diff --git a/aurora.dme b/aurora.dme index 98669479..e4aa1e54 100644 --- a/aurora.dme +++ b/aurora.dme @@ -1185,6 +1185,7 @@ #include "code\modules\nano\JSON Writer.dm" #include "code\modules\nano\nanoexternal.dm" #include "code\modules\nano\nanomanager.dm" +#include "code\modules\nano\nanomapgen.dm" #include "code\modules\nano\nanoui.dm" #include "code\modules\organs\blood.dm" #include "code\modules\organs\organ.dm" diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index 76c36eca..a9fe4f4d 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -1,11 +1,11 @@ /obj/machinery/atmospherics/trinary/filter icon = 'icons/atmos/filter.dmi' icon_state = "map" - density = 0 + density = 1 level = 1 name = "Gas filter" - + use_power = 1 idle_power_usage = 150 //internal circuitry, friction losses and stuff active_power_usage = 7500 //This also doubles as a measure of how powerful the filter is, in Watts. 7500 W ~ 10 HP @@ -49,11 +49,11 @@ filtered_out = list("carbon_dioxide") if(4)//removing N2O filtered_out = list("sleeping_agent") - + air1.volume = ATMOS_DEFAULT_VOLUME_FILTER air2.volume = ATMOS_DEFAULT_VOLUME_FILTER air3.volume = ATMOS_DEFAULT_VOLUME_FILTER - + if(radio_controller) initialize() @@ -102,14 +102,14 @@ update_use_power(0) //usually we get here because a player turned a pump off - definitely want to update. last_flow_rate = 0 return - + //Figure out the amount of moles to transfer var/transfer_moles = (set_flow_rate/air1.volume)*air1.total_moles - + var/power_draw = -1 if (transfer_moles > MINUMUM_MOLES_TO_FILTER) power_draw = filter_gas(src, filtered_out, air1, air2, air3, transfer_moles, active_power_usage) - + if(network2) network2.update = 1 @@ -125,7 +125,7 @@ last_flow_rate = 0 else handle_power_draw(power_draw) - + return 1 /obj/machinery/atmospherics/trinary/filter/initialize() @@ -214,7 +214,7 @@ src.add_fingerprint(usr) if(href_list["filterset"]) filter_type = text2num(href_list["filterset"]) - + filtered_out.Cut() //no need to create new lists unnecessarily switch(filter_type) if(0) //removing hydrocarbons @@ -228,7 +228,7 @@ filtered_out += "carbon_dioxide" if(4)//removing N2O filtered_out += "sleeping_agent" - + if (href_list["temp"]) src.temp = null if(href_list["set_flow_rate"]) diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index cb76dc77..5886fbf9 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -1,7 +1,7 @@ /obj/machinery/atmospherics/trinary/mixer icon = 'icons/atmos/mixer.dmi' icon_state = "map" - density = 0 + density = 1 level = 1 name = "Gas mixer" @@ -12,7 +12,7 @@ var/set_flow_rate = ATMOS_DEFAULT_VOLUME_MIXER var/list/mixing_inputs - + //for mapping var/node1_concentration = 0.5 var/node2_concentration = 0.5 @@ -71,23 +71,23 @@ /obj/machinery/atmospherics/trinary/mixer/process() ..() - + //For some reason this doesn't work even in initialize(), so it goes here. if (!mixing_inputs) mixing_inputs = list(src.air1 = node1_concentration, src.air2 = node2_concentration) - + if((stat & (NOPOWER|BROKEN)) || !on) update_use_power(0) //usually we get here because a player turned a pump off - definitely want to update. last_flow_rate = 0 return - + //Figure out the amount of moles to transfer var/transfer_moles = (set_flow_rate*mixing_inputs[air1]/air1.volume)*air1.total_moles + (set_flow_rate*mixing_inputs[air1]/air2.volume)*air2.total_moles - + var/power_draw = -1 if (transfer_moles > MINUMUM_MOLES_TO_FILTER) power_draw = mix_gas(src, mixing_inputs, air3, transfer_moles, active_power_usage) - + if(network1 && mixing_inputs[air1]) network1.update = 1 @@ -103,7 +103,7 @@ last_flow_rate = 0 else handle_power_draw(power_draw) - + return 1 /obj/machinery/atmospherics/trinary/mixer/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) diff --git a/code/ZAS/Gas.dm b/code/ZAS/Gas.dm index b4a562eb..2e94784d 100644 --- a/code/ZAS/Gas.dm +++ b/code/ZAS/Gas.dm @@ -20,9 +20,9 @@ /xgm_gas/phoron id = "phoron" - name = "Phoron" + name = "Phoron(Error)" specific_heat = 200 // J/(mol*K) - + //Hypothetical group 14 (same as carbon), period 8 element. //Using multiplicity rule, it's atomic number is 162 //and following a N/Z ratio of 1.5, the molar mass of a monatomic gas is: @@ -32,6 +32,20 @@ overlay_limit = 0.7 flags = XGM_GAS_FUEL | XGM_GAS_CONTAMINANT +/xgm_gas/toxins + id = "toxins" + name = "Toxins" + specific_heat = 200 // J/(mol*K) + + //Hypothetical group 14 (same as carbon), period 8 element. + //Using multiplicity rule, it's atomic number is 162 + //and following a N/Z ratio of 1.5, the molar mass of a monatomic gas is: + molar_mass = 0.405 // kg/mol + +// tile_overlay = "phoron" //particles all over the screen are annoying and laggy + overlay_limit = 0.7 + flags = XGM_GAS_FUEL | XGM_GAS_CONTAMINANT + /xgm_gas/volatile_fuel id = "volatile_fuel" name = "Volatile Fuel" diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 9269e20c..8198341b 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -97,6 +97,7 @@ var/list/ghostteleportlocs = list() requires_power = 1 always_unpowered = 1 lighting_use_dynamic = 1 + has_gravity = 0 power_light = 0 power_equip = 0 power_environ = 0 diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 01102fa6..0d2a6ddf 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -16,6 +16,7 @@ active_areas += src all_areas += src +/* if(type == /area) // override defaults for space. TODO: make space areas of type /area/space rather than /area requires_power = 1 always_unpowered = 1 @@ -25,6 +26,7 @@ power_environ = 0 // lighting_state = 4 //has_gravity = 0 // Space has gravity. Because.. because. +*/ if(requires_power) luminosity = 0 diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index e5dfdb84..049fac46 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -686,9 +686,9 @@ var/co2_dangerlevel = get_danger_level(environment.gas["carbon_dioxide"]*partial_pressure, current_settings) var/co2_percent = round(environment.gas["carbon_dioxide"] / total * 100, 2) - current_settings = TLV["phoron"] - var/phoron_dangerlevel = get_danger_level(environment.gas["phoron"]*partial_pressure, current_settings) - var/phoron_percent = round(environment.gas["phoron"] / total * 100, 2) + current_settings = TLV["toxins"] + var/phoron_dangerlevel = get_danger_level(environment.gas["toxins"]*partial_pressure, current_settings) + var/phoron_percent = round(environment.gas["toxins"] / total * 100, 2) //current_settings = TLV["other"] //var/other_moles = 0.0 diff --git a/code/game/machinery/atmoalter/scrubber.dm b/code/game/machinery/atmoalter/scrubber.dm index 3dcfd7a1..422147ee 100644 --- a/code/game/machinery/atmoalter/scrubber.dm +++ b/code/game/machinery/atmoalter/scrubber.dm @@ -9,11 +9,11 @@ var/volume_rate = 800 volume = 750 - + power_rating = 7500 //7500 W ~ 10 HP power_losses = 150 - var/list/scrubbing_gas = list("phoron", "carbon_dioxide", "sleeping_agent", "oxygen_agent_b") + var/list/scrubbing_gas = list("toxins", "carbon_dioxide", "sleeping_agent", "oxygen_agent_b") /obj/machinery/portable_atmospherics/powered/scrubber/New() ..() @@ -48,7 +48,7 @@ /obj/machinery/portable_atmospherics/powered/scrubber/process() ..() - + var/power_draw = -1 if(on && cell && cell.charge) @@ -57,11 +57,11 @@ environment = holding.air_contents else environment = loc.return_air() - + var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles - + power_draw = scrub_gas(src, scrubbing_gas, environment, air_contents, transfer_moles, power_rating) - + if (power_draw < 0) last_flow_rate = 0 last_power_draw = 0 @@ -69,13 +69,13 @@ power_draw = max(power_draw, power_losses) cell.use(power_draw * CELLRATE) last_power_draw = power_draw - + update_connected_network() - + //ran out of charge if (!cell.charge) update_icon() - + //src.update_icon() src.updateDialog() @@ -156,14 +156,14 @@ Flow Rate Regulator: - - - = 0.005) return 1 diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index cbad3000..0b330cc6 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -90,6 +90,13 @@ nitrogen = 0.001 temperature = TCMB +/turf/simulated/floor/engine/plasma + name = "plasma floor" + icon_state = "engine" + oxygen = 0 + nitrogen = 0 + toxins = 500000 + /turf/simulated/floor/plating name = "plating" icon_state = "plating" diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 6c4830a9..3f4eb773 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -978,7 +978,7 @@ var/list/admin_verbs_mod = list( return var/datum/gas_mixture/environment = usr.loc.return_air() - environment.gas["phoron"] = 0 + environment.gas["toxins"] = 0 environment.gas["nitrogen"] = 82.1472 environment.gas["oxygen"] = 21.8366 environment.gas["carbon_dioxide"] = 0 diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm index 01b89a10..5251abad 100644 --- a/code/modules/admin/verbs/atmosdebug.dm +++ b/code/modules/admin/verbs/atmosdebug.dm @@ -1,11 +1,16 @@ /client/proc/atmosscan() set category = "Mapping" - set name = "Check Plumbing" + set name = "Check Piping" + set background = 1 if(!src.holder) src << "Only administrators may use this command." return feedback_add_details("admin_verb","CP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + + if(alert("WARNING: This command should not be run on a live server. Do you want to continue?", "Check Piping", "No", "Yes") == "No") + return + usr << "Checking for disconnected pipes..." //all plumbing - yes, some things might get stated twice, doesn't matter. for (var/obj/machinery/atmospherics/plumbing in world) if (plumbing.nodealert) @@ -21,6 +26,19 @@ if (!pipe.node1 || !pipe.node2) usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])" + usr << "Checking for overlapping pipes..." + next_turf: + for(var/turf/T in world) + for(var/dir in cardinal) + var/check = 0 + for(var/obj/machinery/atmospherics/pipe in T) + if(dir & pipe.initialize_directions) + check++ + if(check > 1) + usr << "Overlapping pipe ([pipe.name]) located at [T.x],[T.y],[T.z] ([get_area(T)])" + continue next_turf + usr << "Done" + /client/proc/powerdebug() set category = "Mapping" set name = "Check Power" diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index c80eff22..e8a6fe25 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -1142,7 +1142,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that if(Rad.anchored) if(!Rad.P) var/obj/item/weapon/tank/plasma/Plasma = new/obj/item/weapon/tank/plasma(Rad) - Plasma.air_contents.gas["phoron"] = 70 + Plasma.air_contents.gas["toxins"] = 70 Rad.drainratio = 0 Rad.P = Plasma Plasma.loc = Rad diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index 65de9a41..bb993b21 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -482,7 +482,7 @@ client/proc/one_click_antag() break new_vox.key = theghost.key - new_vox << "\blue You are a Vox Primalis, fresh out of the Shoal. Your ship has arrived at the Tau Ceti system hosting the NSV Exodus... or was it the Luna? NSS? Utopia? Nobody is really sure, but everyong is raring to start pillaging! Your current goal is: \red [input]" + new_vox << "\blue You are a Vox Primalis, fresh out of the Shoal. Your ship has arrived at the Tau Ceti system hosting the NSS Aurora... or was it the Luna? NSV? Utopia? Nobody is really sure, but everyong is raring to start pillaging! Your current goal is: \red [input]" new_vox << "\red Don't forget to turn on your nitrogen internals!" raiders-- diff --git a/code/modules/aurora/bluespacetech.dm b/code/modules/aurora/bluespacetech.dm index 03356b8b..0b2ae1aa 100644 --- a/code/modules/aurora/bluespacetech.dm +++ b/code/modules/aurora/bluespacetech.dm @@ -168,6 +168,7 @@ voice_name = "Bluespace Cat" real_name = "Bluespace Cat" mind.name = "Bluespace Cat" + gender = "female" regenerate_icons() else ghostize(0) @@ -219,6 +220,7 @@ voice_name = "Bluespace Squid" real_name = "Bluespace Squid" mind.name = "Bluespace Squid" + gender = "female" regenerate_icons() else ghostize(0) diff --git a/code/modules/detectivework/forensics.dm b/code/modules/detectivework/forensics.dm index 3e3c62de..cd85e750 100644 --- a/code/modules/detectivework/forensics.dm +++ b/code/modules/detectivework/forensics.dm @@ -544,10 +544,12 @@ // this is the data which will be sent to the ui var/data[0] - data["scan_progress"] = round(scanner_progress) - data["scanning"] = scanning - data["bloodsamp"] = (bloodsamp ? bloodsamp.name : "") - data["bloodsamp_desc"] = (bloodsamp ? (bloodsamp.desc ? bloodsamp.desc : "No information on record.") : "") + data = list( + "scan_progress" = round(scanner_progress), + "scanning" = scanning, + "bloodsamp" = (bloodsamp ? bloodsamp.name : ""), + "bloodsamp_desc" = (bloodsamp ? (bloodsamp.desc ? bloodsamp.desc : "No information on record.") : ""), + ) ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) if (!ui) diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 8865c770..add1bcbd 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -280,7 +280,7 @@ if(!C.status) continue else - if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "phoron" && C.network != "Prison") COMPILE ERROR! This will have to be updated as camera.network is no longer a string, but a list instead + if(C.network != "CREED" && C.network != "thunder" && C.network != "RD" && C.network != "toxins" && C.network != "Prison") COMPILE ERROR! This will have to be updated as camera.network is no longer a string, but a list instead cameralist[C.network] = C.network src.network = input(usr, "Which network would you like to view?") as null|anything in cameralist diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm index f3396ecd..cb0659cd 100644 --- a/code/modules/nano/nanomanager.dm +++ b/code/modules/nano/nanomanager.dm @@ -27,8 +27,8 @@ filenames = flist(path) for(var/filename in filenames) if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore - asset_files.Add(file(path + filename)) // add this file to asset_files for sending to clients when they connect - + if(fexists(path + filename)) + asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect return /** diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 9cf7cd69..49475485 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -477,7 +477,7 @@ /obj/item/weapon/paper/jobs name = "Job Information" - info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document.
\nThe data will be in the following form.
\nGenerally lower ranking positions come first in this list.
\n
\nJob Name general access>lab access-engine access-systems access (atmosphere control)
\n\tJob Description
\nJob Duties (in no particular order)
\nTips (where applicable)
\n
\nResearch Assistant 1>1-0-0
\n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance.
\n1. Assist the researchers.
\n2. Clean up the labs.
\n3. Prepare materials.
\n
\nStaff Assistant 2>0-0-0
\n\tThis position assists the security officer in his duties. The staff assisstants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel)
\n1. Patrol ship/Guard key areas
\n2. Assist security officer
\n3. Perform other security duties.
\n
\nTechnical Assistant 1>0-0-1
\n\tThis is yet another low level position. The technical assistant helps the engineer and the statian\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that.
\n1. Assist Station technician and Engineers.
\n2. Perform general maintenance of station.
\n3. Prepare materials.
\n
\nMedical Assistant 1>1-0-0
\n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals)
\n1. Assist the medical personnel.
\n2. Update medical files.
\n3. Prepare materials for medical operations.
\n
\nResearch Technician 2>3-0-0
\n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally.
\n1. Inform superiors of research.
\n2. Perform research alongside of official researchers.
\n
\nDetective 3>2-0-0
\n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crine scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should stroe the evidence ly.
\n1. Perform crime-scene investigations/draw conclusions.
\n2. Store and catalogue evidence properly.
\n3. Testify to superiors/inquieries on findings.
\n
\nStation Technician 2>0-2-3
\n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician.
\n1. Maintain SS13 systems.
\n2. Repair equipment.
\n
\nAtmospheric Technician 3>0-0-4
\n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13.
\n1. Maintain atmosphere on SS13
\n2. Research atmospheres on the space station. (safely please!)
\n
\nEngineer 2>1-3-0
\n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area.
\n1. Upkeep the engine.
\n2. Prevent fires in the engine.
\n3. Maintain a safe orbit.
\n
\nMedical Researcher 2>5-0-0
\n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed.
\n1. Make sure the station is kept safe.
\n2. Research medical properties of materials studied of Space Station 13.
\n
\nScientist 2>5-0-0
\n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinly handle.
\n1. Research plasma
\n2. Make sure all phoron is properly handled.
\n
\nMedical Doctor (Officer) 2>0-0-0
\n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder.
\n1. Heal wounded people.
\n2. Perform examinations of all personnel.
\n3. Moniter usage of medical equipment.
\n
\nSecurity Officer 3>0-0-0
\n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources.
\n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel)
\n1. Maintain order.
\n2. Assist others.
\n3. Repair structural problems.
\n
\nHead of Security 4>5-2-2
\n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person.
\n1. Oversee security.
\n2. Assign patrol duties.
\n3. Protect the station and staff.
\n
\nHead of Personnel 4>4-2-2
\n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels.
\n1. Assign duties.
\n2. Moderate personnel.
\n3. Moderate research.
\n
\nCaptain 5>5-5-5 (unrestricted station wide access)
\n\tThis is the highest position youi can aquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power.
\n1. Assign all positions on SS13
\n2. Inspect the station for any problems.
\n3. Perform administrative duties.
\n" + info = "Information on all formal jobs that can be assigned on Space Station 13 can be found on this document.
\nThe data will be in the following form.
\nGenerally lower ranking positions come first in this list.
\n
\nJob Name general access>lab access-engine access-systems access (atmosphere control)
\n\tJob Description
\nJob Duties (in no particular order)
\nTips (where applicable)
\n
\nResearch Assistant 1>1-0-0
\n\tThis is probably the lowest level position. Anyone who enters the space station after the initial job\nassignment will automatically receive this position. Access with this is restricted. Head of Personnel should\nappropriate the correct level of assistance.
\n1. Assist the researchers.
\n2. Clean up the labs.
\n3. Prepare materials.
\n
\nStaff Assistant 2>0-0-0
\n\tThis position assists the security officer in his duties. The staff assisstants should primarily br\npatrolling the ship waiting until they are needed to maintain ship safety.\n(Addendum: Updated/Elevated Security Protocols admit issuing of low level weapons to security personnel)
\n1. Patrol ship/Guard key areas
\n2. Assist security officer
\n3. Perform other security duties.
