)
return 0
return affected.name != "head"
/datum/surgery_step/limb/cut
allowed_tools = list(
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchenknife = 75, \
/obj/item/weapon/shard = 50, \
)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && !(affected.status & ORGAN_CUT_AWAY)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"You start cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cuts away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"\blue You cut away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
affected.status |= ORGAN_CUT_AWAY
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, cutting [target]'s [affected.display_name] open!", \
"\red Your hand slips, cutting [target]'s [affected.display_name] open!")
affected.createwound(CUT, 10)
/datum/surgery_step/limb/mend
allowed_tools = list(
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 50)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_CUT_AWAY && affected.open < 3 && !(affected.status & ORGAN_ATTACHABLE)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to reposition flesh and nerve endings where where [target]'s [affected.display_name] used to be with [tool].", \
"You start repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].", \
"\blue You have finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].")
affected.open = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, tearing flesh on [target]'s [affected.display_name]!", \
"\red Your hand slips, tearing flesh on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/limb/prepare
allowed_tools = list(
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/cigarette = 75, \
/obj/item/weapon/lighter = 50, \
/obj/item/weapon/weldingtool = 25
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts adjusting the area around [target]'s [affected.display_name] with \the [tool].", \
"You start adjusting the area around [target]'s [affected.display_name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished adjusting the area around [target]'s [affected.display_name] with \the [tool].", \
"\blue You have finished adjusting the area around [target]'s [affected.display_name] with \the [tool].")
affected.status |= ORGAN_ATTACHABLE
affected.amputated = 1
affected.setAmputatedTree()
affected.open = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, searing [target]'s [affected.display_name]!", \
"\red Your hand slips, searing [target]'s [affected.display_name]!")
target.apply_damage(10, BURN, affected)
/datum/surgery_step/limb/attach
allowed_tools = list(/obj/item/robot_parts = 100)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/p = tool
if (p.part)
if (!(target_zone in p.part))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_ATTACHABLE
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts attaching \the [tool] where [target]'s [affected.display_name] used to be.", \
"You start attaching \the [tool] where [target]'s [affected.display_name] used to be.")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/L = tool
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has attached \the [tool] where [target]'s [affected.display_name] used to be.", \
"\blue You have attached \the [tool] where [target]'s [affected.display_name] used to be.")
affected.germ_level = 0
affected.robotize()
if(L.sabotaged)
affected.sabotaged = 1
else
affected.sabotaged = 0
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
del(tool)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging connectors on [target]'s [affected.display_name]!", \
"\red Your hand slips, damaging connectors on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)
+114
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/* SURGERY STEPS */
/datum/surgery_step
var/priority = 0 //steps with higher priority would be attempted first
// type path referencing tools that can be used for this step, and how well are they suited for it
var/list/allowed_tools = null
// type paths referencing mutantraces that this step applies to.
var/list/allowed_species = null
var/list/disallowed_species = null
// duration of the step
var/min_duration = 0
var/max_duration = 0
// evil infection stuff that will make everyone hate me
var/can_infect = 0
//How much blood this step can get on surgeon. 1 - hands, 2 - full body.
var/blood_level = 0
//returns how well tool is suited for this step
proc/tool_quality(obj/item/tool)
for (var/T in allowed_tools)
if (istype(tool,T))
return allowed_tools[T]
return 0
// Checks if this step applies to the mutantrace of the user.
proc/is_valid_mutantrace(mob/living/carbon/human/target)
if(allowed_species)
for(var/species in allowed_species)
if(target.dna.mutantrace == species)
return 1
if(disallowed_species)
for(var/species in disallowed_species)
if (target.dna.mutantrace == species)
return 0
return 1
// checks whether this step can be applied with the given user and target
proc/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return 0
// does stuff to begin the step, usually just printing messages. Moved germs transfering and bloodying here too
proc/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (can_infect && affected)
spread_germs_to_organ(affected, user)
if (ishuman(user) && prob(60))
var/mob/living/carbon/human/H = user
if (blood_level)
H.bloody_hands(target,0)
if (blood_level > 1)
H.bloody_body(target,0)
return
// does stuff to end the step, which is normally print a message + do whatever this step changes
proc/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return
// stuff that happens when the step fails
proc/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return null
proc/spread_germs_to_organ(datum/organ/external/E, mob/living/carbon/human/user)
if(!istype(user) || !istype(E)) return
var/germ_level = user.germ_level
if(user.gloves)
germ_level = user.gloves.germ_level
E.germ_level = max(germ_level,E.germ_level) //as funny as scrubbing microbes out with clean gloves is - no.
proc/do_surgery(mob/living/M, mob/living/user, obj/item/tool)
if(!istype(M,/mob/living/carbon))
return 0
if (user.a_intent == "harm") //check for Hippocratic Oath
return 0
for(var/datum/surgery_step/S in surgery_steps)
//check if tool is right or close enough and if this step is possible
if( S.tool_quality(tool) && S.can_use(user, M, user.zone_sel.selecting, tool) && S.is_valid_mutantrace(M))
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
//We had proper tools! (or RNG smiled.) and User did not move or change hands.
if( prob(S.tool_quality(tool)) && do_mob(user, M, rand(S.min_duration, S.max_duration)))
S.end_step(user, M, user.zone_sel.selecting, tool) //finish successfully
else //or
S.fail_step(user, M, user.zone_sel.selecting, tool) //malpractice~
return 1 //don't want to do weapony things after surgery
return 0
proc/sort_surgeries()
var/gap = surgery_steps.len
var/swapped = 1
while (gap > 1 || swapped)
swapped = 0
if(gap > 1)
gap = round(gap / 1.247330950103979)
if(gap < 1)
gap = 1
for(var/i = 1; gap + i <= surgery_steps.len; i++)
var/datum/surgery_step/l = surgery_steps[i] //Fucking hate
var/datum/surgery_step/r = surgery_steps[gap+i] //how lists work here
if(l.priority < r.priority)
surgery_steps.Swap(i, gap + i)
swapped = 1
/datum/surgery_status/
var/eyes = 0
var/face = 0
var/appendix = 0
var/ribcage = 0