diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 5dac187c..6d4425bf 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -215,6 +215,9 @@ /proc/get_all_centcom_access() return list(access_cent_general, access_cent_thunder, access_cent_specops, access_cent_medical, access_cent_living, access_cent_storage, access_cent_teleporter, access_cent_creed, access_cent_captain) +/proc/get_ert_access() + return list(access_cent_specops, access_cent_medical) + /proc/get_all_syndicate_access() return list(access_syndicate) diff --git a/code/game/response_team.dm b/code/game/response_team.dm index a518cef5..51c5b28d 100644 --- a/code/game/response_team.dm +++ b/code/game/response_team.dm @@ -320,7 +320,7 @@ proc/trigger_armed_response_team(var/force = 0) W.name = "[real_name]'s ID Card ([W.assignment])" W.icon_state = "centcom" W.access = get_all_accesses() - W.access += get_all_centcom_access() + W.access += get_ert_access() equip_to_slot_or_del(W, slot_wear_id) return 1 @@ -329,4 +329,4 @@ proc/trigger_armed_response_team(var/force = 0) /*client/verb/ResponseTeam() set category = "Admin" if(!send_emergency_team) - send_emergency_team = 1*/ \ No newline at end of file + send_emergency_team = 1*/ diff --git a/code/modules/projectiles/guns/energy/erifles.dm b/code/modules/projectiles/guns/energy/erifles.dm index ffb21046..5b721389 100644 --- a/code/modules/projectiles/guns/energy/erifles.dm +++ b/code/modules/projectiles/guns/energy/erifles.dm @@ -31,6 +31,14 @@ var/force_unwielded = 0 //Force modification, because striking someone with a rifle held in two hands -hurts- var/force_wielded = 0 + update_icon() + var/ratio = power_supply.charge / power_supply.maxcharge + ratio = round(ratio, 0.25) * 100 + if(modifystate) + icon_state = "[modifystate][ratio]" + else + icon_state = "[initial(icon_state)][ratio]" + /obj/item/weapon/gun/energy/rifle/proc/unwield() wielded = 0 fire_delay = fire_delay_unwielded @@ -273,25 +281,35 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. fire_delay_wielded = 25 fire_delay_unwielded = 75 - attack_self(mob/living/user as mob) +// attack_self(mob/living/user as mob) +//Let's do some magical things, make this a verb, yes? +//Needs some testing done, primary concerns: useability (when restrained, etc.) and icon updating + verb/toggle() + set name = "Switch weapon mode" + set category = "Object" + set src in usr + + if(!usr.canmove || usr.stat || usr.restrained()) + return 0 + switch(mode) if(2) mode = 0 charge_cost = 100 fire_sound = 'sound/weapons/Taser.ogg' - user << "\red [src.name] is now set to stun." + usr << "\red [src.name] is now set to stun." projectile_type = "/obj/item/projectile/energy/electrode" if(0) mode = 1 charge_cost = 100 fire_sound = 'sound/weapons/Laser.ogg' - user << "\red [src.name] is now set to kill." + usr << "\red [src.name] is now set to kill." projectile_type = "/obj/item/projectile/beam" if(1) mode = 2 charge_cost = 200 fire_sound = 'sound/weapons/pulse.ogg' - user << "\red [src.name] is now set to DESTROY." + usr << "\red [src.name] is now set to DESTROY." projectile_type = "/obj/item/projectile/beam/pulse" return @@ -329,20 +347,28 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. var/mode = 0 //0 = stun, 1 = kill - attack_self(mob/living/user as mob) +// attack_self(mob/living/user as mob) + verb/toggle() + set name = "Switch weapon mode" + set category = "Object" + set src in usr + + if(!usr.canmove || usr.stat || usr.restrained()) + return 0 + switch(mode) if(0) mode = 1 charge_cost = 50 fire_sound = 'sound/weapons/Laser.ogg' - user << "\red [src.name] is now set to kill." + usr << "\red [src.name] is now set to kill." projectile_type = "/obj/item/projectile/beam" modifystate = "eriflekill" if(1) mode = 0 charge_cost = 50 fire_sound = 'sound/weapons/Taser.ogg' - user << "\red [src.name] is now set to stun." + usr << "\red [src.name] is now set to stun." projectile_type = "/obj/item/projectile/energy/electrode" modifystate = "eriflestun" update_icon() diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 2c2b2e9a..0a5ae546 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -93,7 +93,7 @@ if(charge_tick < 4) return 0 charge_tick = 0 if(!power_supply) return 0 - power_supply.give(100) + power_supply.give(25) return 1 diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 40df1167..0531a37e 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -42,9 +42,10 @@ icon_state = "cbbolt" damage = 10 damage_type = TOX + irradiate = 50 nodamage = 0 - weaken = 10 - stutter = 10 +// weaken = 10 +// stutter = 10 /obj/item/projectile/energy/bolt/large diff --git a/maps/backup/tgstation2.dmm b/maps/backup/tgstation2.dmm index 0569a9f6..360b8a4f 100644 --- a/maps/backup/tgstation2.dmm +++ b/maps/backup/tgstation2.dmm @@ -3,10841 +3,10834 @@ "aac" = (/turf/space,/area/syndicate_station/northeast) "aad" = (/turf/space,/area/syndicate_station/northwest) "aae" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area) -"aaf" = (/obj/structure/lattice,/turf/space,/area) -"aag" = (/turf/simulated/floor/plating/airless,/area) -"aah" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area) -"aai" = (/turf/simulated/wall/r_wall,/area/security/prison) -"aaj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating/airless,/area/security/prison) -"aak" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"aal" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"aam" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"aan" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/security/prison) -"aao" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aap" = (/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaq" = (/obj/machinery/camera{c_tag = "Bedroom"; dir = 6; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prison) -"aar" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/prison) -"aas" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) -"aat" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aav" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aax" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aay" = (/obj/effect/decal/cleanable/generic,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) -"aaz" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) -"aaA" = (/obj/structure/stool/bed,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/security/prison) -"aaB" = (/turf/simulated/floor,/area/security/prison) -"aaC" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/turf/simulated/floor,/area/security/prison) -"aaD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaE" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) -"aaH" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) -"aaI" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/prison) -"aaK" = (/obj/structure/table,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 7},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) -"aaL" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaM" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaO" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaP" = (/turf/simulated/wall,/area/security/prison) -"aaQ" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Armory Exterior"; dir = 4},/turf/space,/area) -"aaR" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/pen{layer = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) -"aaS" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaT" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaU" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaV" = (/turf/simulated/wall,/area/security/range) -"aaW" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/security/prison) -"aaX" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaZ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aba" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abc" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abd" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abf" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abg" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abh" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) -"abi" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abj" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"abk" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/turf/simulated/floor/plating,/area/security/prison) -"abl" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abm" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abn" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abo" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abp" = (/obj/machinery/camera{c_tag = "Prison Rec Room"; dir = 1; network = list("SS13","Prison"); pixel_x = 22},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abq" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abr" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abs" = (/turf/simulated/floor,/area/security/range) -"abt" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abu" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) -"abw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abx" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"aby" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/security/prison) -"abz" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abB" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abD" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/security/prison) -"abE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abF" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range) -"abG" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range) -"abH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) -"abI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abJ" = (/obj/machinery/flasher{id = "permflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"abL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"abM" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"abN" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"abO" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"abQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abR" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area) -"abT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/lattice,/turf/space,/area) -"abU" = (/turf/simulated/wall/r_wall,/area/security/warden) -"abV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"abW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"abX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) -"abY" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abZ" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"aca" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"acb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) -"acc" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acd" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"ace" = (/obj/structure/closet/secure_closet/guncabinet,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acf" = (/turf/simulated/wall,/area/security/main) -"acg" = (/turf/simulated/wall/r_wall,/area/security/main) -"ach" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) -"aci" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) -"ack" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) -"acl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for prison doors."; icon_state = "doorctrl0"; id = "Prison"; name = "Security Doors"; pixel_x = 10; pixel_y = 27; req_access_txt = "2"},/obj/machinery/flasher_button{name = "PermBrig flasher button"; pixel_x = -10; pixel_y = 27; tag = "permflash"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acn" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"aco" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acp" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump,/obj/machinery/camera{c_tag = "Secure Armory"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acr" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"acs" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"act" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) -"acu" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) -"acv" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Security Washroom"; dir = 2},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acw" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acx" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acy" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/security/prison) -"acz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acA" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) -"acC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison) -"acD" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "red"},/area/security/prison) -"acE" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/prison) -"acF" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acH" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acI" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"acK" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/clothing/mask/balaclava,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"acL" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) -"acM" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"acN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"acO" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) -"acP" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) -"acQ" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) -"acR" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acS" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acT" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"acU" = (/turf/simulated/wall/r_wall,/area) -"acV" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) -"acW" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) -"acY" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"acZ" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"ada" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adb" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/clothing/mask/balaclava,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) -"adc" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) -"add" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) -"ade" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"},/area/security/range) -"adf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) -"adg" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) -"adh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"adi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bar"},/area/security/main) -"adj" = (/obj/structure/closet/secure_closet/injection,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adk" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adl" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) -"ado" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"adp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"adq" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adr" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; 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1 Ablative Vest
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1 Tracking Implant Kit