\n
\nTechnical Assistant 1>0-0-1
\n\tThis is yet another low level position. The technical assistant helps the engineer and the statian\ntechnician with the upkeep and maintenance of the station. This job is very important because it usually\ngets to be a heavy workload on station technician and these helpers will alleviate that.
\n1. Assist Station technician and Engineers.
\n2. Perform general maintenance of station.
\n3. Prepare materials.
\n
\nMedical Assistant 1>1-0-0
\n\tThis is the fourth position yet it is slightly less common. This position doesn't have much power\noutside of the med bay. Consider this position like a nurse who helps to upkeep medical records and the\nmaterials (filling syringes and checking vitals)
\n1. Assist the medical personnel.
\n2. Update medical files.
\n3. Prepare materials for medical operations.
\n
\nResearch Technician 2>3-0-0
\n\tThis job is primarily a step up from research assistant. These people generally do not get their own lab\nbut are more hands on in the experimentation process. At this level they are permitted to work as consultants to\nthe others formally.
\n1. Inform superiors of research.
\n2. Perform research alongside of official researchers.
\n
\nDetective 3>2-0-0
\n\tThis job is in most cases slightly boring at best. Their sole duty is to\nperform investigations of crine scenes and analysis of the crime scene. This\nalleviates SOME of the burden from the security officer. This person's duty\nis to draw conclusions as to what happened and testify in court. Said person\nalso should stroe the evidence ly.
\n1. Perform crime-scene investigations/draw conclusions.
\n2. Store and catalogue evidence properly.
\n3. Testify to superiors/inquieries on findings.
\n
\nStation Technician 2>0-2-3
\n\tPeople assigned to this position must work to make sure all the systems aboard Space Station 13 are operable.\nThey should primarily work in the computer lab and repairing faulty equipment. They should work with the\natmospheric technician.
\n1. Maintain SS13 systems.
\n2. Repair equipment.
\n
\nAtmospheric Technician 3>0-0-4
\n\tThese people should primarily work in the atmospheric control center and lab. They have the very important\njob of maintaining the delicate atmosphere on SS13.
\n1. Maintain atmosphere on SS13
\n2. Research atmospheres on the space station. (safely please!)
\n
\nEngineer 2>1-3-0
\n\tPeople working as this should generally have detailed knowledge as to how the propulsion systems on SS13\nwork. They are one of the few classes that have unrestricted access to the engine area.
\n1. Upkeep the engine.
\n2. Prevent fires in the engine.
\n3. Maintain a safe orbit.
\n
\nMedical Researcher 2>5-0-0
\n\tThis position may need a little clarification. Their duty is to make sure that all experiments are safe and\nto conduct experiments that may help to improve the station. They will be generally idle until a new laboratory\nis constructed.
\n1. Make sure the station is kept safe.
\n2. Research medical properties of materials studied of Space Station 13.
\n
\nScientist 2>5-0-0
\n\tThese people study the properties, particularly the toxic properties, of materials handled on SS13.\nTechnically they can also be called Plasma Technicians as plasma is the material they routinly handle.
\n1. Research plasma
\n2. Make sure all plasma is properly handled.
\n
\nMedical Doctor (Officer) 2>0-0-0
\n\tPeople working this job should primarily stay in the medical area. They should make sure everyone goes to\nthe medical bay for treatment and examination. Also they should make sure that medical supplies are kept in\norder.
\n1. Heal wounded people.
\n2. Perform examinations of all personnel.
\n3. Moniter usage of medical equipment.
\n
\nSecurity Officer 3>0-0-0
\n\tThese people should attempt to keep the peace inside the station and make sure the station is kept safe. One\nside duty is to assist in repairing the station. They also work like general maintenance personnel. They are not\ngiven a weapon and must use their own resources.
\n(Addendum: Updated/Elevated Security Protocols admit issuing of weapons to security personnel)
\n1. Maintain order.
\n2. Assist others.
\n3. Repair structural problems.
\n
\nHead of Security 4>5-2-2
\n\tPeople assigned as Head of Security should issue orders to the security staff. They should\nalso carefully moderate the usage of all security equipment. All security matters should be reported to this person.
\n1. Oversee security.
\n2. Assign patrol duties.
\n3. Protect the station and staff.
\n
\nHead of Personnel 4>4-2-2
\n\tPeople assigned as head of personnel will find themselves moderating all actions done by personnel. \nAlso they have the ability to assign jobs and access levels.
\n1. Assign duties.
\n2. Moderate personnel.
\n3. Moderate research.
\n
\nCaptain 5>5-5-5 (unrestricted station wide access)
\n\tThis is the highest position youi can aquire on Space Station 13. They are allowed anywhere inside the\nspace station and therefore should protect their ID card. They also have the ability to assign positions\nand access levels. They should not abuse their power.
\n1. Assign all positions on SS13
\n2. Inspect the station for any problems.
\n3. Perform administrative duties.
\n" /obj/item/weapon/paper/photograph name = "photo" diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index 8f8dc885..25c85347 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -3,356 +3,356 @@ "aac" = (/turf/space,/area/syndicate_station/northeast) "aad" = (/turf/space,/area/syndicate_station/northwest) "aae" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) -"aaf" = (/turf/simulated/wall/r_wall,/area/space) -"aag" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating/airless,/area/space) -"aah" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/space) -"aai" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/space) -"aaj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/space) -"aak" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/space) -"aal" = (/turf/simulated/wall/r_wall,/area/security/prison) -"aam" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aan" = (/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aao" = (/obj/machinery/camera{c_tag = "Prison Bedroom"; dir = 6; network = list("SS13","Brig","Prison")},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prison) -"aap" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/security/prison) -"aaq" = (/obj/item/clothing/suit/ianshirt,/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"aar" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prison) -"aas" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aat" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aau" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aav" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaw" = (/turf/simulated/floor,/area/security/prison) -"aax" = (/obj/effect/decal/cleanable/generic,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) -"aay" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) -"aaz" = (/obj/structure/stool/bed,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/security/prison) -"aaA" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/turf/simulated/floor,/area/security/prison) -"aaB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"aaC" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaE" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) -"aaF" = (/obj/machinery/washing_machine,/turf/simulated/floor{icon_state = "yellowfull"; dir = 8},/area/security/prison) -"aaG" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1},/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/security/prison) -"aaI" = (/obj/structure/table,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 7},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/item/device/taperecorder{pixel_x = -4; pixel_y = 2},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) -"aaJ" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/prison) -"aaK" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaM" = (/obj/structure/stool,/turf/simulated/floor,/area/security/prison) -"aaN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/stool,/turf/simulated/floor,/area/security/prison) -"aaO" = (/turf/simulated/wall,/area/security/prison) -"aaP" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/weapon/pen{layer = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/prison) -"aaQ" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/obj/structure/stool,/turf/simulated/floor,/area/security/prison) -"aaS" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaT" = (/obj/item/weapon/soap/nanotrasen,/obj/machinery/shower{icon_state = "shower"; dir = 8},/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaU" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary,/turf/simulated/floor/plating,/area/security/prison) -"aaV" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaW" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (SOUTHEAST)"; icon_state = "intact-f"; dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaX" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (WEST)"; icon_state = "intact-f"; dir = 8},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (WEST)"; icon_state = "intact-f"; dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaZ" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (WEST)"; icon_state = "intact-f"; dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aba" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abd" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abe" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abf" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/space) -"abg" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abh" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (NORTH)"; icon_state = "intact-f"; dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abi" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abj" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/machinery/camera{c_tag = "Prison Rec Room"; dir = 1; network = list("SS13","Brig","Prison"); pixel_x = 22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abl" = (/turf/simulated/floor{tag = "icon-yellowsiding"; icon_state = "yellowsiding"; dir = 2},/area/security/prison) -"abm" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{tag = "icon-yellowsiding"; icon_state = "yellowsiding"; dir = 2},/area/security/prison) -"abn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{req_access_txt = "0"},/turf/simulated/floor{tag = "icon-yellowsiding"; icon_state = "yellowsiding"; dir = 2},/area/security/prison) -"abo" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-yellowsiding"; icon_state = "yellowsiding"; dir = 2},/area/security/prison) -"abp" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{tag = "icon-yellowsiding"; icon_state = "yellowsiding"; dir = 2},/area/security/prison) -"abq" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abr" = (/obj/structure/lattice,/turf/space,/area/space) -"abs" = (/obj/machinery/atmospherics/pipe/simple/visible{tag = "icon-intact-f (NORTH)"; icon_state = "intact-f"; dir = 1},/turf/simulated/wall/r_wall,/area/security/prison) -"abt" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abu" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/wall/r_wall,/area/security/prison) -"abw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hydroponics,/obj/item/seeds/greengrapeseed,/obj/item/seeds/appleseed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{tag = "icon-yellowsiding (WEST)"; icon_state = "yellowsiding"; dir = 8},/area/security/prison) -"aby" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/security/prison) -"abz" = (/turf/simulated/floor{icon_state = "yellowsiding"; dir = 4},/area/security/prison) -"abA" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abC" = (/turf/simulated/wall,/area/security/range) -"abD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prison) -"abE" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_security{id_tag = "Prison"; 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icon_state = "warning"},/area/security/range) -"abM" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abN" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"abO" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor,/area/security/prison) -"abP" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent{filled = 0.2},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/prison) -"abQ" = (/obj/machinery/atmospherics/portables_connector,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/southright{name = "Riot Control Gas System"; req_access = "2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/security/prison) -"abR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor,/turf/simulated/floor,/area/security/prison) -"abS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/turf/simulated/floor,/area/security/prison) -"abT" = (/obj/machinery/hydroponics,/obj/item/seeds/eggyseed,/obj/item/seeds/bananaseed,/obj/item/seeds/grapeseed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abU" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/security/prison) -"abV" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abW" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/security/prison) -"abX" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abY" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Secure Armoury North"; dir = 4; network = list("SS13","Brig")},/turf/space,/area/security/armoury) -"abZ" = (/turf/simulated/floor,/area/security/range) -"aca" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"acb" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"acc" = (/turf/space,/area/vox_station/northwest_solars) -"acd" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/prison) -"ace" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5; icon_state = "intact-f"},/turf/simulated/floor,/area/security/prison) -"acf" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 9; icon_state = "intact-f"},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 27},/turf/simulated/floor,/area/security/prison) -"acg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor,/area/security/prison) -"ach" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/security/prison) -"aci" = (/obj/structure/lattice,/turf/space,/area/security/prison) -"acj" = (/obj/structure/lattice,/turf/space,/area/security/armoury) -"ack" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range) -"acl" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range) -"acm" = (/turf/simulated/wall/r_wall,/area/prison/gas_chamber) -"acn" = (/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/prison) -"aco" = (/obj/machinery/power/apc{cell_type = 2500; name = "Prison Wing APC"; pixel_y = -28},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/prison) -"acp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/prison) -"acq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1},/turf/simulated/floor,/area/security/prison) -"acr" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prison) -"acs" = (/turf/space,/area/security/prison) -"act" = (/turf/space,/area/security/armoury) -"acu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"acv" = (/obj/machinery/atmospherics/pipe/tank/carbon_dioxide,/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acw" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/tank/carbon_dioxide,/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acx" = (/turf/simulated/wall,/area/prison/gas_chamber) -"acy" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/prison) -"acz" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/prison) -"acA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plating,/area/security/prison) -"acB" = (/turf/simulated/floor/plating,/area/security/prison) -"acC" = (/obj/structure/table,/obj/item/weapon/paper,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/security/prison) -"acD" = (/turf/simulated/wall/r_wall,/area/security/armoury) -"acE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"acF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) -"acG" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5; icon_state = "intact"; level = 2},/obj/machinery/power/apc{dir = 8; name = "Gas Chamber APC"; pixel_x = -24; pixel_y = -1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acH" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acI" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor,/area/prison/gas_chamber) -"acJ" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/injection,/turf/simulated/floor,/area/prison/gas_chamber) -"acK" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/obj/machinery/camera{c_tag = "Execution Chamber"; dir = 6; network = list("SS13","Brig")},/obj/machinery/alarm{locked = 0; pixel_y = 23},/turf/simulated/floor,/area/prison/gas_chamber) -"acL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/camera{c_tag = "Brig Hallway North"; dir = 4; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/prison) -"acM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prison) -"acN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/prison) -"acO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating,/area/security/prison) -"acP" = (/obj/structure/stool/bed,/turf/simulated/floor/plating,/area/security/prison) -"acQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/prison/gas_chamber) -"acR" = (/obj/machinery/atmospherics/portables_connector{dir = 4; name = "N2O Port"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acS" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"acT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/prison/gas_chamber) -"acU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/prison/gas_chamber) -"acV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Execution Chamber"; req_access = null; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/prison/gas_chamber) -"acW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"acX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"acY" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 25},/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/ionrifle,/obj/item/weapon/gun/energy/rifle/ionrifle{pixel_y = 3},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"acZ" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"ada" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser{pixel_y = 6},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adb" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adc" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 25},/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"add" = (/turf/simulated/wall/r_wall,/area/security/range) -"ade" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"adf" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("Brig","SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"adg" = (/obj/item/weapon/wrench,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"adh" = (/obj/machinery/atmospherics/valve,/obj/machinery/door/window/eastleft{name = "Gas Storage"; req_access = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"adi" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/prison/gas_chamber) -"adj" = (/obj/structure/window/reinforced,/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/prison/gas_chamber) -"adk" = (/obj/machinery/door/window/southright{name = "Execution Chamber"; req_access = "2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor,/area/prison/gas_chamber) -"adl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"adm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/prison) -"ado" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Brig Sanity Ward"; dir = 4; network = list("SS13","Brig")},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/security/prison) -"adp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"adq" = (/obj/structure/stool/bed,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"adr" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"ads" = (/obj/machinery/flasher/portable,/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("Brig","SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adt" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adu" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adv" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adw" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adx" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) -"ady" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"adz" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"adA" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) -"adB" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) -"adC" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; level = 2},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/prison/gas_chamber) -"adD" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"adE" = (/obj/machinery/door/window/southright{dir = 1; name = "Execution Chamber"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) -"adF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"adG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"adH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Insanity Ward"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"adI" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/security/prison) -"adJ" = (/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"adK" = (/obj/machinery/flasher{id = "insanflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/security/prison) -"adL" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) -"adM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adO" = (/obj/structure/closet,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "vault"; 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layer = 2.6},/turf/simulated/floor/plating,/area/security/range) +"acE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/range) +"acF" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 5; icon_state = "intact"; level = 2},/obj/machinery/power/apc{dir = 8; name = "Gas Chamber APC"; pixel_x = -24; pixel_y = -1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"acG" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"acH" = (/obj/machinery/computer/area_atmos/area,/turf/simulated/floor,/area/prison/gas_chamber) +"acI" = (/obj/machinery/light{dir = 1},/obj/structure/closet/secure_closet/injection,/turf/simulated/floor,/area/prison/gas_chamber) +"acJ" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/obj/machinery/camera{c_tag = "Execution Chamber"; dir = 6; network = list("SS13","Brig")},/obj/machinery/alarm{locked = 0; pixel_y = 23},/turf/simulated/floor,/area/prison/gas_chamber) +"acK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/camera{c_tag = "Brig Hallway North"; dir = 4; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/prison) +"acL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prison) +"acM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/prison) +"acN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating,/area/security/prison) +"acO" = (/obj/structure/stool/bed,/turf/simulated/floor/plating,/area/security/prison) +"acP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/prison/gas_chamber) +"acQ" = (/obj/machinery/atmospherics/portables_connector{dir = 4; name = "N2O Port"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"acR" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"acS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/prison/gas_chamber) +"acT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/prison/gas_chamber) +"acU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Execution Chamber"; req_access = null; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/prison/gas_chamber) +"acV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"acW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"acX" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 25},/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/ionrifle,/obj/item/weapon/gun/energy/rifle/ionrifle{pixel_y = 3},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"acY" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"acZ" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/rifle/laser,/obj/item/weapon/gun/energy/rifle/laser{pixel_y = 6},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"ada" = (/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adb" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 25},/obj/structure/closet/secure_closet/guncabinet,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun{pixel_y = 6},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adc" = (/turf/simulated/wall/r_wall,/area/security/range) +"add" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"ade" = (/obj/machinery/camera{c_tag = "Firing Range"; dir = 8; network = list("Brig","SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) +"adf" = (/obj/item/weapon/wrench,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adg" = (/obj/machinery/atmospherics/valve,/obj/machinery/door/window/eastleft{name = "Gas Storage"; req_access = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adh" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/prison/gas_chamber) +"adi" = (/obj/structure/window/reinforced,/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/prison/gas_chamber) +"adj" = (/obj/machinery/door/window/southright{name = "Execution Chamber"; req_access = "2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor,/area/prison/gas_chamber) +"adk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"adl" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"adm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/prison) +"adn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Brig Sanity Ward"; dir = 4; network = list("SS13","Brig")},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"},/area/security/prison) +"ado" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adp" = (/obj/structure/stool/bed,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adq" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adr" = (/obj/machinery/flasher/portable,/obj/machinery/camera{c_tag = "Secure Armory"; dir = 4; network = list("Brig","SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"ads" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adt" = (/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adv" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adw" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) +"adx" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) +"ady" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) +"adz" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) +"adA" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) +"adB" = (/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; level = 2},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/prison/gas_chamber) +"adC" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adD" = (/obj/machinery/door/window/southright{dir = 1; name = "Execution Chamber"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"adF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"adG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Insanity Ward"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adH" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/security/prison) +"adI" = (/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adJ" = (/obj/machinery/flasher{id = "insanflash"; pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"adK" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adN" = (/obj/structure/closet,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adO" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/brigdoor{dir = 4; icon_state = "rightsecure"; name = "Weapons locker"; req_access_txt = "3"; tag = "icon-rightsecure (WEST)"},/obj/item/weapon/shield/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/riot,/obj/item/weapon/melee/baton,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"adQ" = (/obj/structure/rack,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"adR" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) +"adS" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) +"adT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "red"},/area/security/range) +"adU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) +"adV" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"adW" = (/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/visible{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 400.325; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adY" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"adZ" = (/turf/simulated/floor{icon_state = "dark"},/area/prison/gas_chamber) +"aea" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) +"aeb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) +"aec" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/prison) +"aed" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_x = -2; pixel_y = -2},/obj/item/weapon/paper,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/security/prison) +"aee" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/security/prison) +"aef" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"aeg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"aeh" = (/obj/structure/closet,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aei" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor{dir = 4; icon_state = "rightsecure"; name = "Weapons locker"; req_access_txt = "3"; tag = "icon-rightsecure (WEST)"},/obj/item/weapon/shield/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/riot,/obj/item/weapon/melee/baton,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"aej" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) +"aek" = (/obj/structure/rack,/obj/item/clothing/suit/armor/bulletproof{pixel_x = 0; pixel_y = 0},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/armoury) +"ael" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor,/area/security/range) +"aem" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; 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d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/warden) +"afN" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/warden) +"afO" = (/obj/structure/closet/bombcloset,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"afP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden) +"afQ" = (/obj/machinery/recharger/wallcharger{pixel_x = 0; pixel_y = 30},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) +"afR" = (/obj/machinery/recharger/wallcharger{pixel_x = 0; pixel_y = 30},/obj/structure/table,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"afS" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red,/obj/item/weapon/folder/red{pixel_x = -4},/obj/item/weapon/folder/red{pixel_x = -4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"afT" = (/obj/structure/table,/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs{pixel_y = 3},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"afU" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/main) +"afV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/main) +"afW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/main) +"afX" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) +"afY" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/book/manual/security_space_law{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/security/main) +"afZ" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/main) +"aga" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) +"agb" = (/turf/simulated/floor,/area/security/main) +"agc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "HoS"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos) +"agd" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"age" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"agf" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"agg" = (/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"agh" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"agi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "HoS"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos) +"agj" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/brig) +"agk" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/brig) +"agl" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 