diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index da6adcf2..91ad583d 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -338,7 +338,7 @@ mob:AdjustStunned(2) mob:AdjustWeakened(2) - mob:float(0) +// mob:float(0) mob << "Gravity!" /proc/has_gravity(atom/AT, turf/T) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index 0d831cb7..55a2748a 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -50,8 +50,8 @@ buckled_mob.buckled = null buckled_mob.anchored = initial(buckled_mob.anchored) buckled_mob.update_canmove() - if(!buckled_mob.mob_has_gravity(buckled_mob.loc)) - buckled_mob.float(1) +// if(!buckled_mob.mob_has_gravity(buckled_mob.loc)) +// buckled_mob.float(1) buckled_mob = null return @@ -98,8 +98,8 @@ M.loc = src.loc M.dir = src.dir M.update_canmove() - if(!M.mob_has_gravity(M.loc)) - M.float(0) +// if(!M.mob_has_gravity(M.loc)) +// M.float(0) src.buckled_mob = M src.add_fingerprint(user) return diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index ff11c310..a4ef3dd0 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -142,8 +142,8 @@ M.loc = src.loc M.dir = src.dir M.update_canmove() - if(!M.mob_has_gravity(M.loc)) - M.float(0) +// if(!M.mob_has_gravity(M.loc)) +// M.float(0) src.buckled_mob = M src.add_fingerprint(user) return \ No newline at end of file