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icon_state = "warning"},/area/security/range) +"abH" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range) +"abI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"abJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abK" = (/obj/machinery/flasher{id = "permflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"abM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"abN" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"abO" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"abP" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) +"abQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) +"abR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abS" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"abT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/lattice,/turf/space,/area) +"abU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/obj/structure/lattice,/turf/space,/area) +"abV" = (/turf/simulated/wall/r_wall,/area/security/warden) +"abW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) +"abX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) +"abY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"abZ" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"aca" = (/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) +"acb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"acc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/prison) +"acd" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"ace" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acf" = (/obj/structure/closet/secure_closet/guncabinet,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acg" = (/turf/simulated/wall,/area/security/main) +"ach" = (/turf/simulated/wall/r_wall,/area/security/main) +"aci" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/prison) +"acj" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"ack" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) +"acl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/prison) +"acm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for prison doors."; icon_state = "doorctrl0"; id = "Prison"; name = "Security Doors"; pixel_x = 10; pixel_y = 27; req_access_txt = "2"},/obj/machinery/flasher_button{name = "PermBrig flasher button"; pixel_x = -10; pixel_y = 27; tag = "permflash"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"acn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"aco" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"acp" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acq" = (/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acr" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/vent_pump,/obj/machinery/camera{c_tag = "Secure Armory"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acs" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"act" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"acu" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acv" = (/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acw" = (/obj/machinery/alarm{pixel_y = 22},/obj/machinery/camera{c_tag = "Security Washroom"; dir = 2},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acx" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acy" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/sink{pixel_y = 22},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acz" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/security/prison) +"acA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acB" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"acC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/prison) +"acD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"acE" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "red"},/area/security/prison) +"acF" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/prison) +"acG" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acI" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acJ" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"acL" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/clothing/mask/balaclava,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"acM" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) +"acN" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) +"acO" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) +"acP" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) +"acQ" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) +"acR" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/main) +"acS" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acT" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acU" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"acV" = (/turf/simulated/wall/r_wall,/area) +"acW" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) +"acX" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) +"acZ" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/camera{c_tag = "Prison Wing Hallway"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"ada" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser,/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adb" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"adc" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/obj/item/clothing/mask/balaclava,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/warden) +"add" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) +"ade" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) +"adf" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"},/area/security/range) +"adg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) +"adh" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"adi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"adj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "bar"},/area/security/main) +"adk" = (/obj/structure/closet/secure_closet/injection,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adl" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adm" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"adn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) +"ado" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/prison) +"adp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"adq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) +"adr" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"ads" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 2; network = list("SS13","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; 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dir = 8},/area/security/warden) +"adx" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range) +"ady" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_CO2 = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/range) +"adz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/range) +"adA" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/range) +"adB" = (/obj/machinery/power/apc{cell_type = 2500; name = "Firing Range APC"; pixel_y = -28},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"adC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/security{name = "Washroom"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main) +"adD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/security/main) +"adE" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/machinery/camera{c_tag = "Brig Execution Chamber"; 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4 Portable Flashers + Wrench
3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
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3 Stun Batons
3 Energy Guns
3 Laser Rifles