1},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/brig) +"agm" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"agn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Processing Room"; req_access_txt = "1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"},/area/security/brig) +"ago" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"agp" = (/obj/item/device/radio/intercom{frequency = 1449; pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"agq" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"agr" = (/obj/machinery/deployable/barrier,/obj/machinery/door/window/eastleft{layer = 3.5; name = "Deployable Barriers"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden) +"ags" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/warden) +"agt" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/warden) +"agu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Armory"; req_access = null; req_access_txt = "3"},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) +"agv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"agw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor,/area/security/main) +"agx" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/main) +"agy" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"agz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "delivery"},/area/security/main) +"agA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) +"agB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/main) +"agC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/main) +"agD" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/security/main) +"agE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/security/main) +"agF" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "HoS"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_command{name = "Head of Security"; req_access_txt = "58"},/obj/structure/disposalpipe/sortjunction/flipped{name = "HoS Office"; sortType = "HoS Office"; suffix = "HoS Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"agG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"agH" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"agI" = (/obj/structure/table/woodentable,/obj/item/weapon/stamp/hos,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/hos) +"agJ" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"agK" = (/obj/machinery/computer/security,/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"agL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"agM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"agN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"agO" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = null; req_access_txt = "63"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"agP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"agQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/brig) "agR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/security/brig) "agS" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) "agT" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) @@ -380,384 +380,384 @@ "ahp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig) "ahq" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig) "ahr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/brig) -"ahs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/security/warden) -"aht" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/security/warden) -"ahu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/security/warden) -"ahv" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Brig Control"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) -"ahw" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/security/warden) -"ahx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/warden) -"ahy" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/security/warden) -"ahz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"ahA" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"ahB" = (/obj/structure/window/reinforced,/obj/structure/closet/wardrobe/red,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/main) -"ahC" = (/obj/structure/window/reinforced,/obj/machinery/vending/security,/turf/simulated/floor,/area/security/main) -"ahD" = (/obj/structure/table,/obj/item/device/radio/off,/obj/item/weapon/crowbar,/obj/item/device/flashlight,/obj/item/device/flashlight{pixel_x = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"ahE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/main) -"ahF" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) -"ahG" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor,/area/security/main) -"ahH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/main) -"ahI" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) -"ahJ" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) -"ahK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) -"ahL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable,/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "HoS"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos) -"ahM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"ahN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"ahO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"ahP" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = -32},/obj/machinery/computer/skills{icon_state = "medlaptop"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"ahQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; 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3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
1 Box of spare R.O.B.U.S.T. cartridges
3 Riot shields
3 Stun Batons
3 Energy Guns
3 Laser Rifles
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dir = 1},/area/security/brig) +"akg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"akh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"aki" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"akj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; 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dir = 1},/area/security/brig) +"akn" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/camera{c_tag = "Brig Hallway East"; dir = 2; network = list("SS13","Brig")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) +"ako" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door/airlock/security{name = "Security Pods"; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/security/main) +"akp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"akq" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"akr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aks" = (/obj/machinery/door/airlock/external{name = "Security Escape Pod"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/main) +"akt" = (/turf/simulated/floor/plating,/area/security/main) +"aku" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"akv" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"akw" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) +"akx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; 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on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/security/infirmary) +"akF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Brig Infirmary"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "delivery"},/area/security/infirmary) +"akG" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig) +"akH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light,/obj/machinery/camera{c_tag = "Brig Hallway South-West"; dir = 1; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/brig) +"akO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/brig) +"akP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light,/obj/machinery/camera{c_tag = "Brig Hallway South"; dir = 1; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/power/apc{dir = 2; name = "Brig APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/brig) +"akU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/brig) +"akV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"akW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) +"akX" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/security/main) +"akY" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"akZ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ala" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"alb" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod3/station) +"alc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod3/station) +"ald" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/infirmary) +"ale" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Security Emergency Entrance"; req_access_txt = "0"; req_one_access = null; req_one_access_txt = "5;63"},/turf/simulated/floor{icon_state = "white"},/area/security/infirmary) +"alf" = (/turf/simulated/wall/r_wall,/area/security/cell_block) +"alg" = (/turf/simulated/wall,/area/security/cell_block) +"alh" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{id_tag = "BrigEast"; name = "Cell Block"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/security/cell_block) +"ali" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_security{id_tag = "BrigEast"; name = "Cell Block"; req_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "delivery"},/area/security/cell_block) +"alj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/brig) +"alk" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"all" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/obj/machinery/door_control{id = "HCell"; name = "Holding Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"alm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/security/brig) +"aln" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "delivery"},/area/security/brig) +"alo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) +"alp" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; layer = 2.8; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/security/brig) +"alq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/security/brig) +"alr" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"als" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/brig) +"alt" = (/turf/simulated/wall,/area/security/crime_lab) +"alu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/crime_lab) +"alv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/crime_lab) +"alw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/crime_lab) +"alx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall,/area/security/crime_lab) +"aly" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/security/crime_lab) +"alz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/security/crime_lab) +"alA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/security/crime_lab) +"alB" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"alC" = (/turf/simulated/wall,/area/maintenance/fpmaint) +"alD" = (/obj/structure/sign/vacuum,/turf/simulated/wall,/area/maintenance/fpmaint) +"alE" = (/obj/machinery/door/airlock/external{name = "External Construction Airlock"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"alF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/cell_block) +"alG" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 2; network = list("Brig")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/cell_block) +"alH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/cell_block) +"alI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/security/cell_block) +"alJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/power/apc{dir = 8; name = "Cell Block APC"; pixel_x = -32; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/security/cell_block) +"alK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/cell_block) +"alL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/cell_block) +"alM" = (/obj/structure/closet/secure_closet/brig{id = "Cell 1"; name = "Cell 1 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("Brig")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/cell_block) +"alN" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/computer/security,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/brig) +"alO" = (/obj/structure/stool/bed/chair,/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = 16; pixel_y = -25; range = 10},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 1 and 2."; id = "BrigEast"; name = "Brig Cells Hallway Doors"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; range = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"alP" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/security/brig) +"alQ" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/computer/secure_data,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"alR" = (/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/lobby) +"alS" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/lobby) +"alT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/lobby) +"alU" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/brig) +"alV" = (/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"alW" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"alX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/brig) +"alY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/crime_lab) +"alZ" = (/obj/structure/table,/obj/item/weapon/storage/box/swabs{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/swabs,/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"ama" = (/obj/structure/table,/obj/machinery/microscope{pixel_y = 3},/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"amb" = (/obj/structure/table,/obj/item/weapon/storage/box/slides,/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"amc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; 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opacity = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/cell_block) +"amx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor,/area/security/brig) +"amy" = (/obj/structure/table/reinforced,/obj/structure/table/reinforced{icon_state = "table_horizontal"; dir = 1},/obj/machinery/door/window/southright,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/brig) +"amz" = (/obj/structure/table/reinforced{icon_state = "table_horizontal"; dir = 1},/obj/machinery/door/window/southright,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/brig) +"amA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"amB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"amC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/security/lobby) +"amD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/power/apc{dir = 4; 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dir = 1},/area/security/lobby) +"and" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"ane" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"anf" = (/turf/simulated/floor,/area/security/lobby) +"ang" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) +"anh" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/security/brig) +"ani" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"anj" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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icon_state = "whitered"; dir = 4},/area/security/crime_lab) +"anp" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{tag = "icon-whiteredfull (NORTHWEST)"; icon_state = "whiteredfull"; dir = 9},/area/security/crime_lab) +"anq" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"anr" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxport) +"ans" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"ant" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"anu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/security/infirmary) +"anv" = (/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/cell_block) +"anw" = (/obj/machinery/door_timer/cell_1{dir = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/cell_block) +"anx" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"any" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/lobby) +"anz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/lobby) +"anA" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 