Custom gear stuff

Protopistol temporary nerf--
They're meant to be small enough to be concealable, but protorifles
aren't implemented for lack of sprites.  So they're going to be normal
sized and only backpackable.
This commit is contained in:
Duck-
2014-09-13 15:16:05 -04:00
parent 30d7b1113c
commit deaf0d1225
4 changed files with 31 additions and 13 deletions
+24 -8
View File
@@ -25,7 +25,7 @@ proc/populate_gear_list()
path = /obj/item/weapon/dice/d20
cost = 1
/datum/gear/dice
/datum/gear/wallet
display_name = "wallet"
path = /obj/item/weapon/storage/wallet
cost = 2
@@ -41,6 +41,22 @@ proc/populate_gear_list()
path = /obj/item/weapon/cane
cost = 2
/datum/gear/recorder
display_name = "universal recorder"
path = /obj/item/device/taperecorder
cost = 1
/datum/gear/camera
display_name = "camera"
path = /obj/item/device/camera
cost = 1
/datum/gear/clipboard
display_name = "clipboard"
path = /obj/item/weapon/clipboard
cost = 1
/datum/gear/tie_horrible
display_name = "horrible tie"
path = /obj/item/clothing/tie/horrible
@@ -395,12 +411,6 @@ proc/populate_gear_list()
// slot = slot_w_uniform
cost = 3
/datum/gear/exec_suit
display_name = "executive suit"
path = /obj/item/clothing/under/suit_jacket/really_black
// slot = slot_w_uniform
cost = 3
/datum/gear/oldmansuit
display_name = "old man suit"
path = /obj/item/clothing/under/lawyer/oldman
@@ -423,10 +433,16 @@ proc/populate_gear_list()
/datum/gear/armpit
display_name = "shoulder holster"
// path = /obj/item/clothing/tie/holster/armpit
path = /obj/item/clothing/tie/holster/armpit
cost = 3
allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Head of Security")
/datum/gear/normal_beret
display_name = "beret"
path = /obj/item/clothing/head/beret
cost = 3
/datum/gear/sec_beret
display_name = "security beret"
path = /obj/item/clothing/head/beret/sec