Banner Fix 2

Can now be bolted/unbolted.
This commit is contained in:
skull132
2014-05-05 01:17:06 +03:00
parent ba92a4bc86
commit f36a44db53
+21 -1
View File
@@ -8,6 +8,7 @@
layer = 9
icon = 'icons/obj/banner.dmi'
icon_state = "banner_down"
var/secured = 1
/obj/structure/banner/verb/toggle()
set src in oview(1)
@@ -28,4 +29,23 @@
usr << "You feel slightly dumber."
return
src.update_icon()
src.update_icon()
/obj/structure/banner/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/wrench))
switch(secured)
if(0)
secured = 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
user.visible_message("[user.name] secures [src.name] to the floor.", \
"You secure [src.name] to the floor.", \
"You hear a ratchet")
src.anchored = 1
if(1)
secured = 0
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
user.visible_message("[user.name] unsecures [src.name] reinforcing bolts from the floor.", \
"You unsecure [src.name] from the floor.", \
"You hear a ratchet")
src.anchored = 0
return