- rolling down jumpsuit or sleeves now gives a message
- BST's spawn with a T-ray Scanner in their bag.
This commit is contained in:
SoundScopes
2014-08-09 16:36:30 +01:00
parent 33ae6056e2
commit c2d03f4b2d
2 changed files with 21 additions and 2 deletions
+1
View File
@@ -58,6 +58,7 @@
bst.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(bst), slot_r_hand)
else
bst.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(bst.back), slot_in_backpack)
bst.equip_to_slot_or_del(new /obj/item/device/t_scanner(bst.back), slot_in_backpack)
//Implant because access
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(bst)
+20 -2
View File
@@ -376,7 +376,16 @@ BLIND // can't see anything
if(basecolor + "_d_s" in icon_states('icons/mob/uniform.dmi'))
item_color = item_color == "[basecolor]" ? "[basecolor]_d" : "[basecolor]"
usr.update_inv_w_uniform()
rolled_down = 1
if(rolled_down)
usr << "You roll [src] up"
rolled_down = 0
else
if(rolled_sleeves)
usr << "You roll [src] sleeves down"
rolled_sleeves = 0
else
usr << "You roll [src] down"
rolled_down = 1
/obj/item/clothing/under/verb/rollsleeve()
set name = "Roll Up Sleeves"
@@ -390,7 +399,16 @@ BLIND // can't see anything
if(basecolor + "_r_s" in icon_states('icons/mob/uniform.dmi'))
item_color = item_color == "[basecolor]" ? "[basecolor]_r" : "[basecolor]"
usr.update_inv_w_uniform()
rolled_sleeves = 1
if(rolled_sleeves)
usr << "You roll [src] sleeves down"
rolled_sleeves = 0
else
if(rolled_down)
usr << "You roll [src] up"
rolled_down = 0
else
usr << "You roll [src] sleeves up"
rolled_sleeves = 1
/obj/item/clothing/under/proc/remove_accessory(mob/user as mob)
if(!hastie)