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name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) +"apz" = (/turf/simulated/wall,/area/maintenance/fpmaint) +"apA" = (/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"apB" = (/obj/item/clothing/head/ushanka,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"apC" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"apD" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"apE" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera/xray{c_tag = "Fore Primary Hallway West"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"apF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; 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name = "EVA Maintenance APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"awv" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aww" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"awx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"awy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"awz" = (/obj/structure/cable{d1 = 4; 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name = "Dorm Two APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep{name = "Dorm Two"}) +"awM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/crew_quarters/sleep) +"awN" = (/turf/simulated/floor,/area/crew_quarters/sleep) +"awO" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters/sleep) +"awP" = (/obj/structure/table/woodentable,/obj/item/weapon/coin/silver,/turf/simulated/floor,/area/crew_quarters/sleep) +"awQ" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) +"awR" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Fitness"},/turf/simulated/floor,/area/crew_quarters/fitness) +"awS" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/fitness) +"awT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/crew_quarters/fitness) +"awU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/crew_quarters/fitness) +"awV" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "green"; dir = 4},/area/crew_quarters/fitness) +"awW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/fitness) +"awX" = (/obj/structure/table,/obj/item/weapon/paper{desc = ""; info = "Brusies sustained in the holodeck can be healed simply by sleeping."; name = "Holodeck Disclaimer"},/turf/simulated/floor,/area/crew_quarters/fitness) +"awY" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "10;13"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"awZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/hallway/secondary/entry) +"axa" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry) +"axb" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/obj/machinery/camera/xray{c_tag = "Arrivals Escape Pods"},/turf/simulated/floor,/area/hallway/secondary/entry) +"axc" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry) +"axd" = (/turf/simulated/floor{dir = 1; icon_state = "arrival"},/area/hallway/secondary/entry) +"axe" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 1; 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d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"axt" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) +"axu" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) +"axv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) +"axw" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_one_access_txt = "1;5;11;18;24;30"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"axx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) +"axy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) +"axz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"axA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"axB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"axC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 8; 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name = "SERVER ROOM"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/toxins/server) +"bGy" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server) +"bGz" = (/obj/machinery/computer/rdservercontrol,/turf/simulated/floor{icon_state = "dark"},/area/toxins/server) +"bGA" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{icon_state = "dark"},/area/toxins/server) +"bGB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/toxins/storage) +"bGC" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bGD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bGE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 9; 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d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bGO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bGP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bGQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bGR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"bGS" = (/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"bGT" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"bGU" = (/turf/simulated/floor/airless,/area/toxins/test_area) +"bGV" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/airless,/area/toxins/test_area) +"bGW" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/mining/station) +"bGX" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bGY" = (/obj/machinery/computer/mining_shuttle,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) +"bGZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHc" = (/obj/machinery/computer/mining_shuttle,/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) +"bHd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/quartermaster/miningdock) +"bHe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock) +"bHf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/miningdock) +"bHg" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access_txt = "41"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) +"bHh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) +"bHi" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/quartermaster/qm) +"bHj" = (/obj/machinery/power/apc{dir = 4; name = "Quartermaster APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/qm) +"bHk" = (/turf/simulated/wall,/area/maintenance/aft) +"bHl" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bHm" = (/turf/simulated/wall,/area/storage/tech) +"bHn" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central) +"bHo" = (/turf/simulated/wall,/area/janitor) +"bHp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/janitor) +"bHq" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/janitor) +"bHr" = (/turf/simulated/wall,/area/maintenance/asmaint) +"bHs" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bHt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/asmaint) +"bHu" = (/obj/machinery/vending/snack,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central) +"bHv" = (/obj/machinery/vending/cigarette,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central) +"bHw" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/medical/surgery) +"bHx" = (/obj/structure/table,/obj/item/weapon/FixOVein{pixel_x = -6; 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dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"bVt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"bVu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/insulated{dir = 10},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"bVv" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"bVw" = (/obj/machinery/atmospherics/pipe/tank/toxins{volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"bVx" = (/obj/machinery/atmospherics/pipe/tank/oxygen{volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"bVy" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"bVz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Incinerator Access"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/aft) +"bVA" = (/obj/item/weapon/table_parts,/turf/simulated/floor/plating,/area/construction) +"bVB" = (/obj/machinery/camera{c_tag = "Construction Area"; dir = 8},/turf/simulated/floor,/area/construction) +"bVC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bVD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/aft) +"bVE" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/atmos) +"bVF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/atmos) +"bVG" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/atmos) +"bVH" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop")},/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/atmos) +"bVI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/atmos) +"bVJ" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor,/area/atmos) +"bVK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/atmos) +"bVL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 2; 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dir = 