diff --git a/.gitignore b/.gitignore
index 12d7d356..9e0a2fc0 100644
--- a/.gitignore
+++ b/.gitignore
@@ -26,3 +26,4 @@ data/investigate/gravity.html
data/investigate/gravity.html
data/investigate/gravity.html
data/investigate/gravity.html
+.atom-build.json
diff --git a/code/game/gamemodes/factions.dm b/code/game/gamemodes/factions.dm
index 78c953d1..d376f57f 100644
--- a/code/game/gamemodes/factions.dm
+++ b/code/game/gamemodes/factions.dm
@@ -143,7 +143,6 @@ Stealth and Camouflage Items;
/obj/item/device/chameleon:4:Chameleon-Projector;
Whitespace:Seperator;
Devices and Tools;
-/obj/item/shoe_cover:1:Silent Step Fabric;
/obj/item/weapon/card/emag:3:Cryptographic Sequencer;
/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
/obj/item/weapon/storage/box/syndie_kit/space:3:Space Suit;
@@ -216,4 +215,4 @@ Whitespace:Seperator;
desc = "The Exolitics are an ancient alien race with an energy-based anatomy. Their culture, communication, morales and knowledge is unknown. They are so radically different to humans that their \
attempts of communication with other life forms is completely incomprehensible. Members of this alien race are capable of broadcasting subspace transmissions from their bodies. \
The religious leaders of the Tiger Cooperative claim to have the technology to decypher and interpret their messages, which have been confirmed as religious propaganda. Their motives are unknown \
- but they are otherwise not considered much of a threat to anyone. They are virtually indestructable because of their nonphysical composition, and have the frighetning ability to make anything stop existing in a second."
\ No newline at end of file
+ but they are otherwise not considered much of a threat to anyone. They are virtually indestructable because of their nonphysical composition, and have the frighetning ability to make anything stop existing in a second."
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index fd586d33..43ef9e1c 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -58,7 +58,6 @@ Stealth and Camouflage Items;
/obj/item/device/chameleon:4:Chameleon-Projector;
Whitespace:Seperator;
Devices and Tools;
-/obj/item/shoe_cover:1:Silent Step Fabric;
/obj/item/weapon/card/emag:3:Cryptographic Sequencer;
/obj/item/weapon/storage/toolbox/syndicate:1:Fully Loaded Toolbox;
/obj/item/weapon/storage/box/syndie_kit/space:3:Space Suit;
@@ -520,4 +519,4 @@ proc/get_nt_opposed()
player.current << "\blue Your current objectives:"
for(var/datum/objective/objective in player.objectives)
player.current << "Objective #[obj_count]: [objective.explanation_text]"
- obj_count++
\ No newline at end of file
+ obj_count++
diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm
index f1c63cfc..6662b0d0 100644
--- a/code/game/objects/items/devices/uplinks.dm
+++ b/code/game/objects/items/devices/uplinks.dm
@@ -176,7 +176,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid
randomItems.Add("/obj/item/clothing/shoes/syndigaloshes") //No-Slip Syndicate Shoes
randomItems.Add("/obj/item/weapon/plastique") //C4
randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/masks_gas")
- randomItems.Add("/obj/item/shoe_cover")
if(uses > 0)
randomItems.Add("/obj/item/weapon/soap/syndie") //Syndicate Soap
@@ -208,7 +207,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
uses -= 3
if("/obj/item/ammo_magazine/a357" , "/obj/item/clothing/shoes/syndigaloshes" , "/obj/item/weapon/plastique", "/obj/item/weapon/card/id/syndicate" , "/obj/item/weapon/storage/box/syndie_kit/masks_gas")
uses -= 2
- if("/obj/item/weapon/soap/syndie" , "/obj/item/weapon/storage/toolbox/syndicate" , "/obj/item/weapon/storage/box/syndie_kit/masks", "/obj/item/shoe_cover")
+ if("/obj/item/weapon/soap/syndie" , "/obj/item/weapon/storage/toolbox/syndicate" , "/obj/item/weapon/storage/box/syndie_kit/masks")
uses -= 1
del(randomItems)
return buyItem
@@ -282,10 +281,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid
feedback_add_details("traitor_uplink_items_bought","SR")
if("/obj/item/clothing/gloves/force/syndicate")
feedback_add_details("traitor_uplink_items_bought","FG")
- if("/obj/item/shoe_cover")
- feedback_add_details("traitor_uplink_items_bought","SFS")
-/obj/item/shoe_cover
-
/obj/item/device/uplink/Topic(href, href_list)
if (href_list["buy_item"])