Fixing borg nightvision

They have it set to 8 but can't see a thing in the dark.  Not working as intended.
This commit is contained in:
Duck-
2014-03-17 22:59:29 -04:00
parent a528b0724d
commit bcac51f41f
@@ -163,7 +163,7 @@
src.sight &= ~SEE_TURFS
src.sight &= ~SEE_OBJS
src.see_in_dark = 8
src.see_invisible = SEE_INVISIBLE_LEVEL_TWO
src.see_invisible = SEE_INVISIBLE_MINIMUM
for(var/image/hud in client.images) //COPIED FROM the human handle_regular_hud_updates() proc
if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
@@ -305,4 +305,4 @@
/mob/living/silicon/robot/update_canmove()
if(paralysis || stunned || weakened || buckled || lockcharge) canmove = 0
else canmove = 1
return canmove
return canmove