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Fixing borg nightvision
They have it set to 8 but can't see a thing in the dark. Not working as intended.
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@@ -163,7 +163,7 @@
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src.sight &= ~SEE_TURFS
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src.sight &= ~SEE_OBJS
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src.see_in_dark = 8
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src.see_invisible = SEE_INVISIBLE_LEVEL_TWO
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src.see_invisible = SEE_INVISIBLE_MINIMUM
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for(var/image/hud in client.images) //COPIED FROM the human handle_regular_hud_updates() proc
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if(copytext(hud.icon_state,1,4) == "hud") //ugly, but icon comparison is worse, I believe
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@@ -305,4 +305,4 @@
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/mob/living/silicon/robot/update_canmove()
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if(paralysis || stunned || weakened || buckled || lockcharge) canmove = 0
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else canmove = 1
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return canmove
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return canmove
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