Fixes shotgun boxes, energy shields, nerfs pressure

Adds energy shields under illegal research.  Because why not.  Fixes
those shotgun boxes I tried to steal earlier.  Latheable for your
convenience.

Pressure nerfs in previous commit, forgot to mention.
This commit is contained in:
Duck-
2014-08-31 02:52:33 -04:00
parent e026c65a6f
commit c2c5e6668f
6 changed files with 52 additions and 8 deletions
+13 -5
View File
@@ -150,7 +150,7 @@
ammo_type = "/obj/item/ammo_casing/chameleon"
max_ammo = 0
multiple_sprites = 1
/*
// Tried to steal these from Para. They're kind of funky.
/obj/item/ammo_magazine/a12mm
@@ -167,19 +167,27 @@
ammo_type = "/obj/item/ammo_casing/shotgun"
max_ammo = 8
m_amt = 100000
/* no buckshots. never again. too hard to steal forever.
/obj/item/ammo_magazine/shotgun/buck
name = "Ammunition Box (buckshot)"
ammo_type = "/obj/item/ammo_casing/buck"
*/
/obj/item/ammo_magazine/shotgun/stun
name = "Ammunition Box (stun shells)"
ammo_type = "/obj/item/ammo_casing/stunshell"
ammo_type = "/obj/item/ammo_casing/shotgun/stunshell"
max_ammo = 8
m_amt = 20000
/obj/item/ammo_magazine/shotgun/beanbag
name = "Ammunition Box (beanbag shells)"
ammo_type = "/obj/item/ammo_casing/beanbag"
ammo_type = "/obj/item/ammo_casing/shotgun/beanbag"
max_ammo = 8
m_amt = 4000
*/
/obj/item/ammo_magazine/shotgun/incendiary
name = "Ammunition Box (incendiary shells)"
ammo_type = "/obj/item/ammo_casing/shotgun/incendiary"
max_ammo = 8
m_amt = 100000
+13 -1
View File
@@ -36,7 +36,12 @@
desc = "A 9mm bullet casing."
caliber = "9mm"
projectile_type = "/obj/item/projectile/bullet/midbullet2"
/* do this later
/obj/item/ammo_casing/c9mmsilver
desc = "A silver 9mm bullet casing."
caliber = "9mm"
projectile_type = "/obj/item/projectile/bullet/midbullet2"
*/
/obj/item/ammo_casing/c45
desc = "A .45 bullet casing."
@@ -62,6 +67,13 @@
projectile_type = "/obj/item/projectile/bullet"
m_amt = 12500
/obj/item/ammo_casing/shotgun/incendiary
name = "shotgun shell"
desc = "A 12 gauge shell."
icon_state = "ishell"
projectile_type = "/obj/item/projectile/bullet/incendiary/shell"
m_amt = 12500
/obj/item/ammo_casing/shotgun/blank
name = "shotgun shell"
@@ -32,6 +32,7 @@
/obj/item/weapon/gun/energy/laser/captain
icon_state = "caplaser"
name ="antique laser gun"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
force = 10
origin_tech = null
+18
View File
@@ -1413,6 +1413,15 @@ datum/design/implant_free
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/implantcase/freedom"
datum/design/energy_shield
name = "energy shield"
desc = "An energy shield."
id = "energy_shield"
req_tech = list("syndicate" = 4, "materials" = 4, "magnets" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 1000, "$glass" = 3000, "$plasma" = 1000)
build_path = "/obj/item/weapon/shield/energy"
datum/design/implant_death_alarm
name = "death alarm implant"
desc = "Alerts others to your death."
@@ -1629,6 +1638,15 @@ datum/design/stunshell
materials = list("$metal" = 4000)
build_path = "/obj/item/ammo_casing/shotgun/stunshell"
datum/design/stunshellbox
name = "Stun Shell box"
desc = "A box full of stun shells."
id = "stunshellbox"
req_tech = list("combat" = 3, "materials" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 20000)
build_path = "/obj/item/ammo_magazine/shotgun/stun"
datum/design/plasmapistol
name = "plasma pistol"
desc = "A specialized firearm designed to fire lethal bolts of toxins."