4},/area/atmos) +"bVR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/atmos) +"bVS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/atmos) +"bVT" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bVU" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bVV" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "virology_pump"},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bVW" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "virology_sensor"; pixel_x = 25; pixel_y = 12},/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "virology_pump"; exterior_door_tag = "virology_outer"; frequency = 1379; id_tag = "virology_airlock"; interior_door_tag = "virology_inner"; pixel_x = 25; req_access_txt = "13"; sensor_tag = "virology_sensor"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bVX" = (/turf/simulated/wall/r_wall,/area/medical/virology) +"bVY" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/virology) +"bVZ" = (/obj/machinery/door/airlock/medical{name = "Virology Access"; req_access_txt = "39"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"bWa" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/virology) +"bWb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bWc" = (/obj/structure/disposalpipe/sortjunction{dir = 2; 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icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"bWg" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"bWh" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"bWi" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;47"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWj" = (/obj/structure/cable{d1 = 4; 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icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWp" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWs" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWt" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"bWu" = (/obj/structure/sign/nosmoking_2{pixel_x = -28},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"bWv" = (/obj/machinery/atmospherics/binary/pump{dir = 1; 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icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/reagent_dispensers/water_cooler,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cfk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cfl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/medical{name = "Quarantine Zone"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cfm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"cfn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; 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id = "CE"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/engine/chiefs_office) +"cfO" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/obj/structure/table/reinforced,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cfP" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 0; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cfQ" = (/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 24; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; 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dir = 4},/area/toxins/xenobiology) +"cmt" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 8},/area/toxins/xenobiology) +"cmu" = (/obj/structure/cable,/obj/machinery/power/solar{id = "starboardsolar"; name = "Starboard Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/starboard) +"cmv" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/port) +"cmw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cmx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cmy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cmz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/portables_connector,/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cmA" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cmB" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cmC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"cmD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cmE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/aft) +"cmF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) +"cmG" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Chief Engineer's Office Southwest"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "caution"},/area/engine/break_room) +"cmH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) +"cmI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = -30},/turf/simulated/floor{dir = 2; icon_state = "caution"},/area/engine/break_room) +"cmJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 2; 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dir = 8; network = list("SS13")},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) +"cmR" = (/turf/simulated/wall/r_wall,/area/engine/engineering) +"cmS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/engineering) +"cmT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering) +"cmU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; 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icon_state = "whiteyellowcorner"},/area/crew_quarters/sleep_male/toilet_male{name = "\improper Engineering Washroom"}) +"cmZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/atmos) +"cna" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact-g"; dir = 6; level = 2; pipe_color = "green"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/atmos) +"cnb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{pipe_color = "green"; dir = 9; icon_state = "intact-g"; level = 2},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/atmos) +"cnc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; 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pixel_y = -29},/turf/simulated/floor,/area/engine/storage) +"crl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/engine/storage) +"crm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engine/storage) +"crn" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/radio/headset/headset_eng,/obj/item/device/multitool{pixel_x = 5},/turf/simulated/floor,/area/engine/storage) +"cro" = (/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/crowbar,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/engine/storage) +"crp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/engine/storage) +"crq" = (/obj/structure/closet/secure_closet/engineering_electrical,/obj/structure/cable{d1 = 1; 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req_access_txt = "10"; req_one_access_txt = "11;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; layer = 2.4; name = "Engineering Firelock"},/turf/simulated/floor,/area/ai_monitored/storage/eva) +"crC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"crD" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"crE" = (/turf/simulated/wall,/area/ai_monitored/storage/eva) +"crF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering) +"crG" = (/turf/simulated/floor/plating/airless,/area/engine/engineering) +"crH" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"crI" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area) +"crJ" = (/obj/machinery/door/firedoor/border_only{layer = 2.6; 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name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew5,/area) +"cxT" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew6,/area) +"cxU" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew7,/area) +"cxV" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew8,/area) +"cxW" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew9,/area) +"cxX" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew10,/area) +"cxY" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew11,/area) +"cxZ" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew12,/area) +"cya" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew13,/area) +"cyb" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew14,/area) +"cyc" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew15,/area) +"cyd" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew1,/area) +"cye" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew2,/area) +"cyf" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew3,/area) +"cyg" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew4,/area) +"cyh" = (/turf/space{icon_state = "black"},/area) +"cyi" = (/turf/unsimulated/wall{icon_state = "iron6"},/area) +"cyj" = (/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area) +"cyk" = (/turf/unsimulated/wall{icon_state = "iron14"},/area) +"cyl" = (/turf/unsimulated/wall{icon_state = "iron10"},/area) +"cym" = (/turf/space/transit/north/shuttlespace_ns8,/area) +"cyn" = (/turf/space/transit/north/shuttlespace_ns4,/area) +"cyo" = (/turf/space/transit/north/shuttlespace_ns11,/area) +"cyp" = (/turf/space/transit/north/shuttlespace_ns7,/area) +"cyq" = (/turf/space/transit/north/shuttlespace_ns2,/area) +"cyr" = (/turf/space/transit/north/shuttlespace_ns5,/area) +"cys" = (/turf/space/transit/north/shuttlespace_ns6,/area) +"cyt" = (/turf/space/transit/north/shuttlespace_ns14,/area) +"cyu" = (/turf/space/transit/north/shuttlespace_ns3,/area) +"cyv" = (/turf/space/transit/north/shuttlespace_ns13,/area) +"cyw" = (/turf/space/transit/north/shuttlespace_ns15,/area) +"cyx" = (/turf/space/transit/north/shuttlespace_ns10,/area) +"cyy" = (/turf/space/transit/north/shuttlespace_ns12,/area) +"cyz" = (/turf/space/transit/north/shuttlespace_ns1,/area) +"cyA" = (/turf/space/transit/north/shuttlespace_ns9,/area) +"cyB" = (/turf/space/transit/east/shuttlespace_ew5,/area) +"cyC" = (/turf/space/transit/east/shuttlespace_ew6,/area) +"cyD" = (/turf/space/transit/east/shuttlespace_ew7,/area) +"cyE" = (/turf/space/transit/east/shuttlespace_ew8,/area) +"cyF" = (/turf/space/transit/east/shuttlespace_ew10,/area) +"cyG" = (/turf/space/transit/east/shuttlespace_ew11,/area) +"cyH" = (/turf/space/transit/east/shuttlespace_ew12,/area) +"cyI" = (/turf/space/transit/east/shuttlespace_ew9,/area) +"cyJ" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall{icon_state = "iron3"},/area) +"cyK" = (/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_desert) +"cyL" = (/turf/simulated/floor/holofloor{icon_state = "asteroid6"; dir = 2},/area/holodeck/source_desert) +"cyM" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area) +"cyN" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"cyO" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"cyP" = (/obj/structure/rack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/hairflower,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) +"cyQ" = (/obj/effect/landmark/costume,/obj/structure/rack,/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) +"cyR" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) +"cyS" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating) +"cyT" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest) +"cyU" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt) +"cyV" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt) +"cyW" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt) +"cyX" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area) +"cyY" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_desert) +"cyZ" = (/turf/simulated/floor/holofloor{icon_state = "asteroid8"; dir = 4},/area/holodeck/source_desert) +"cza" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"czb" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea) +"czc" = (/turf/simulated/floor/holofloor{icon_state = "cult"; dir = 2},/area/holodeck/source_theatre) +"czd" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) +"cze" = (/obj/effect/landmark{name = "Atmospheric Test Start"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest) +"czf" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt) +"czg" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt) +"czh" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt) +"czi" = (/turf/simulated/floor/holofloor{icon_state = "asteroid2"; dir = 4},/area/holodeck/source_desert) +"czj" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea) +"czk" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding2"; dir = 4},/area/holodeck/source_picnicarea) +"czl" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_desert) +"czm" = (/turf/simulated/floor/holofloor{icon_state = "asteroid11"; dir = 4},/area/holodeck/source_desert) +"czn" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"czo" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "siding1"; dir = 2},/area/holodeck/source_theatre) +"czp" = (/turf/simulated/floor/holofloor{icon_state = "rampbottom"; dir = 2},/area/holodeck/source_theatre) +"czq" = (/turf/simulated/floor/holofloor{icon_state = "asteroid7"; dir = 2},/area/holodeck/source_desert) +"czr" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding5"; dir = 2},/area/holodeck/source_picnicarea) +"czs" = (/obj/effect/decal/cleanable/dirt,/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"czt" = (/obj/structure/table/woodentable,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor{icon_state = "asteroid"; dir = 2},/area/holodeck/source_picnicarea) +"czu" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding9"; dir = 2},/area/holodeck/source_picnicarea) +"czv" = (/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 4},/area/holodeck/source_theatre) +"czw" = (/turf/simulated/floor/holofloor{icon_state = "carpet6-2"; dir = 4},/area/holodeck/source_theatre) +"czx" = (/turf/simulated/floor/holofloor{icon_state = "carpet14-10"; dir = 4},/area/holodeck/source_theatre) +"czy" = (/turf/simulated/floor/holofloor{icon_state = "carpet10-8"; dir = 4},/area/holodeck/source_theatre) +"czz" = (/turf/simulated/floor/holofloor{icon_state = "asteroid5"; dir = 2},/area/holodeck/source_desert) +"czA" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding6"; dir = 2},/area/holodeck/source_picnicarea) +"czB" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/holofloor{icon_state = "wood_siding10"; dir = 2},/area/holodeck/source_picnicarea) +"czC" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet7-3"; dir = 4},/area/holodeck/source_theatre) +"czD" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet15-15"; dir = 4},/area/holodeck/source_theatre) +"czE" = (/obj/structure/holostool,/turf/simulated/floor/holofloor{icon_state = "carpet11-12"; dir = 4},/area/holodeck/source_theatre) +"czF" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) +"czG" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) +"czH" = (/turf/simulated/floor/holofloor{icon_state = "carpet2-0"; dir = 4},/area/holodeck/source_theatre) +"czI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area) +"czJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area) +"czK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area) +"czL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area) +"czM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew14,/area) +"czN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew15,/area) +"czO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew1,/area) +"czP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area) +"czQ" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) +"czR" = (/turf/simulated/floor/holofloor/grass,/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor{icon_state = "wood_siding1"; dir = 2},/area/holodeck/source_picnicarea) +"czS" = (/turf/simulated/floor/holofloor{icon_state = "carpet3-0"; dir = 4},/area/holodeck/source_theatre) +"czT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area) +"czU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area) +"czV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area) +"czW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area) +"czX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area) +"czY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area) +"czZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area) +"cAa" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area) +"cAb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; 