4},/obj/machinery/camera{c_tag = "Security Lobby"; dir = 8; network = list("Brig","SS13"); pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) +"anB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/crime_lab) +"anC" = (/obj/structure/table,/obj/item/weapon/storage/box/evidence,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"anD" = (/obj/structure/table,/obj/item/weapon/forensics/powder{pixel_y = 3},/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"anE" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1},/obj/item/weapon/reagent_containers/spray/luminol,/obj/item/clothing/glasses/UV,/turf/simulated/floor{icon_state = "dark"},/area/security/crime_lab) +"anF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4},/turf/simulated/floor{tag = "icon-whitered (WEST)"; icon_state = "whitered"; dir = 8},/area/security/crime_lab) +"anG" = (/obj/structure/stool,/turf/simulated/floor{tag = "icon-whitered (EAST)"; icon_state = "whitered"; dir = 4},/area/security/crime_lab) +"anH" = (/obj/machinery/light{dir = 4},/obj/machinery/computer/security,/turf/simulated/floor{tag = "icon-whiteredfull (NORTHWEST)"; icon_state = "whiteredfull"; dir = 9},/area/security/crime_lab) +"anI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"anJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/auxport) +"anK" = (/obj/structure/closet/secure_closet/brig{id = "Cell 4"; name = "Cell 4 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 2; network = list("Brig")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/cell_block) +"anL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/cell_block) +"anM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/security/cell_block) +"anN" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor,/area/security/cell_block) +"anO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/security/cell_block) +"anP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/security/cell_block) +"anQ" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 2; network = list("Brig")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/cell_block) +"anR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"anS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor,/area/security/lobby) +"anT" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) +"anU" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/brig) +"anV" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"anW" = (/obj/structure/stool/bed,/turf/simulated/floor,/area/security/brig) +"anX" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) +"anY" = (/obj/machinery/camera{c_tag = "Detective's Office"; dir = 4; network = list("SS13","Brig")},/obj/item/weapon/storage/secure/safe{pixel_x = -23},/obj/machinery/photocopier,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/crime_lab) +"anZ" = (/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/crime_lab) +"aoa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase/crimekit,/turf/simulated/floor{dir = 1; icon_state = "whitered"},/area/security/crime_lab) +"aob" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/security/crime_lab) +"aoc" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-whiteredfull (NORTHWEST)"; icon_state = "whiteredfull"; dir = 9},/area/security/crime_lab) +"aod" = (/obj/machinery/door/airlock/external{name = "External Construction Airlock"; req_access_txt = "32"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aoe" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 4"; name = "Cell 4"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/security/cell_block) +"aof" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/cell_block) +"aog" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/cell_block) +"aoh" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/cell_block) +"aoi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/security/cell_block) +"aoj" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/lobby) +"aok" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "HCell"; layer = 2.8; name = "Holding Cell"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"aol" = (/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"aom" = (/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Brig Holding Cell"; dir = 8; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "redfull"; dir = 9},/area/security/brig) +"aon" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Crime Lab"; req_access_txt = "4"},/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aoo" = (/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aop" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aoq" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aor" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aos" = (/obj/machinery/newscaster{pixel_y = -28; securityCaster = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aot" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/closet/secure_closet/forensics,/obj/item/device/flash,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/crime_lab) +"aou" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/security/crime_lab) +"aov" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aow" = (/turf/simulated/wall,/area/maintenance/fsmaint) +"aox" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard) +"aoy" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) +"aoz" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) +"aoA" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/auxport) +"aoB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint) +"aoC" = (/obj/machinery/flasher{id = "Cell 4"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/camera{c_tag = "Brig Cell 4"; dir = 1; network = list("SS13","Brig")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/cell_block) +"aoD" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/cell_block) +"aoE" = (/obj/machinery/light/small{dir = 8},/obj/machinery/door_timer/cell_4{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/security/cell_block) +"aoF" = (/obj/machinery/door_timer/cell_2{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/cell_block) "aoG" = (/obj/machinery/flasher{id = "Cell 2"; pass_flags = 0; pixel_x = 0; pixel_y = -26},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 1; network = list("SS13","Brig")},/turf/simulated/floor,/area/security/cell_block) "aoH" = (/obj/structure/flora/pottedplant,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/lobby) "aoI" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/lobby) @@ -1091,7 +1091,7 @@ "auY" = (/obj/machinery/status_display{density = 0; layer = 4},/turf/simulated/wall/r_wall,/area/engine/gravity_gen) "auZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "ava" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/security/detectives_office) -"avb" = (/obj/structure/cable,/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Security Wing APC"; pixel_y = -24},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/detectives_office) +"avb" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "Security Wing APC"; pixel_y = -24},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/detectives_office) "avc" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/security/detectives_office) "avd" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/security/detectives_office) "ave" = (/obj/item/weapon/folder{pixel_x = -4},/obj/item/weapon/folder/red{pixel_y = 3},/obj/item/weapon/folder/blue{pixel_x = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/stamp/internalaffairs,/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table,/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/lawoffice) @@ -1280,7 +1280,7 @@ "ayF" = (/obj/machinery/power/apc{dir = 1; name = "EVA APC"; pixel_x = 3; pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva) "ayG" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "ayH" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) -"ayI" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva) +"ayI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/ai_monitored/storage/eva) "ayJ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Security Hardsuits"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "ayK" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "ayL" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) @@ -1331,7 +1331,7 @@ "azE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/reinforced,/obj/item/clothing/head/welding,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "azF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "azG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) -"azH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) +"azH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/table/reinforced,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "azI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "azJ" = (/obj/structure/rack,/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/security,/obj/item/clothing/shoes/magboots,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) "azK" = (/obj/machinery/suit_cycler/security,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) @@ -1462,7 +1462,7 @@ "aCf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/wall,/area/chapel/main) "aCg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/chapel/main) "aCh" = (/obj/structure/window/reinforced,/obj/structure/closet/coffin,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/chapel/main) -"aCi" = (/obj/structure/window/reinforced,/obj/structure/closet/coffin,/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/chapel/main) +"aCi" = (/obj/structure/window/reinforced,/obj/structure/closet/coffin,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/chapel/main) "aCj" = (/obj/machinery/door/window/eastleft{tag = "icon-left"; name = "Coffin Storage"; icon_state = "left"; dir = 2; req_access_txt = "22"},/obj/structure/closet/coffin,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/chapel/main) "aCk" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/arrival/station) "aCl" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/arrival/station) @@ -1501,7 +1501,7 @@ "aCS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/gravity_gen) "aCT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/engine/gravity_gen) "aCU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/gravity_gen) -"aCV" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{charge = 5e+006},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engine/gravity_gen) +"aCV" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{charge = 5e+006; input_level_max = 25000; output = 20000},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor,/area/engine/gravity_gen) "aCW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/engine/gravity_gen) "aCX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aCY" = (/obj/structure/rack{dir = 1},/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/fpmaint) @@ -1579,7 +1579,7 @@ "aEs" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/security/nuke_storage) "aEt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor,/area/engine/gravity_gen) "aEu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/engine/gravity_gen) -"aEv" = (/obj/machinery/computer/gravity_control_computer,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/gravity_gen) +"aEv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/engine/gravity_gen) "aEw" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/wall/r_wall,/area/engine/gravity_gen) "aEx" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aEy" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) @@ -2606,7 +2606,7 @@ "aYf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/woodentable,/obj/machinery/recharger{pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge) "aYg" = (/obj/item/weapon/wrench,/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) "aYh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge) -"aYi" = (/obj/structure/displaycase,/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Captain's Office APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"aYi" = (/obj/structure/displaycase,/obj/machinery/power/apc{dir = 1; name = "Captain's Office APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aYj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aYk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/keycard_auth{pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aYl" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain RC"; pixel_x = 30; pixel_y = 0},/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -2782,7 +2782,7 @@ "bbz" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 4; layer = 2.6; name = "Firelock"},/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "delivery"},/area/bridge) "bbA" = (/turf/simulated/wall,/area/bridge) "bbB" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/bridge) -"bbC" = (/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Bridge APC"; pixel_y = -24},/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge) +"bbC" = (/obj/machinery/power/apc{dir = 2; name = "Bridge APC"; pixel_y = -24},/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge) "bbD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge) "bbE" = (/obj/machinery/door_control{id = "bridge blast"; name = "Bridge Blast Door Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "19"},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge) "bbF" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/vending/cigarette,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge) @@ -2833,2701 +2833,2701 @@ "bcy" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/wood,/area/security/vacantoffice) "bcz" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "bcA" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/port) -"bcB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) -"bcC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) -"bcD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bcE" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bcF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bcG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"bcH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"bcI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/locker) -"bcJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/maintenance/port) -"bcK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/port) -"bcL" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bcM" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bcN" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bcO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bcP" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/cell{maxcharge = 2000},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) -"bcQ" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor/plating,/area/quartermaster/office) -"bcR" = (/obj/structure/stool,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/office) -"bcS" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) -"bcT" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) -"bcU" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor,/area/hallway/primary/central) -"bcV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) -"bcW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "HoP"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 4; layer = 2.6; name = "Firelock"},/turf/simulated/floor/plating,/area/crew_quarters/heads) -"bcX" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads) -"bcY" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads) -"bcZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads) -"bda" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/heads) -"bdb" = (/obj/machinery/door/firedoor/border_only{dir = 4; layer = 2.6; name = "Firelock"},/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/turf/simulated/floor/wood,/area/bridge) -"bdc" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/bridge) -"bdd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/bridge) -"bde" = (/turf/simulated/wall,/area/bridge/meeting_room) -"bdf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass_command{name = "Meeting Room"; req_access_txt = "19"},/obj/machinery/door/firedoor/border_only{dir = 4; layer = 2.6; name = "Firelock"},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"bdg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/bridge/meeting_room) -"bdh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/bridge) -"bdi" = (/obj/structure/window/reinforced,/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/obj/item/device/radio/intercom{anyai = 1; 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layer = 2.6},/turf/simulated/floor/plating,/area/hydroponics) +"bdC" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor{tag = "icon-bluefull (EAST)"; icon_state = "bluefull"; dir = 4},/area/hydroponics) +"bdD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hydroponics) +"bdE" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westright{dir = 1; name = "Hydroponics Desk"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics) +"bdF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/chapel/main) +"bdG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/chapel/main) +"bdH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bdI" = (/obj/machinery/door/airlock/multi_tile/glass{name = "Chapel"},/turf/simulated/floor{tag = "icon-chapel (SOUTHWEST)"; 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icon_state = "warning"},/area/quartermaster/office) +"bfz" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/quartermaster/office) +"bfA" = (/obj/structure/table,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) +"bfB" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/hallway/primary/central) +"bfC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) +"bfD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central) +"bfE" = (/obj/machinery/account_database,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; 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pixel_y = -6},/obj/item/weapon/folder/red{pixel_x = -3; pixel_y = -3},/obj/item/weapon/folder/white,/obj/item/weapon/folder/yellow{pixel_x = 3; pixel_y = 3},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge/meeting_room) +"bfQ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/structure/stool/bed/chair/comfy/brown{tag = "icon-comfychair_brown (WEST)"; icon_state = "comfychair_brown"; dir = 8},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge/meeting_room) +"bfR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bfS" = (/obj/machinery/door/airlock/glass_command{name = "Meeting Room"; req_access_txt = "19"},/obj/machinery/door/firedoor/border_only{dir = 4; layer = 2.6; name = "Firelock"},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bfT" = (/obj/machinery/light{dir = 4},/obj/machinery/camera{c_tag = "Bridge South-East"; dir = 8},/turf/simulated/floor{dir = 8; 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location = "Stbd"},/turf/simulated/floor,/area/hallway/primary/starboard) +"bgl" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/secondary/exit) +"bgm" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/secondary/exit) +"bgn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bgo" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"bgp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2; 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d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) +"bgw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/port) +"bgx" = (/obj/machinery/door/airlock{name = "Unit 3"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bgy" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bgz" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bgA" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port) +"bgB" = (/obj/effect/landmark{name = "blobstart"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port) +"bgC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port) +"bgD" = (/obj/structure/cable{d1 = 1; 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dir = 4; network = list("SS13")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) +"bgK" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/quartermaster/office) +"bgL" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/office) +"bgM" = (/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/turf/simulated/floor{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/central) +"bgN" = (/obj/machinery/computer/security/mining,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bgO" = (/obj/machinery/disposal,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bgP" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/pen,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel RC"; pixel_y = -30},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bgQ" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/obj/machinery/door_control{id = "HoP"; name = "Privacy Shutters"; pixel_x = -1; pixel_y = -24; req_access_txt = "19"},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bgR" = (/turf/simulated/wall/r_wall,/area/bridge/meeting_room) +"bgS" = (/obj/structure/table/woodentable,/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"bgT" = (/obj/structure/stool/bed/chair/comfy/brown{icon_state = "comfychair_brown"; dir = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/bridge/meeting_room) +"bgU" = (/obj/structure/cable{d1 = 1; 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name = "Privacy Shutters"; pixel_x = 0; pixel_y = -35; req_access_txt = "47"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) +"bHR" = (/obj/machinery/hologram/holopad,/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) +"bHS" = (/obj/structure/table,/obj/item/weapon/cartridge/signal/science,/obj/item/weapon/cartridge/signal/science{pixel_x = -4; pixel_y = 2},/obj/item/weapon/cartridge/signal/science{pixel_x = 4; pixel_y = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Research Director's Office"; dir = 1; network = list("SS13","Research")},/obj/item/clothing/glasses/welding/superior,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) +"bHT" = (/obj/structure/closet/secure_closet/RD,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "cafeteria"; 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name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) +"bLq" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bLr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/janitor) +"bLs" = (/obj/machinery/power/apc{dir = 8; name = "Custodial Closet APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/janitor) +"bLt" = (/obj/structure/stool,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/landmark/start{name = "Janitor"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/janitor) +"bLu" = (/obj/structure/disposalpipe/segment{dir = 4; 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req_access_txt = "5"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/surgery) +"bLD" = (/obj/structure/sign/nosmoking_1{pixel_y = 28},/turf/simulated/floor{icon_state = "showroomfloor"},/area/medical/surgery) +"bLE" = (/obj/machinery/camera{c_tag = "Medical Freezer Storage"; dir = 2; network = list("SS13","Medical")},/turf/simulated/floor{icon_state = "showroomfloor"},/area/medical/surgery) +"bLF" = (/obj/machinery/door/airlock/medical{name = "Medical Freezer Storage"; req_access_txt = "45"},/obj/machinery/holosign/surgery,/turf/simulated/floor{icon_state = "showroomfloor"},/area/medical/surgery) +"bLG" = (/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"bLH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"bLI" = (/obj/machinery/optable,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"bLJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"bLK" = (/obj/structure/cable{d1 = 1; 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pixel_y = -24},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cbY" = (/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cbZ" = (/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cca" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"ccb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"ccc" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating,/area/construction) +"ccd" = (/obj/machinery/power/apc{dir = 2; name = "Construction Area APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/construction) +"cce" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/storage/hazardvest,/turf/simulated/floor/plating,/area/construction) +"ccf" = (/obj/structure/table,/obj/item/weapon/cable_coil{amount = 5},/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/construction) +"ccg" = (/obj/structure/table,/turf/simulated/floor/plating,/area/construction) +"cch" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway 1"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"cci" = (/obj/machinery/door/airlock/glass_atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos) +"ccj" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/atmos) +"cck" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor,/area/atmos) +"ccl" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor,/area/atmos) +"ccm" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/atmos) +"ccn" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"cco" = (/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"ccp" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8; icon_state = "map_on"; name = "Air to External"; tag = "icon-map_on (WEST)"},/turf/simulated/floor,/area/atmos) +"ccq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"ccr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) "ccs" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos) "cct" = (/obj/machinery/atmospherics/binary/pump{name = "Air to Port"},/turf/simulated/floor,/area/atmos) "ccu" = (/obj/machinery/atmospherics/binary/pump{name = "Mix to Port"},/turf/simulated/floor,/area/atmos) @@ -5549,8 +5549,8 @@ "ccK" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/asmaint) "ccL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/turf/simulated/floor/plating,/area/rnd/xenobiology) "ccM" = (/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"ccO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ccN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"ccO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "ccP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/rnd/misc_lab) "ccQ" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) "ccR" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/rnd/misc_lab) @@ -5564,29 +5564,29 @@ "ccZ" = (/obj/machinery/power/apc{dir = 8; name = "Aft Starboard Solar APC"; pixel_x = -26; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cda" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/visible{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cdb" = (/obj/machinery/power/smes{charge = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) -"cdc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/maintenance/incinerator) -"cdd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) -"cde" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/powered/scrubber,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos) -"cdf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor/plating,/area/atmos) -"cdg" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"cdh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cdi" = (/obj/machinery/space_heater,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = -32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/atmos) -"cdj" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/space_heater,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/atmos) -"cdk" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/space_heater,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/atmos) -"cdl" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/atmos) -"cdm" = (/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = 1; pixel_x = -5; pixel_y = 3},/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = 0; pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"cdn" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos) -"cdo" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/item/weapon/storage/briefcase/inflatable,/turf/simulated/floor,/area/atmos) -"cdp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/atmos) -"cdq" = (/obj/machinery/atmospherics/tvalve/mirrored/digital,/turf/simulated/floor,/area/atmos) -"cdr" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Waste to Port"},/turf/simulated/floor,/area/atmos) -"cds" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos) -"cdt" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos) -"cdu" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor,/area/atmos) -"cdv" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 4; icon_state = "map"; name = "Gas filter (N2O tank)"; on = 1; tag = ""},/turf/simulated/floor,/area/atmos) -"cdw" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/atmos) -"cdx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/atmos) -"cdy" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/atmos) +"cdc" = (/turf/simulated/wall/r_wall,/area/space) +"cdd" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"cde" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"cdf" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/powered/scrubber,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos) +"cdg" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{tag = "icon-map (NORTH)"; icon_state = "map"; dir = 1},/turf/simulated/floor/plating,/area/atmos) +"cdh" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"cdi" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/atmos) +"cdj" = (/obj/machinery/space_heater,/obj/structure/sign/atmosplaque{pixel_x = 0; pixel_y = -32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/atmos) +"cdk" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/space_heater,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/atmos) +"cdl" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/space_heater,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/atmos) +"cdm" = (/obj/structure/sign/securearea,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/atmos) +"cdn" = (/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = 1; pixel_x = -5; pixel_y = 3},/obj/item/stack/sheet/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = 0; pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) +"cdo" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor,/area/atmos) +"cdp" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/item/device/pipe_painter,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/item/weapon/storage/briefcase/inflatable,/turf/simulated/floor,/area/atmos) +"cdq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/atmos) +"cdr" = (/obj/machinery/atmospherics/tvalve/mirrored/digital,/turf/simulated/floor,/area/atmos) +"cds" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Waste to Port"},/turf/simulated/floor,/area/atmos) +"cdt" = (/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos) +"cdu" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold4w/visible,/turf/simulated/floor,/area/atmos) +"cdv" = (/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4},/turf/simulated/floor,/area/atmos) +"cdw" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 4; icon_state = "map"; name = "Gas filter (N2O tank)"; on = 1; tag = ""},/turf/simulated/floor,/area/atmos) +"cdx" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/atmos) +"cdy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/atmos) "cdz" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "n2o_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine/n20,/area/atmos) "cdA" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "virology_airlock"; name = "exterior access button"; pixel_x = 20; pixel_y = 20; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "cdB" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology) @@ -5634,7 +5634,7 @@ "cer" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2; layer = 