diff --git a/Scopes Files/signal_modifier.dm b/Scopes Files/signal_modifier.dm index fe799ae3..593755a0 100644 --- a/Scopes Files/signal_modifier.dm +++ b/Scopes Files/signal_modifier.dm @@ -3,10 +3,11 @@ // This is only the item, I have some plans on how this could work with minimal file // editing but we will have to see first. Need to decide what it will change on everything too. // +// Doors, Buttons, Shutters, Airpumps Injectors /obj/item/device/signaltool name = "Signal Modifier" - desc = "Used for Stuff." //and here + desc = "Used for modifying." //and here icon_state = "multitool" flags = FPRINT | TABLEPASS| CONDUCT //check out force = 5.0 @@ -14,23 +15,71 @@ throwforce = 5.0 throw_range = 15 throw_speed = 3 - desc = "Sound should really make a description for this." //here to + desc = "If you have this, it is a mistake." //here to m_amt = 50 g_amt = 20 origin_tech = "magnets=1;engineering=1" - var/setting = null + var/id_setting = null + var/signal_setting = null + var/mode = 0 attack_self(mob/M as mob) - var/prevname = "[setting]" - var/str = trim(stripped_input(usr,"New ID tag:","Signal Altering", prevname, MAX_NAME_LEN)) - if(!str || !length(str) || str==prevname) //cancel - usr << "\blue You remove the tag from the [name]" - setting = null - return + switch(alert(usr, "What would you like to do", "[name] Settings", "Set", "Copy", "New",)) + if("New") + change_tool_settings("id") + change_tool_settings("freq") + mode = 1 + if("Copy") + mode = 0 + if("Set") + mode = 1 + + proc/change_ID(var/cur_setting) + if(mode) + if(!id_setting) + usr << "\blue ID removed." + return null + else + usr << "\blue ID changed." + return id_setting + else + usr << "\blue ID copied." + id_setting = cur_setting + return id_setting + + proc/change_freq(var/cur_setting) + if(mode) + if(!signal_setting) + usr << "\blue signal removed." + return null + else + usr << "\blue signal changed." + return signal_setting + else + usr << "\blue signal copied." + signal_setting = cur_setting + return signal_setting + + proc/change_tool_settings(var/setting) + switch(setting) + if("id") + id_setting = get_setting(id_setting) + if("freq") + signal_setting = get_setting(signal_setting) + + proc/get_setting(var/prevname) + var/str = trim(stripped_input(usr,"New setting:","Signal Altering", prevname, MAX_NAME_LEN)) + if(str==prevname) + return prevname + if(!str || !length(str)) //cancel + usr << "\blue You blank the setting from the [name]" + return null if(length(str) > 50) usr << "\red Text too long." return - setting = str - usr << "\blue You change the tag setting to [setting]" \ No newline at end of file + usr << "\blue You change the setting to [str]." + return str + +//frequency \ No newline at end of file diff --git a/aurora.dme b/aurora.dme index 1b297160..b9456d4f 100644 --- a/aurora.dme +++ b/aurora.dme @@ -1469,4 +1469,5 @@ #include "interface\skin.dmf" #include "maps\tgstation2.dmm" #include "Scopes Files\gravitygenerator.dm" +#include "Scopes Files\signal_modifier.dm" // END_INCLUDE diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm index e268a375..1052191c 100644 --- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm @@ -144,4 +144,12 @@ else icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]exposed" on = 0 - return \ No newline at end of file + return + + attackby(obj/item/weapon/C as obj, mob/user as mob) + add_fingerprint(user) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + set_frequency(ST.change_freq(frequency)) + return \ No newline at end of file diff --git a/code/controllers/voting.dm b/code/controllers/voting.dm index 0d27d567..6d3b3185 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/voting.dm @@ -236,7 +236,7 @@ datum/controller/vote mode = vote_type initiator = initiator_key started_time = world.time - var/timedifference = world.time - last_vote_time + var/timedifference = round((world.time - last_vote_time)) var/timedifference_text timedifference_text = time2text(timedifference,"mm:ss") for(var/client/C in admins) diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 7d863331..bd76d17d 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -1118,7 +1118,7 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/atmos_freezer name = "Gas Cooling Unit" - contains = list(/obj/machinery/atmospherics/unary/cold_sink/freezer/cargo) //MAKE A FREEZER THAT IS, BY DEFAULT, UNANCHORED! + contains = list(/obj/machinery/atmospherics/unary/cold_sink/freezer) //MAKE A FREEZER THAT IS, BY DEFAULT, UNANCHORED! cost = 50 containertype = /obj/structure/closet/crate/secure/large //Test if this works ((should)) containername = "gas cooling unit crate" @@ -1127,7 +1127,7 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /datum/supply_packs/atmos_heater name = "Gas Heating Unit" - contains = list(/obj/machinery/atmospherics/unary/heat_reservoir/heater/cargo) //MAKE A COOLER THAT IS, BY DEFAULT, UNANCHORED! + contains = list(/obj/machinery/atmospherics/unary/heat_reservoir/heater) //MAKE A COOLER THAT IS, BY DEFAULT, UNANCHORED! cost = 50 containertype = /obj/structure/closet/crate/secure/large //Test if this works ((should)) containername = "gas heating unit crate" diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index dd31ed25..504536b4 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -11,6 +11,7 @@ /obj/machinery/atmospherics/unary/cold_sink/freezer/New() ..() initialize_directions = dir + anchored = 0 /obj/machinery/atmospherics/unary/cold_sink/freezer/initialize() if(node) return @@ -119,9 +120,6 @@ anchored = 0 return -/obj/machinery/atmospherics/unary/cold_sink/freezer/cargo - anchored = 0 - /obj/machinery/atmospherics/unary/heat_reservoir/heater name = "gas heating system" icon = 'icons/obj/Cryogenic2.dmi' @@ -135,6 +133,7 @@ /obj/machinery/atmospherics/unary/heat_reservoir/heater/New() ..