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name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control) +"cDG" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1; syndie = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership) +"cDH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area) +"cDI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area) +"cDJ" = (/turf/space/transit/north/shuttlespace_ns9,/area/vox_station/transit) +"cDK" = (/turf/space/transit/north/shuttlespace_ns3,/area/vox_station/transit) +"cDL" = (/turf/space/transit/north/shuttlespace_ns13,/area/vox_station/transit) +"cDM" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"cDN" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"cDO" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"cDP" = (/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) +"cDQ" = (/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) +"cDR" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) +"cDS" = (/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) +"cDT" = (/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) +"cDU" = (/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) +"cDV" = (/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) +"cDW" = (/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) +"cDX" = (/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) +"cDY" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; 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direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area) +"cEv" = (/turf/space/transit/north/shuttlespace_ns6,/area/vox_station/transit) +"cEw" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access_txt = "150"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership) +"cEx" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) +"cEy" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad) +"cEz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area) +"cEA" = (/turf/space/transit/north/shuttlespace_ns5,/area/vox_station/transit) +"cEB" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; 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req_access_txt = "150"},/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "syndicate_elite"; name = "Front Hull Door"; opacity = 1},/turf/simulated/shuttle/plating,/area/shuttle/syndicate_elite/mothership) +"cEK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) +"cEL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area) +"cEM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area) +"cEN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area) +"cEO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area) +"cEP" = (/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership) +"cEQ" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area) +"cER" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/centcom/evac) +"cES" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/space,/area/centcom/evac) +"cET" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/space,/area/centcom/evac) +"cEU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/centcom/evac) +"cEV" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/centcom/evac) +"cEW" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/centcom/evac) +"cEX" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac) +"cEY" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/centcom/evac) +"cEZ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac) +"cFa" = (/obj/machinery/door/airlock/external{name = "Salvage Shuttle Dock"},/turf/simulated/shuttle/plating,/area/centcom/evac) +"cFb" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac) +"cFc" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area) +"cFd" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/shuttle/plating,/area/centcom/evac) +"cFe" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/plating,/area/centcom/evac) +"cFf" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac) +"cFg" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/centcom/evac) +"cFh" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cFi" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) +"cFj" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cFk" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; 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name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area) +"cFs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area) +"cFt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area) +"cFu" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area) +"cFv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area) +"cFw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area) +"cFx" = (/turf/unsimulated/wall,/area/syndicate_mothership) +"cFy" = (/turf/simulated/shuttle/plating,/area/centcom/evac) +"cFz" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; 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icon_state = "snow"},/area/syndicate_mothership) +"cFR" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) +"cFS" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) +"cFT" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) +"cFU" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "101"},/turf/simulated/shuttle/plating,/area/centcom/evac) +"cFV" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) +"cFW" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit) +"cFX" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit) +"cFY" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod1/transit) +"cFZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; 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direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area) +"cGo" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area) +"cGp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area) +"cGq" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) +"cGr" = (/obj/structure/table,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGs" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGt" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGu" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape_pod1/transit) +"cGv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area) +"cGw" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape_pod2/transit) +"cGx" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod2/transit) +"cGy" = (/turf/space,/area/shuttle/escape_pod5/centcom) +"cGz" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGA" = (/turf/space,/area/shuttle/escape_pod3/centcom) +"cGB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) +"cGD" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGE" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGF" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start) +"cGG" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) +"cGH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"cGI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"cGJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor/shutters{density = 0; icon_state = "shutter0"; id = "syndieshutters"; name = "Blast Shutters"; opacity = 0},/turf/simulated/shuttle/plating,/area/syndicate_station/start) +"cGK" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start) +"cGL" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor,/area/centcom/evac) +"cGM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area) +"cGN" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGO" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGP" = (/obj/machinery/computer/security/nuclear,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGQ" = (/obj/machinery/computer/syndicate_station{req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGR" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGS" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cGT" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) +"cGU" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) +"cGV" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) +"cGW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/centcom/evac) +"cGX" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac) +"cGY" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac) +"cGZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/centcom/evac) +"cHa" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area) +"cHb" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cHc" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cHd" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) +"cHe" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 