diff --git a/code/game/objects/storage/coat.dm b/code/game/objects/storage/coat.dm index e5151ae5..35dd0fc2 100644 --- a/code/game/objects/storage/coat.dm +++ b/code/game/objects/storage/coat.dm @@ -221,4 +221,43 @@ for (var/atom/A in src) if(istype(A,/obj/)) var/obj/O = A - O.hear_talk(M, msg) \ No newline at end of file + O.hear_talk(M, msg) + +/obj/item/clothing/suit/storage/wintercoat + name = "Dark Winter Coat" + desc = "A soft dark coat, with fur on the edges of the hood." + icon_state = "coatdark" + item_state = "coatdark" + +/obj/item/clothing/suit/storage/wintercoat/white + name = "White Winter Coat" + desc = "A soft white coat, with fur on the edges of the hood." + icon_state = "coatwhite" + item_state = "coatwhite" + + verb/toggle() + set name = "Toggle wintercoat hood" + set category = "Object" + set src in usr + + if(!usr.canmove || usr.stat || usr.restrained()) + return 0 + + switch(icon_state) + if("coatdark") + src.icon_state = "coatdark-hood" + usr << "You button up the coat and pull on the hood." + if("coatdark-hood") + src.icon_state = "coatdark" + usr << "You unbutton the coat and pull off the hood." + if("coatwhite") + src.icon_state = "coatwhite-hood" + usr << "You button up the coat and pull on the hood." + if("coatwhite-hood") + src.icon_state = "coatwhite" + usr << "You unbutton the coat and pull off the hood." + else + usr << "You attempt to button-up the velcro on your [src], before promptly realising how retarded you are." + return + usr.update_inv_wear_suit() //so our overlays update + diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index 2271e890..238ad131 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -80,18 +80,6 @@ if("labgreen_all") src.icon_state = "labgreen_open" usr << "You unbotton the labcoat." - if("coatdark") - src.icon_state = "coatdark-hood" - usr << "You button up the coat and pull on the hood." - if("coatdark-hood") - src.icon_state = "coatdark" - usr << "You unbutton the coat and pull off the hood." - if("coatwhite") - src.icon_state = "coatwhite-hood" - usr << "You button up the coat and pull on the hood." - if("coatwhite-hood") - src.icon_state = "coatwhite" - usr << "You unbutton the coat and pull off the hood." if("raieed_labcoat_open") src.icon_state = "raieed_labcoat_top" usr << "You button up the labcoat's first button." @@ -101,6 +89,12 @@ if("raieed_labcoat_all") src.icon_state = "raieed_labcoat_open" usr << "You unbutton the labcoat." + if("fabian_coat_open") + src.icon_state = "fabian_coat_closed" + usr << "You button up the coat's buttons." + if("fabian_coat_closed") + src.icon_state = "fabian_coat_open" + usr << "You unbutton the coat's buttons." else usr << "You attempt to button-up the velcro on your [src], before promptly realising how retarded you are." return @@ -138,15 +132,3 @@ name = "Scientist Labcoat" desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder." icon_state = "labcoat_tox_open" - -/obj/item/clothing/suit/storage/labcoat/coat_dark - name = "Dark Winter Coat" - desc = "A soft dark coat, with fur on the edges of the hood." - icon_state = "coatdark" - item_state = "coatdark" - -/obj/item/clothing/suit/storage/labcoat/coat_white - name = "White Winter Coat" - desc = "A soft white coat, with fur on the edges of the hood." - icon_state = "coatwhite" - item_state = "coatwhite" \ No newline at end of file diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 7d488e6e..ed29393d 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -355,4 +355,18 @@ name = "black skirt" desc = "A plain black and grey skirt" icon_state = "plaid_black" - item_color = "plaid_black" \ No newline at end of file + item_color = "plaid_black" + +/obj/item/clothing/gloves/swat/fluff/hawk_gloves //Sharpshooter gloves - Hawk Silverstone - nebulaflare - DONE + desc = "These tactical gloves are tailor made for a marksman." + name = "\improper Sharpshooter Gloves" + icon = 'icons/obj/custom_items.dmi' + icon_state = "hawk_gloves" + item_state = "swat_gl" + +/obj/item/clothing/suit/storage/fluff/fabian_coat //NT Navy coat - Fabian Goellstein - mirkoloio - DONE + name = "NT Navy coat" + desc = "A working coat of the NanoTrasen Navy. The nameplate carries the letters 'GOELLSTEIN'." + icon = 'icons/obj/custom_items.dmi' + icon_state = "fabian_coat_open" + item_state = "fabian_coat_open" \ No newline at end of file diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 4c4b3653..caaf22ae 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi index d4f80fe7..a9f887af 100644 Binary files a/icons/obj/custom_items.dmi and b/icons/obj/custom_items.dmi differ diff --git a/maps/backup/tgstation2.dmm b/maps/backup/tgstation2.dmm index 1db6facf..0569a9f6 100644 --- a/maps/backup/tgstation2.dmm +++ b/maps/backup/tgstation2.dmm @@ -2188,9 +2188,9 @@ "aQd" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/bridge) "aQe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/hallway/primary/central) "aQf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/hallway/primary/central) -"aQg" = (/obj/structure/stool/barstool,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aQh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool/barstool,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"aQi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/stool/barstool,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aQg" = (/obj/structure/stool,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aQh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"aQi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/stool,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aQj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aQk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aQl" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area/crew_quarters/bar) @@ -7360,13 +7360,13 @@ "cLB" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cLC" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/captain,/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cLD" = (/obj/structure/table,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) -"cLE" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) -"cLF" = (/obj/structure/stool/woodstool,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) -"cLG" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) +"cLE" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) +"cLF" = (/obj/structure/stool,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) +"cLG" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "cLH" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "cLI" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "cLJ" = (/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living) -"cLK" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) +"cLK" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cLL" = (/obj/structure/table/woodentable{dir = 10},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cLM" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cLN" = (/obj/machinery/dna_scannernew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) @@ -7379,7 +7379,7 @@ "cLU" = (/obj/structure/table/woodentable{dir = 10},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/living) "cLV" = (/obj/structure/table/woodentable{dir = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "cLW" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) -"cLX" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) +"cLX" = (/obj/structure/stool,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "cLY" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/centcom/living) "cLZ" = (/obj/structure/table/woodentable{dir = 10},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cMa" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) @@ -7396,7 +7396,7 @@ "cMl" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom) "cMm" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom) "cMn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/living) -"cMo" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/living) +"cMo" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/centcom/living) "cMp" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/obj/item/weapon/reagent_containers/food/drinks/cans/beer,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "cMq" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/ale,/obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) "cMr" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/tonic,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living) @@ -7411,10 +7411,10 @@ "cMA" = (/obj/structure/table{dir = 5; icon_state = "tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "cMB" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom) "cMC" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom) -"cMD" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) +"cMD" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living) "cME" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/lemon_lime,/obj/item/weapon/reagent_containers/food/drinks/cans/lemon_lime,/obj/item/weapon/reagent_containers/food/drinks/cans/sodawater,/obj/item/weapon/reagent_containers/food/drinks/cans/space_mountain_wind,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) "cMF" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/tonic,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) -"cMG" = (/obj/structure/stool/woodstool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) +"cMG" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living) "cMH" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living) "cMI" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cMJ" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) @@ -7477,7 +7477,7 @@ "cNO" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom) "cNP" = (/obj/structure/table/woodentable,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom) "cNQ" = (/obj/structure/stool/bed/chair,/obj/machinery/door/window/northleft{name = "Witness Box"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom) -"cNR" = (/obj/structure/stool/woodstool,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) +"cNR" = (/obj/structure/stool,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cNS" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living) "cNT" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom) "cNU" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = list("thunder"); pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom) @@ -7726,7 +7726,7 @@ "cSD" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cSE" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cSF" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"cSG" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) +"cSG" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "cSH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/item/weapon/bedsheet/captain,/obj/item/weapon/bedsheet/hos,/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/specops) "cSI" = (/obj/effect/landmark{name = "Commando"},/obj/effect/landmark{name = "Response Team"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/specops) "cSJ" = (/obj/structure/closet/ertcloset,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/specops) @@ -7752,3105 +7752,3092 @@ "cTd" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "panelscorched"},/area/prison) "cTe" = (/obj/structure/closet/secure_closet/hos,/obj/item/clothing/head/beret/centcom/officer,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) "cTf" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) -"cTg" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) +"cTg" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; id = "CREED2"; name = "Kit Store"; pixel_y = 12; req_access_txt = "11"},/obj/machinery/door_control{desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; id = "ASSAULT"; name = "Mech Storage"; pixel_y = 0; req_access_txt = "11"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cTh" = (/obj/structure/table/woodentable{dir = 10},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cTi" = (/obj/structure/table/woodentable{dir = 10},/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = list("ERT")},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"cTj" = (/obj/machinery/door/airlock/centcom{name = "Special Operations Barracks"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/specops) -"cTk" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/specops) -"cTl" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Arrivals Medbay"; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cTm" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape/centcom) -"cTn" = (/turf/unsimulated/floor{icon_state = "floorscorched1"},/area/prison) -"cTo" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) -"cTp" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"cTq" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cTr" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 75; dir = 0; on = 1},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cTs" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/control) -"cTt" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = 29; req_access_txt = "0"},/turf/unsimulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/centcom/control) -"cTu" = (/obj/structure/stool/bed/roller,/turf/unsimulated/floor{dir = 4; icon_state = "whitegreenfull"},/area/centcom/control) -"cTv" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape/centcom) -"cTw" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; 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LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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dir = 5},/area/djstation) -"djR" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; freerange = 1; listening = 1; name = "Pirate Radio Listening Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djS" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djT" = (/obj/machinery/door/airlock/glass{name = "Cabin"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"djU" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"djV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"djW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"djX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"djY" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"djZ" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dka" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dkb" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dkc" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.