() initialize_directions = dir + anchored = 0 /obj/machinery/atmospherics/unary/heat_reservoir/heater/initialize() if(node) return @@ -239,7 +238,4 @@ spawn(10) user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", "You unsecure [src.name] from the floor.", "You hear a ratchet") anchored = 0 - return - -/obj/machinery/atmospherics/unary/heat_reservoir/heater/cargo - anchored = 0 \ No newline at end of file + return \ No newline at end of file diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm index 48887cf0..0e2fb21d 100644 --- a/code/game/machinery/airlock_control.dm +++ b/code/game/machinery/airlock_control.dm @@ -133,6 +133,13 @@ obj/machinery/airlock_sensor var/alert = 0 var/previousPressure + attackby(C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id_tag = ST.change_ID(id_tag) + set_frequency(ST.change_freq(frequency)) + return + obj/machinery/airlock_sensor/update_icon() if(on) if(alert) @@ -207,6 +214,12 @@ obj/machinery/access_button var/on = 1 + attackby(C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + master_tag = ST.change_ID(master_tag) + set_frequency(ST.change_freq(frequency)) + return obj/machinery/access_button/update_icon() if(on) diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index 81074ca2..e0415c72 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -74,6 +74,14 @@ obj/machinery/air_sensor if(radio_controller) set_frequency(frequency) + attackby(var/obj/item/I, mob/user) + if(istype(I, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = I + id_tag = ST.change_ID(id_tag) + set_frequency(ST.change_freq(frequency)) + return + + obj/machinery/computer/general_air_control icon = 'icons/obj/computer.dmi' icon_state = "tank" diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index ee28d4a5..ed2d6d13 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -10,6 +10,12 @@ idle_power_usage = 2 active_power_usage = 4 + attackby(obj/item/weapon/C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return + /obj/machinery/ignition_switch name = "ignition switch" icon = 'icons/obj/objects.dmi' @@ -22,6 +28,12 @@ idle_power_usage = 2 active_power_usage = 4 + attackby(obj/item/weapon/C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return + /obj/machinery/flasher_button name = "flasher button" desc = "A remote control switch for a mounted flasher." @@ -34,6 +46,12 @@ idle_power_usage = 2 active_power_usage = 4 + attackby(obj/item/weapon/C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return + /obj/machinery/crema_switch desc = "Burn baby burn!" name = "crematorium igniter" @@ -44,4 +62,10 @@ var/on = 0 var/area/area = null var/otherarea = null - var/id = 1 \ No newline at end of file + var/id = 1 + + attackby(obj/item/weapon/C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return \ No newline at end of file diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index 5c888873..203e481d 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -55,6 +55,25 @@ return } */ + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + if(alert(usr, "Does this button control airlocks?", "Normal doors?", "Yes", "No") == "Yes") + normaldoorcontrol = 1 + switch(alert(usr, "What function does the button do?", "Function", "Open", "Bolts", "Shock")) + if("Open") + specialfunctions = 1 +// if("IDscan") +// specialfunctions = 2 + if("Bolts") + specialfunctions = 4 + if("Shock") + specialfunctions = 8 +// if("Safetys") +// specialfunctions = 16 + else + normaldoorcontrol = 0 + return if(istype(W, /obj/item/device/detective_scanner)) return if(istype(W, /obj/item/weapon/card/emag)) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index f07bba37..a2ef4bb7 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1153,6 +1153,12 @@ About the new airlock wires panel: if(istype(C, /obj/item/device/detective_scanner) || istype(C, /obj/item/taperoll)) return + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id_tag = ST.change_ID(id_tag) + set_frequency(ST.change_freq(frequency)) + return + src.add_fingerprint(user) if((istype(C, /obj/item/weapon/weldingtool) && !( src.operating > 0 ) && src.density)) var/obj/item/weapon/weldingtool/W = C diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index cfe9e8b6..a63edd84 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -320,6 +320,11 @@ I.overlays += ID return I +/obj/machinery/door_timer/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return /obj/machinery/door_timer/cell_1 name = "Cell 1" diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index 583e2ac9..c9c61f39 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -22,6 +22,11 @@ return 0 /obj/machinery/door/poddoor/attackby(obj/item/weapon/C as obj, mob/user as mob) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return + src.add_fingerprint(user) if (!( istype(C, /obj/item/weapon/crowbar) || (istype(C, /obj/item/weapon/twohanded/fireaxe) && C:wielded == 1) )) return diff --git a/code/game/machinery/doors/shutters.dm b/code/game/machinery/doors/shutters.dm index 29115ffa..ef355f3b 100644 --- a/code/game/machinery/doors/shutters.dm +++ b/code/game/machinery/doors/shutters.dm @@ -10,6 +10,11 @@ /obj/machinery/door/poddoor/shutters/attackby(obj/item/weapon/C as obj, mob/user as mob) add_fingerprint(user) + if(istype(C, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = C + id = ST.change_ID(id) + return + if(!(istype(C, /obj/item/weapon/crowbar) || (istype(C, /obj/item/weapon/twohanded/fireaxe) && C:wielded == 1) )) return if(density && (stat & NOPOWER) && !operating) diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 712d6bec..baf2f1c1 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -39,6 +39,10 @@ //Don't want to render prison breaks impossible /obj/machinery/flasher/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return if (istype(W, /obj/item/weapon/wirecutters)) add_fingerprint(user) src.disable = !src.disable @@ -108,6 +112,11 @@ src.flash() /obj/machinery/flasher/portable/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return + if (istype(W, /obj/item/weapon/wrench)) add_fingerprint(user) src.anchored = !src.anchored diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm index b7cc3bdf..d98fc361 100644 --- a/code/game/machinery/igniter.dm +++ b/code/game/machinery/igniter.dm @@ -70,6 +70,10 @@ // src.sd_SetLuminosity(0) /obj/machinery/sparker/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return if(istype(W, /obj/item/device/detective_scanner)) return if (istype(W, /obj/item/weapon/screwdriver)) diff --git a/code/game/machinery/mass_driver.dm b/code/game/machinery/mass_driver.dm index b9b3d14e..b84c0308 100644 --- a/code/game/machinery/mass_driver.dm +++ b/code/game/machinery/mass_driver.dm @@ -39,4 +39,10 @@ if(stat & (BROKEN|NOPOWER)) return drive() - ..(severity) \ No newline at end of file + ..