2.6},/obj/structure/cable,/turf/simulated/floor/plating,/area/atmos) "ces" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/suit_cycler/engineering,/turf/simulated/floor,/area/atmos) "cet" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Port to Filter"},/turf/simulated/floor,/area/atmos) -"ceu" = (/obj/machinery/atmospherics/valve,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4; level = 1},/turf/simulated/floor,/area/atmos) +"ceu" = (/obj/machinery/atmospherics/valve,/obj/machinery/atmospherics/pipe/simple/visible{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/atmos) "cev" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/atmos) "cew" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor,/area/atmos) "cex" = (/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/atmos) @@ -5685,9 +5685,9 @@ "cfq" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/atmospherics/pipe/manifold/visible/yellow{tag = "icon-map (WEST)"; icon_state = "map"; dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) "cfr" = (/obj/machinery/atmospherics/pipe/simple/visible/green,/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Toxins to Pure"},/turf/simulated/floor,/area/atmos) "cfs" = (/obj/machinery/camera{c_tag = "Atmospherics East"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/valve/digital{pipe_color = "yellow"; dir = 4; name = "Plasma Outlet Valve"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/atmos) -"cft" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"cfu" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"cfv" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"cft" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/plasma,/area/atmos) +"cfu" = (/turf/simulated/floor/engine/plasma,/area/atmos) +"cfv" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine/plasma,/area/atmos) "cfw" = (/obj/machinery/shower{icon_state = "shower"; dir = 4},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/medical/virology) "cfx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cfy" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/l3closet/virology,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/medical/virology) @@ -5729,9 +5729,9 @@ "cgi" = (/obj/machinery/door_control{id = "atmoshatch"; name = "Atmospherics Delivery Hatch"; pixel_x = -25; pixel_y = 0; req_access_txt = "24"},/turf/simulated/floor,/area/atmos) "cgj" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) "cgk" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Toxin Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos) -"cgl" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"cgm" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"cgn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"cgl" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine/plasma,/area/atmos) +"cgm" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine/plasma,/area/atmos) +"cgn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine/plasma,/area/atmos) "cgo" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cgp" = (/obj/machinery/camera{c_tag = "Virology Quarantine"; network = list("SS13","Medical")},/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cgq" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) @@ -5790,7 +5790,7 @@ "chr" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/atmospherics/pipe/simple/visible/yellow,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/atmos) "chs" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = -1; icon_state = "map"; name = "Gas filter (Toxins tank)"; on = 1; tag = ""},/turf/simulated/floor,/area/atmos) "cht" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos) -"chu" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "tox_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"chu" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "tox_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine/plasma,/area/atmos) "chv" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "chw" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/stool,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "chx" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) @@ -5810,8 +5810,8 @@ "chL" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "chM" = (/turf/simulated/wall,/area/rnd/xenobiology) "chN" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "55"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/rnd/xenobiology) -"chO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) -"chP" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) +"chO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) +"chP" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 6; icon_state = "warnwhite"},/area/rnd/xenobiology) "chQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "chR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "solar_xeno_outer"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "chS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) @@ -5828,7 +5828,7 @@ "cid" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 4; icon_state = "caution"},/area/engine/break_room) "cie" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/engine/break_room) "cif" = (/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/engine/break_room) -"cig" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering Foyer APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) +"cig" = (/obj/machinery/power/apc{dir = 1; name = "Engineering Foyer APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engine/break_room) "cih" = (/obj/structure/closet/crate,/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 5},/area/engine/break_room) "cii" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/camera{c_tag = "Engineering Lobby"; dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/hallway/primary/aft) "cij" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) @@ -5917,7 +5917,7 @@ "cjO" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Xenobiology Module North"; dir = 2; network = list("SS13","Research"); pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjP" = (/obj/machinery/embedded_controller/radio/airlock/access_controller{tag_exterior_door = "xeno_airlock_exterior"; id_tag = "xeno_airlock_control"; tag_interior_door = "xeno_airlock_interior"; name = "Xenobiology Access Console"; pixel_x = 8; pixel_y = 22},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light_switch{pixel_x = -6; pixel_y = 26},/turf/simulated/floor{dir = 4; icon_state = "whitegreencorner"},/area/rnd/xenobiology) "cjQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 1; icon_state = "whitegreen"},/area/rnd/xenobiology) -"cjR" = (/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Xenobiology APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) +"cjR" = (/obj/machinery/power/apc{dir = 1; name = "Xenobiology APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "whitegreencorner"},/area/rnd/xenobiology) "cjS" = (/obj/machinery/newscaster{pixel_y = 32},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "white"},/area/rnd/xenobiology) "cjT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/starboard) "cjU" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port) @@ -6016,4981 +6016,4983 @@ "clJ" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/atmos) "clK" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor,/area/atmos) "clL" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/atmos) -"clM" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "O2 to Pure"},/turf/simulated/floor,/area/atmos) -"clN" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 3; icon_state = "map"; name = "Gas filter (CO2 tank)"; on = 1; tag = ""},/turf/simulated/floor,/area/atmos) -"clO" = (/obj/machinery/atmospherics/pipe/simple/visible/green{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/atmos) -"clP" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "co2_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) -"clQ" = (/obj/structure/stool/bed/chair/comfy/lime{tag = "icon-comfychair_lime (EAST)"; icon_state = "comfychair_lime"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"clR" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"},/area/medical/virology) -"clS" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/antiviral{pixel_x = 4; pixel_y = -2},/obj/item/weapon/reagent_containers/syringe/antiviral{pixel_x = 2; pixel_y = 6},/obj/item/weapon/reagent_containers/syringe/antiviral{pixel_x = 1; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"clT" = (/obj/effect/landmark/start{name = "Virologist"},/obj/structure/stool/bed/chair/office/light{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"clU" = (/obj/machinery/computer/centrifuge,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/virology) -"clV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) -"clW" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/bedsheet/green,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"clX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor{density = 0; 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dir = 8},/area/centcom/specops) -"dcu" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 1; initialize_directions = 0; level = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcv" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcw" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcx" = (/obj/structure/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcy" = (/obj/structure/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcz" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcA" = (/obj/structure/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcB" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcC" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcD" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcE" = (/obj/machinery/body_scanconsole{known_implants = list(/obj/item/weapon/implant/cortical)},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcF" = (/obj/structure/closet/crate,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/obj/item/ammo_casing/shotgun/stunshell,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) -"dcG" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dcH" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcI" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcJ" = (/obj/structure/rack,/obj/item/weapon/storage/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station) -"dcL" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/vox/station) -"dcM" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcN" = (/obj/structure/rack,/obj/item/weapon/crossbow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/obj/item/weapon/arrow,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcO" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/stealth,/obj/item/clothing/head/helmet/space/vox/stealth,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcR" = (/obj/machinery/door/airlock/hatch{req_access_txt = "150"; req_one_access = null; req_one_access_txt = "0"},/turf/simulated/shuttle/plating,/area/shuttle/vox/station) -"dcS" = (/obj/item/clothing/head/bowler,/obj/item/weapon/broken_bottle,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcT" = (/obj/item/clothing/head/bearpelt,/obj/item/xenos_claw,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcU" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcV" = (/obj/item/clothing/head/collectable/xenom,/obj/item/clothing/head/chicken,/obj/item/weapon/aiModule/syndicate,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcW" = (/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c500,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcX" = (/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcY" = (/obj/structure/AIcore,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dcZ" = (/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"dda" = (/obj/structure/jungle_plant,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station) -"ddb" = (/turf/unsimulated/wall,/area/wizard_station) -"ddc" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddd" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"dde" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddf" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddg" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddh" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddi" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"ddj" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"ddk" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"ddl" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"ddm" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"ddn" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"ddo" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddp" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddq" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

"; name = "List of Available Spells (READ)"},/obj/item/trash/tray,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) -"ddr" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station) -"dds" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) -"ddt" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddu" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddv" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddw" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddx" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddy" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddz" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddA" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddB" = (/obj/structure/table/woodentable,/obj/item/trash/cheesie,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddC" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddD" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddE" = (/obj/structure/rack,/obj/item/clothing/under/psysuit,/obj/item/clothing/suit/wizrobe/psypurple,/obj/item/clothing/head/wizard/amp,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddF" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"ddG" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) -"ddH" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station) -"ddI" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 5},/area/wizard_station) -"ddJ" = (/obj/item/trash/raisins,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddK" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"ddL" = (/obj/structure/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"ddM" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"ddN" = (/obj/structure/table/reinforced,/obj/structure/kitchenspike,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"ddO" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station) -"ddP" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"ddQ" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"ddR" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/wizard_station) -"ddS" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"ddT" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"ddU" = (/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station) -"ddV" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station) -"ddW" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station) -"ddX" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station) -"ddY" = (/turf/unsimulated/floor{dir = 4; 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dir = 5},/area/djstation) -"dmn" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; freerange = 1; listening = 1; name = "Pirate Radio Listening Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmo" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmp" = (/obj/machinery/door/airlock/glass{name = "Cabin"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmq" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"dms" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"dmt" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmu" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmv" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dmw" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmx" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dmy" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.