9},/area/syndicate_mothership) +"cHf" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/syndicate_mothership) +"cHg" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/syndicate_mothership) +"cHh" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac) +"cHi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/centcom/evac) +"cHj" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHk" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHl" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHm" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 10},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cHn" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cHo" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) +"cHp" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/syndicate_mothership) +"cHq" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"cHr" = (/obj/structure/sign/double/map/left{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"cHs" = (/obj/structure/sign/double/map/right{pixel_y = 32},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"cHt" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) +"cHu" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/syndicate_mothership) +"cHv" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac) +"cHw" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/centcom/evac) +"cHx" = (/obj/machinery/door/airlock/hatch{name = "Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) +"cHy" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHz" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHA" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHB" = (/obj/machinery/computer/card,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) +"cHC" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; 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name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"cJV" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"cJW" = (/turf/unsimulated/wall/splashscreen,/area/start) +"cJX" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"cJY" = (/turf/unsimulated/wall{icon_state = "plasma2"},/area/alien) +"cJZ" = (/turf/space,/area/shuttle/alien/base) +"cKa" = (/turf/unsimulated/wall{icon_state = "plasma4"},/area/alien) +"cKb" = (/turf/unsimulated/wall{icon_state = "plasma13"},/area/alien) +"cKc" = (/turf/unsimulated/wall{icon_state = "plasma9"},/area/alien) +"cKd" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon_state = "floor5"},/area/alien) +"cKe" = (/turf/unsimulated/wall{icon_state = "plasma5"},/area/alien) +"cKf" = (/turf/unsimulated/wall,/area/centcom/control) +"cKg" = (/turf/unsimulated/wall,/area/centcom/ferry) +"cKh" = (/turf/unsimulated/wall,/area/centcom/living) +"cKi" = (/turf/unsimulated/wall{desc = "Why it no open!"; 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It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"cLx" = (/obj/structure/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) +"cLy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport1/centcom) +"cLz" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom) +"cLA" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) +"cLB" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) +"cLC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom) +"cLD" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; 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dir = 8},/area/centcom/specops) "cWZ" = (/obj/structure/closet/l3closet/security,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cXa" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "cXb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "cXc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "cXd" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cXe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cXf" = (/turf/simulated/shuttle/wall{tag = "icon-swall4 (WEST)"; 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Ops. 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dir = 8},/area/centcom/specops) -"cXv" = (/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) -"cXw" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "NTrasen"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"cXx" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom) -"cXy" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "NTrasen"; name = "Outer Airlock"; p_open = 0},/turf/simulated/shuttle/plating,/area/shuttle/specops/centcom) -"cXz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"},/turf/space,/area/supply/dock) -"cXA" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock) -"cXB" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"},/turf/space,/area/supply/dock) -"cXC" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; 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dir = 8},/area/centcom/specops) -"cYb" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYc" = (/obj/machinery/portable_atmospherics/canister/air,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYd" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/adv,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYe" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/device/flash,/obj/item/device/flash,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"cYf" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/ionrifle,/obj/item/weapon/gun/energy/rifle/ionrifle,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYg" = (/obj/structure/closet/crate,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/obj/item/ammo_magazine/a762,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYh" = (/obj/structure/closet/crate,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/c9mm,/obj/item/ammo_magazine/mc9mm,/obj/item/ammo_magazine/mc9mm,/obj/item/ammo_magazine/mc9mm,/obj/item/ammo_magazine/c45,/obj/item/ammo_magazine/c45,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"cYi" = (/obj/structure/closet/crate,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/incendiary,/obj/item/weapon/grenade/chem_grenade/incendiary,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/turf/unsimulated/floor{icon_state = "vault"; 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Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cZa" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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dir = 5},/area/djstation) -"djE" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; freerange = 1; listening = 1; name = "Pirate Radio Listening Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djF" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djG" = (/obj/machinery/door/airlock/glass{name = "Cabin"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djH" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"djI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"djJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"djK" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"djL" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"djM" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"djN" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djO" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djP" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.