mirror of
https://github.com/Aurorastation/Aurora-Old.git
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Merge pull request #694 from jack-fractal/recruitment_enhancement
No more posibrain / PAI spam
This commit is contained in:
@@ -76,6 +76,27 @@
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if(target)
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ManualFollow(target)
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if (href_list["follow"])
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var/atom/target = locate(href_list["follow"])
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if(target)
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ManualFollow(target)
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if (href_list["jump"])
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var/mob/target = locate(href_list["jump"])
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var/mob/A = usr;
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A << "Teleporting to [target]..."
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if(target && target != usr)
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spawn(0)
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var/turf/pos = get_turf(A)
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var/turf/T=get_turf(target)
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if(T != pos)
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if(!T)
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return
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if(!client)
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return
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loc = T
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following = null
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..()
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/mob/dead/attackby(obj/item/W, mob/user)
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@@ -11,6 +11,7 @@
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construction_time = 75
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var/searching = 0
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var/askDelay = 10 * 60 * 1
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var/list/ghost_volunteers[0]
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req_access = list(access_robotics)
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locked = 0
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mecha = null//This does not appear to be used outside of reference in mecha.dm.
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@@ -23,31 +24,36 @@
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//Start the process of searching for a new user.
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user << "\blue You carefully locate the manual activation switch and start the positronic brain's boot process."
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icon_state = "posibrain-searching"
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ghost_volunteers.Cut()
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src.searching = 1
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src.request_player()
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spawn(600) reset_search()
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spawn(600)
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if(ghost_volunteers.len)
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var/mob/dead/observer/O = pick(ghost_volunteers)
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if(istype(O) && O.client && O.key)
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transfer_personality(O)
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reset_search()
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/obj/item/device/mmi/posibrain/proc/request_player()
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for(var/mob/dead/observer/O in player_list)
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if(O.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
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continue
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if(jobban_isbanned(O, "pAI"))
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continue
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if(O.client)
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if(O.client.prefs.be_special & BE_PAI)
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question(O.client)
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/obj/item/device/mmi/posibrain/proc/question(var/client/C)
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spawn(0)
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if(!C) return
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var/response = alert(C, "Someone is requesting a personality for a positronic brain. Would you like to play as one?", "Positronic brain request", "Yes", "No", "Never for this round")
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if(!C || brainmob.key || 0 == searching) return //handle logouts that happen whilst the alert is waiting for a response, and responses issued after a brain has been located.
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if(response == "Yes")
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transfer_personality(C.mob)
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else if (response == "Never for this round")
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C.prefs.be_special ^= BE_PAI
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if(check_observer(O))
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O << "\blue <b>\A [src] has been activated. (<a href='?src=\ref[O];jump=\ref[src]'>Teleport</a> | <a href='?src=\ref[src];signup=\ref[O]'>Sign Up</a>)"
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/obj/item/device/mmi/posibrain/proc/check_observer(var/mob/dead/observer/test)
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if (!test) // no person ?
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return
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if (!test.client) // is someone actually home?
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return
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if (!test.client.prefs.be_special & BE_PAI) // do they want to be a pAI?
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return
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if(test.has_enabled_antagHUD == 1 && config.antag_hud_restricted) // have they activated the antagHUD?
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return
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if ((jobban_isbanned(test, "Cyborg") || jobban_isbanned(test,"nonhumandept")) && !is_alien_whitelisted(test,"Machine")) // if you can't play as either role that uses posibrains, then you can't get into a posibrain
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return
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return TRUE
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/obj/item/device/mmi/posibrain/transfer_identity(var/mob/living/carbon/H)
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/*
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Positronic brains should have posibrain-like name, instead of human-MMIlike names. -- ATL
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@@ -67,8 +73,20 @@
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icon_state = "posibrain-occupied"
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return
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/obj/item/device/mmi/posibrain/proc/get_possible_uses_string(var/mob/test)
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if (!(jobban_isbanned(test, "Cyborg") || jobban_isbanned(test,"nonhumandept")))
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if (is_alien_whitelisted(test,"Machine"))
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return "This posibrain's personality is compatible with assignment to either a tool-robot or a shell."
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else
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return "This posibrain's personality is compatible only with tool-robots."
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else
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if (is_alien_whitelisted(test,"Machine"))
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return "This posibrain's personality is compatible only with shells."
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else
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return "This posibrain's personality is not compatible with any chassis. Something has gone wrong. Please call a bluespace technician to correct the issue."
