diff --git a/code/modules/customitems/item_spawning.dm b/code/modules/customitems/item_spawning.dm index 7c572912..d207f23e 100644 --- a/code/modules/customitems/item_spawning.dm +++ b/code/modules/customitems/item_spawning.dm @@ -80,7 +80,7 @@ M.equip_if_possible(Pda, slot_l_store, 0) ok = M.equip_if_possible(I, slot_belt, 0)*/ else if(istype(Item,/obj/item/clothing/glasses)) - if(M.ckey == "skull132" && M.real_name == "Cecillia Lambert") + if(M.ckey == "casperf1" && M.real_name == "Cecillia Lambert") ok = 1 del(Item) goto skip @@ -90,6 +90,17 @@ del(B) M.glasses=null ok = M.equip_if_possible(Item, slot_glasses, 0) +/* else if(istype(Item,/obj/item/device/pda)) + if(M.ckey == "meowykins" && M.real_name == "Miyako Yukimura") + ok = 1 + del(Item) + goto skip + var/obj/item/device/pda/fluff/meowykins_pda/I = Item + if(istype(M.l_store,/obj/item/device/pda)) + for(var/obj/item/device/pda/B in M) + del(B) + M.pda=null + ok = M.equip_if_possible(Item, slot_l_store,0)*/ else if(istype(M.back,/obj/item/weapon/storage) && M.back:contents.len < M.back:storage_slots) // Try to place it in something on the mob's back Item.loc = M.back ok = 1