(severity) + + attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return \ No newline at end of file diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 9ba9ccf3..7713a735 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1763,15 +1763,15 @@ if(gravity_is_on) if(!(M.stat & BROKEN)) M.set_broken() - log_admin("[key_name(usr)] toggled gravity on.", 1) - message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) - command_alert("Gravity generators are again functioning within normal parameters, please restart your generator, Sorry for any inconvenience.") - else - if(M.stat & BROKEN) - M.set_fix() log_admin("[key_name(usr)] toggled gravity off.", 1) message_admins("\blue [key_name_admin(usr)] toggled gravity off.", 1) command_alert("Feedback surge detected in mass-distributions systems. Artifical gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") + else + if(M.stat & BROKEN) + M.set_fix() + log_admin("[key_name(usr)] toggled gravity on.", 1) + message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) + command_alert("Gravity generators are again functioning within normal parameters, please restart your generator, Sorry for any inconvenience.") /* spawn(300) for(var/area/A in world) diff --git a/code/modules/aurora/bluespacetech.dm b/code/modules/aurora/bluespacetech.dm index e2261651..34f631be 100644 --- a/code/modules/aurora/bluespacetech.dm +++ b/code/modules/aurora/bluespacetech.dm @@ -59,6 +59,7 @@ else bst.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(bst.back), slot_in_backpack) bst.equip_to_slot_or_del(new /obj/item/device/t_scanner(bst.back), slot_in_backpack) + bst.equip_to_slot_or_del(new /obj/item/device/signaltool(bst.back), slot_in_backpack) //Implant because access var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(bst) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index c1f260d1..f005c06e 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -206,12 +206,14 @@ if(!mob.lastarea) mob.lastarea = get_area(mob.loc) + if(mob.floating && mob.mob_has_gravity(mob.loc)) + mob.float(0) + else if(!mob.floating && !mob.mob_has_gravity(mob.loc)) + mob.float(1) + if((istype(mob.loc, /turf/space)) || (mob.lastarea.has_gravity == 0)) if(!mob.Process_Spacemove(0)) return 0 - if(mob.floating & mob.mob_has_gravity(mob.loc)) - mob.float(0) - if(isobj(mob.loc) || ismob(mob.loc))//Inside an object, tell it we moved var/atom/O = mob.loc return O.relaymove(mob, direct) @@ -445,8 +447,6 @@ return 0 //If not then we can reset inertia and move inertia_dir = 0 - if(!floating) - src.float(1) return 1 diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm index 16981e32..cbd47957 100644 --- a/code/modules/recycling/conveyor2.dm +++ b/code/modules/recycling/conveyor2.dm @@ -93,6 +93,10 @@ // attack with item, place item on conveyor /obj/machinery/conveyor/attackby(var/obj/item/I, mob/user) + if(istype(I, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = I + id = ST.change_ID(id) + return if(isrobot(user)) return //Carn: fix for borgs dropping their modules on conveyor belts user.drop_item() if(I && I.loc) I.loc = src.loc @@ -235,6 +239,12 @@ S.position = position S.update() +/obj/machinery/conveyor_switch/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(istype(W, /obj/item/device/signaltool)) + var/obj/item/device/signaltool/ST = W + id = ST.change_ID(id) + return + /obj/machinery/conveyor_switch/oneway var/convdir = 1 //Set to 1 or -1 depending on which way you want the convayor to go. (In other words keep at 1 and set the proper dir on the belts.) desc = "A conveyor control switch. It appears to only go in one direction." diff --git a/html/changelog.html b/html/changelog.html index 0b30f62d..f711e86d 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -56,6 +56,23 @@ should be listed in the changelog upon commit though. Thanks. --> +
+

20 August 2014

+

updated:

+ +
+ +

16 August 2014

Sound Scopes updated:

diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index e85c3386..56464a0d 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -3159,11 +3159,11 @@ "biM" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "capt"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/crew_quarters/captain) "biN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor,/area/hallway/primary/central) "biO" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{dir = 2; icon_state = "greencorner"},/area/hallway/primary/central) -"biP" = (/obj/structure/sign/redcross,/turf/simulated/wall,/area/medical/reception) +"biP" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/reception) "biQ" = (/turf/simulated/wall,/area/medical/reception) -"biR" = (/obj/structure/sign/redcross,/turf/simulated/wall,/area/medical/medbay2) +"biR" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/medbay2) "biS" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Emergency Entrance"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"biT" = (/obj/structure/sign/redcross,/turf/simulated/wall/r_wall,/area/medical/chemistry) +"biT" = (/obj/structure/sign/greencross,/turf/simulated/wall/r_wall,/area/medical/chemistry) "biU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/wall/r_wall,/area/medical/chemistry) "biV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/medical/chemistry) "biW" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/wall/r_wall,/area/medical/chemistry) @@ -3552,7458 +3552,7459 @@ "bqp" = (/obj/machinery/conveyor{dir = 8; id = "garbage"},/obj/machinery/mineral/input,/turf/simulated/floor/plating,/area/maintenance/disposal) "bqq" = (/obj/machinery/conveyor{dir = 8; id = "garbage"},/obj/machinery/door/poddoor{density = 0; desc = "For use by authorized Nanotrasen AI Maintenance Technitians or in case of Emergancy Only."; icon_state = "pdoor0"; id = "Disposal Exit"; name = "Disposal Exit Vent"; opacity = 0},/turf/simulated/floor/plating,/area/maintenance/disposal) "bqr" = (/obj/machinery/conveyor{dir = 8; id = "garbage"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/maintenance/disposal) -"bqs" = (/obj/machinery/mass_driver{id = "trash"},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/disposal) -"bqt" = (/turf/space,/area/supply/station) -"bqu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/quartermaster/storage) -"bqv" = (/obj/machinery/status_display{density = 0; pixel_x = 0; pixel_y = 32; supply_display = 1},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) -"bqw" = (/obj/structure/closet/emcloset,/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/storage) -"bqx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"bqy" = (/obj/machinery/light{dir = 1},/obj/machinery/firealarm{pixel_y = 27},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"bqz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"bqA" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/storage) -"bqB" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/turf/simulated/floor,/area/quartermaster/storage) -"bqC" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/office) -"bqD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/office) -"bqE" = (/obj/machinery/status_display{density = 0; pixel_y = 2; supply_display = 1},/turf/simulated/wall,/area/quartermaster/office) -"bqF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/quartermaster/office) -"bqG" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_mining{name = "Delivery Office"; req_access_txt = "50"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office) -"bqH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/quartermaster/office) -"bqI" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor,/area/hallway/primary/central) -"bqJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor,/area/hallway/primary/central) -"bqK" = (/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/central) -"bqL" = (/obj/machinery/turret{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqN" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqO" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqP" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqQ" = (/obj/machinery/alarm{locked = 0; pixel_y = 23},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqR" = (/obj/machinery/turret{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) -"bqS" = (/obj/machinery/computer/aiupload,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/turret_protected/ai_upload) -"bqT" = (/obj/machinery/camera{c_tag = "AI Upload"},/obj/machinery/alarm{locked = 0; pixel_y = 23},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bqU" = (/obj/machinery/computer/borgupload,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/turret_protected/ai_upload) -"bqV" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"bqW" = (/obj/machinery/turret{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/turret_protected/ai_upload) -"bqX" = (/obj/machinery/computer/aifixer,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload_foyer) -"bqY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor,/area/teleporter) -"bqZ" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/teleporter) -"bra" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/teleporter) -"brb" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/teleporter) -"brc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/teleporter) -"brd" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/teleporter) -"bre" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hallway/primary/central) -"brf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/medical/reception) -"brg" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"brh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"bri" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"brj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"brk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/reception) -"brl" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"brm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"brn" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/camera{c_tag = "Medbay West"; dir = 8; network = list("SS13","Medical")},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) -"bro" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/firedoor,/obj/structure/cable/pink{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plating,/area/medical/chemistry) -"brp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/medical/chemistry) -"brq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/medical/chemistry) -"brr" = (/obj/machinery/smartfridge/chemistry{name = "General Chemicals Storage"; req_access_txt = "5"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"brs" = (/obj/machinery/door/firedoor,/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 1; name = "Chemistry Desk"; req_access_txt = "33"},/obj/item/weapon/folder/white,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"brt" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = ""; name = "Chemistry"; req_access_txt = "33"; req_one_access_txt = null},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bru" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/medical/chemistry) -"brv" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"brw" = (/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"brx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"bry" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1485; listening = 1; name = "Station Intercom (Medbay)"; pixel_x = 0; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"brz" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"brA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"brB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Morgue Maintenance"; req_access_txt = "6"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/medical/morgue) -"brC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"brD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold{pipe_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"brE" = (/obj/machinery/camera{c_tag = "Mech Bay"; dir = 4; network = list("SS13","Research")},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/assembly/chargebay) -"brF" = (/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/assembly/chargebay) -"brG" = (/turf/simulated/floor{icon_state = "dark"},/area/assembly/chargebay) -"brH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/assembly/chargebay) -"brI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay) -"brJ" = (/obj/machinery/r_n_d/circuit_imprinter{pixel_y = 5},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/assembly/chargebay) -"brK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area/assembly/chargebay) -"brL" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/camera{c_tag = "Robotics"; dir = 4; network = list("SS13","Research")},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"brM" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"brN" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) -"brO" = (/obj/structure/window/reinforced/tinted{dir = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/assembly/robotics) -"brP" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/structure/window/reinforced/tinted{dir = 1},/turf/simulated/floor{icon_state = "warnwhite"; dir = 1},/area/assembly/robotics) -"brQ" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; 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level = 2},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dbS" = (/obj/machinery/embedded_controller/radio/airlock_controller{tag_airpump = "vox_west_vent"; tag_exterior_door = "vox_northwest_lock"; frequency = 1331; id_tag = "vox_west_control"; tag_interior_door = "vox_southwest_lock"; pixel_x = 24; req_access_txt = "150"; tag_chamber_sensor = "vox_west_sensor"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dbT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dbU" = (/obj/machinery/embedded_controller/radio/airlock_controller{tag_airpump = "vox_east_vent"; tag_exterior_door = "vox_northeast_lock"; frequency = 1331; id_tag = "vox_east_control"; tag_interior_door = "vox_southeast_lock"; pixel_x = -24; req_access_txt = "150"; tag_chamber_sensor = "vox_east_sensor"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dbV" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"dbW" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"dbX" = (/obj/structure/closet/crate,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/smokebomb,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/empgrenade,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/incendiary,/obj/item/weapon/grenade/chem_grenade/incendiary,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dbY" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser{pixel_y = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dbZ" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/rifle/lasercannon,/obj/item/weapon/gun/energy/rifle/lasercannon{pixel_y = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dca" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/projectile/automatic/l6_saw{pixel_y = -4},/obj/item/weapon/gun/projectile/automatic/l6_saw{pixel_y = -1},/obj/item/weapon/gun/projectile/automatic/l6_saw{pixel_y = 2},/obj/item/weapon/gun/projectile/automatic/l6_saw{pixel_y = 5},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcb" = (/obj/structure/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/suit/space/rig/ert/security,/obj/item/clothing/head/helmet/space/rig/ert/security,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcc" = (/obj/structure/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/space/rig/ert/engineer,/obj/item/clothing/head/helmet/space/rig/ert/engineer,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcd" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southwest_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dce" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_west_control"; req_one_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"dcf" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcg" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1331; master_tag = "vox_east_control"; req_one_access_txt = "150"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"dch" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/door/airlock/hatch{frequency = 1331; icon_state = "door_locked"; id_tag = "vox_southeast_lock"; locked = 1; req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dci" = (/obj/structure/rack,/obj/item/weapon/storage/secure/briefcase,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"dcj" = (/obj/machinery/telecomms/relay/preset/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"dck" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) -"dcl" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/rifle/pulse_rifle/destroyer,/obj/item/weapon/gun/energy/rifle/pulse_rifle/destroyer{pixel_y = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcm" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/grenadelauncher{pixel_y = -3},/obj/item/weapon/gun/grenadelauncher,/obj/item/weapon/gun/grenadelauncher{pixel_y = 3},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcn" = (/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dco" = (/obj/structure/closet/crate,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/obj/item/ammo_casing/shotgun,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dcp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{id = "skipjack"; name = "Skipjack Blast Shielding"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcq" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcr" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/item/robot_parts/chest,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcs" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/item/weed_extract,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dct" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/machinery/bot/floorbot,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcu" = (/obj/structure/window/basic{dir = 1},/obj/structure/table,/obj/item/broken_device,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcv" = (/obj/structure/table/reinforced,/obj/item/weapon/pickaxe,/obj/item/weapon/storage/firstaid/toxin,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcw" = (/obj/structure/table/reinforced,/obj/item/weapon/scalpel,/obj/item/weapon/cable_coil,/obj/item/weapon/storage/firstaid/regular,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcx" = (/obj/structure/table/reinforced,/obj/item/weapon/circular_saw,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcy" = (/obj/machinery/optable,/obj/item/brain,/obj/structure/window/basic{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcz" = (/obj/structure/closet/crate,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dcA" = (/obj/structure/rack,/obj/item/clothing/suit/space/rig/ert/commander,/obj/item/clothing/head/helmet/space/rig/ert/commander,/obj/item/clothing/shoes/magboots,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcB" = (/obj/structure/rack,/obj/item/weapon/storage/box/flashbangs,/obj/item/device/flash,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/clothing/suit/armor/vest/ert_commander,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcC" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"dcD" = (/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcE" = (/obj/item/weapon/organ/r_arm,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcF" = (/obj/structure/closet/crate,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/obj/item/ammo_casing/shotgun/dart,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dcG" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; initialize_directions = 0; level = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcH" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcI" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcJ" = (/obj/structure/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcK" = (/obj/structure/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcL" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcM" = (/obj/structure/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcN" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcO" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcP" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcQ" = (/obj/machinery/body_scanconsole{known_implants = list(/obj/item/weapon/implant/cortical)},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcR" = (/obj/structure/closet/crate,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dcS" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dcT" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcU" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcV" = (/obj/structure/rack,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcW" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dcX" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"dcY" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcZ" = (/obj/structure/rack,/obj/item/weapon/crossbow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dda" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"ddc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"ddd" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dde" = (/obj/item/clothing/head/bowler,/obj/item/weapon/broken_bottle,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddf" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddg" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddh" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddi" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddj" = (/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddk" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddl" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddm" = (/obj/structure/jungle_plant,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddn" = (/turf/unsimulated/wall,/area/wizard_station) -"ddo" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddp" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddq" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddr" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dds" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddt" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddu" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"ddv" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"ddw" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"ddx" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"ddy" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"ddz" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"ddA" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddB" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddC" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/obj/item/trash/tray,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) -"ddD" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) -"ddE" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) -"ddF" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddG" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddH" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddJ" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddK" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddL" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddM" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddN" = (/obj/structure/table/woodentable,/obj/item/trash/cheesie,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddO" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddP" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddQ" = (/obj/structure/rack,/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddR" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddS" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) -"ddT" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station) -"ddU" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 5},/area/wizard_station) -"ddV" = (/obj/item/trash/raisins,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddW" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddX" = (/obj/structure/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"ddY" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"ddZ" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"dea" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"deb" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"dec" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"ded" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"dee" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"def" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"deg" = (/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"deh" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"dei" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"dej" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"dek" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"del" = (/obj/effect/decal/cleanable/molten_item,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"dem" = (/turf/unsimulated/wall/fakeglass,/area/wizard_station) -"den" = (/obj/item/trash/chips,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"deo" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"dep" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"deq" = (/obj/structure/rack,/obj/item/weapon/kitchenknife/ritual,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"der" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/derelict/ship) -"des" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/derelict/ship) -"det" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/derelict/ship) -"deu" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/derelict/ship) -"dev" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship) -"dew" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dex" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dey" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dez" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship) -"deA" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/derelict/ship) -"deB" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship) -"deC" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/derelict/ship) -"deD" = (/obj/machinery/computer/med_data,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deE" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deF" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/derelict/ship) -"deG" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship) -"deH" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/ship) -"deI" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship) -"deJ" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship) -"deK" = (/obj/item/weapon/scalpel,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deL" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/derelict/ship) -"deM" = (/turf/simulated/shuttle/plating,/area/derelict/ship) -"deN" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"deP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"deQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"deR" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deS" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deT" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deU" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship) -"deV" = (/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deW" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"deX" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/derelict/ship) -"deY" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship) -"deZ" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship) -"dfa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfb" = (/obj/structure/table,/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfc" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship) -"dfd" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfe" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dff" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfh" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfi" = (/obj/machinery/door/window,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfk" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfm" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfn" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfp" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfq" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfr" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfs" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dft" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfu" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area) -"dfv" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area) -"dfw" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"dfx" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area) -"dfy" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area) -"dfz" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfA" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfB" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfC" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"dfD" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship) -"dfE" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/derelict/ship) -"dfF" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area) -"dfG" = (/obj/item/weapon/table_parts,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area) -"dfH" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area) -"dfI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfJ" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfK" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area) -"dfL" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfM" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfN" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfO" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfP" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfQ" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfR" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfS" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfT" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfU" = (/obj/machinery/light/small,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dfV" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship) -"dfW" = (/obj/item/trash/cheesie,/turf/space,/area) -"dfX" = (/obj/machinery/door/poddoor{id = "oldship_gun"; name = "Pod Bay Door"},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfY" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "oldship_gun"},/turf/simulated/shuttle/plating,/area/derelict/ship) -"dfZ" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/plating,/area/derelict/ship) -"dga" = (/obj/machinery/door/airlock/glass{name = "Pod Bay"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dgb" = (/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship) -"dgc" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; 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dir = 5},/area/djstation) -"dmz" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; freerange = 1; listening = 1; name = "Pirate Radio Listening Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmA" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmB" = (/obj/machinery/door/airlock/glass{name = "Cabin"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmC" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dmD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"dmE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"dmF" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmG" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmH" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmI" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmJ" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmK" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.