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/obj/item/device/mmi/posibrain/proc/transfer_personality(var/mob/candidate)
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var/uses = get_possible_uses_string(candidate)
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src.searching = 0
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src.brainmob.mind = candidate.mind
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src.brainmob.ckey = candidate.ckey
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@@ -78,12 +96,43 @@
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src.brainmob << "<b>Remember, the purpose of your existence is to serve the crew and the station. Above all else, do no harm.</b>"
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src.brainmob << "<b>Use say :b to speak to other artificial intelligences.</b>"
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src.brainmob.mind.assigned_role = "Positronic Brain"
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var/turf/T = get_turf_or_move(src.loc)
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for (var/mob/M in viewers(T))
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M.show_message("\blue The positronic brain chimes quietly.")
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M.show_message("\blue The positronic brain chimes quietly as it loads a new personality. [uses]")
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icon_state = "posibrain-occupied"
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/obj/item/device/mmi/posibrain/Topic(href,href_list)
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if("signup" in href_list)
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var/mob/dead/observer/O = locate(href_list["signup"])
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if(!O) return
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volunteer(O)
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/obj/item/device/mmi/posibrain/proc/volunteer(var/mob/dead/observer/O)
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if(!searching)
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O << "Not looking for a ghost, yet."
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return
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if(!istype(O))
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O << "\red Error."
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return
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if(O in ghost_volunteers)
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O << "\blue Removed from registration list."
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ghost_volunteers.Remove(O)
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return
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if(!check_observer(O))
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O << "\red You cannot be \a [src]."
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return
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if(O.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
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O << "\red Upon using the antagHUD you forfeited the ability to join the round."
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return
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if(jobban_isbanned(O, "Cyborg") || jobban_isbanned(O,"nonhumandept"))
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O << "\red You are job banned from this role."
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return
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O.<< "\blue You've been added to the list of ghosts that may become this [src]. Click again to unvolunteer."
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ghost_volunteers.Add(O)
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/obj/item/device/mmi/posibrain/proc/reset_search() //We give the players sixty seconds to decide, then reset the timer.
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if(src.brainmob && src.brainmob.key) return
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@@ -26,6 +26,13 @@ var/datum/paiController/paiController // Global handler for pAI candidates
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var/askDelay = 10 * 60 * 1 // One minute [ms * sec * min]
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/datum/paiController/Topic(href, href_list[])
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if("signup" in href_list)
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var/mob/dead/observer/O = locate(href_list["signup"])
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if(!O) return
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if(!check_recruit(O)) return
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recruitWindow(O)
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return
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if(href_list["download"])
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var/datum/paiCandidate/candidate = locate(href_list["candidate"])
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var/obj/item/device/paicard/card = locate(href_list["device"])
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@@ -346,33 +353,16 @@ var/datum/paiController/paiController // Global handler for pAI candidates
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/datum/paiController/proc/requestRecruits(var/mob/user)
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inquirer = user
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for(var/mob/dead/observer/O in player_list)
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if(O.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
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continue
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if(jobban_isbanned(O, "pAI"))
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continue
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if(asked.Find(O.key))
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if(world.time < asked[O.key] + askDelay)
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continue
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else
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asked.Remove(O.key)
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if(O.client)
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if(O.client.prefs.be_special & BE_PAI)
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question(O.client)
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/datum/paiController/proc/question(var/client/C)
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spawn(0)
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if(!C) return
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asked.Add(C.key)
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asked[C.key] = world.time
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var/response = alert(C, "[inquirer] is requesting a pAI personality. Would you like to play as a personal AI?", "pAI Request", "Yes", "No", "Never for this round")
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if(!C) return //handle logouts that happen whilst the alert is waiting for a response.
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if(response == "Yes")
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recruitWindow(C.mob)
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else if (response == "Never for this round")
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var/warning = alert(C, "Are you sure? This action will be undoable and you will need to wait until next round.", "You sure?", "Yes", "No")
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if(warning == "Yes")
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asked[C.key] = INFINITY
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else
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question(C)
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if(O.client && O.client.prefs.be_special & BE_PAI)
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if(check_recruit(O))
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O << "\blue <b>A pAI card is looking for personalities. (<a href='?src=\ref[src];signup=\ref[O]'>Sign Up</a>)</b>"
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/datum/paiController/proc/check_recruit(var/mob/dead/observer/O)
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if(jobban_isbanned(O, "pAI") || jobban_isbanned(O,"nonhumandept"))
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return
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if(O.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
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return
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if(O.client)
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return TRUE
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