diff --git a/SQL/aurora_schema.sql b/SQL/aurora_schema.sql index 1b46c8b4..c33433bd 100644 --- a/SQL/aurora_schema.sql +++ b/SQL/aurora_schema.sql @@ -104,3 +104,19 @@ CREATE TABLE `ss13_notes` ( `lasteditdate` DATETIME NULL DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=INNODB DEFAULT CHARSET=LATIN1; + +-- ------------------------------ +-- SQL based secret santi klaus table +-- tgstation.ss13_santa +-- ------------------------------ +CREATE TABLE `ss13_santa` ( + `character_name` varchar(32) NOT NULL, + `participation_status` tinyint(1) NOT NULL DEFAULT '1', + `mark_name` varchar(32) DEFAULT NULL, + `character_gender` varchar(32) NOT NULL, + `character_species` varchar(32) NOT NULL, + `character_job` varchar(32) NOT NULL, + `character_like` mediumtext NOT NULL, + `gift_assigned` varchar(255) DEFAULT NULL, + PRIMARY KEY (`character_name`) +) ENGINE=InnoDB DEFAULT CHARSET=latin1; diff --git a/aurora.dme b/aurora.dme index 26eeb25f..1e11d8f1 100644 --- a/aurora.dme +++ b/aurora.dme @@ -39,6 +39,7 @@ #define FILE_DIR "icons/obj/clothing/species/tajaran" #define FILE_DIR "icons/obj/clothing/species/unathi" #define FILE_DIR "icons/obj/custom_items" +#define FILE_DIR "icons/obj/door_braces" #define FILE_DIR "icons/obj/doors" #define FILE_DIR "icons/obj/flora" #define FILE_DIR "icons/obj/machines" @@ -567,6 +568,7 @@ #include "code\game\objects\items\devices\binoculars.dm" #include "code\game\objects\items\devices\chameleonproj.dm" #include "code\game\objects\items\devices\debugger.dm" +#include "code\game\objects\items\devices\door_bracer.dm" #include "code\game\objects\items\devices\flash.dm" #include "code\game\objects\items\devices\flashlight.dm" #include "code\game\objects\items\devices\isocube.dm" @@ -1455,6 +1457,7 @@ #include "code\modules\scripting\Parser\Parser.dm" #include "code\modules\scripting\Scanner\Scanner.dm" #include "code\modules\scripting\Scanner\Tokens.dm" +#include "code\modules\secretsanta\submission_box.dm" #include "code\modules\security levels\keycard authentication.dm" #include "code\modules\security levels\security levels.dm" #include "code\modules\shuttles\antagonist.dm" diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 696fb288..6da7f62f 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -1345,3 +1345,23 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee containername = "Pill Bottle Kit" access = access_medical group = "Medical / Science" + +/datum/supply_packs/doorbracers_engineering + name = "Engineering Doorbracer Crate" + contains = list(/obj/item/device/doorbrace/engineering, + /obj/item/device/doorbrace/engineering, + /obj/item/device/doorbrace/engineering) + cost = 30 + containertype = /obj/structure/closet/crate + containername = "engineering doorbracers" + group = "Engineering" + +/datum/supply_packs/doorbracers_security + name = "Security Doorbracer Crate" + contains = list(/obj/item/device/doorbrace/security, + /obj/item/device/doorbrace/security, + /obj/item/device/doorbrace/security) + cost = 30 + containertype = /obj/structure/closet/crate + containername = "security doorbracers" + group = "Security" diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 8b49259e..4712c727 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -51,6 +51,7 @@ var/door_sound='sound/machines/airlock.ogg' var/door_sound_distance=30 autoclose = 1 + var/obj/item/device/doorbrace/bracer = null /obj/machinery/door/airlock/command name = "Airlock" @@ -717,6 +718,15 @@ About the new airlock wires panel: set_frequency(ST.change_freq(frequency)) return + if (istype(C, /obj/item/device/doorbrace)) + if (bracer) + user << "There is already a [bracer] on [src]!" + return + + var/obj/item/device/doorbrace/newbracer = C + newbracer.attachto(src, user) + return + src.add_fingerprint(user) if((istype(C, /obj/item/weapon/weldingtool) && !( src.operating > 0 ) && src.density)) var/obj/item/weapon/weldingtool/W = C @@ -824,7 +834,10 @@ About the new airlock wires panel: playsound(src.loc, door_sound, door_sound_distance, 1) /obj/machinery/door/airlock/open(var/forced=0) - if( operating || welded || locked ) + if( operating || welded || locked) + return 0 + if (bracer) + visible_message("[src]'s actuators whirr, but the door does not open.") return 0 if(!forced) if( !arePowerSystemsOn() || isWireCut(AIRLOCK_WIRE_OPEN_DOOR) ) @@ -915,7 +928,9 @@ About the new airlock wires panel: break /obj/machinery/door/airlock/proc/prison_open() + if (bracer) + return src.unlock() src.open() src.lock() - return \ No newline at end of file + return diff --git a/code/game/objects/items/devices/door_bracer.dm b/code/game/objects/items/devices/door_bracer.dm new file mode 100644 index 00000000..8c45f2cf --- /dev/null +++ b/code/game/objects/items/devices/door_bracer.dm @@ -0,0 +1,289 @@ +#define STATUS_INACTIVE 0 +#define STATUS_ACTIVE 1 +#define STATUS_BROKEN 2 + +#define LAYER_ATTACHED 3.2 +#define LAYER_NORMAL 3 + +/obj/item/device/doorbrace + name = "magnetic door lock" + desc = "A large, ID locked device used for completely locking down airlocks." + icon = 'icons/obj/door_braces/centcom.dmi' + icon_state = "inactive" + w_class = 3 + req_access = list(103) + health = 90 + + var/department = "CENTCOM" + var/status = 0 + var/constructionstate = 0 + var/obj/machinery/door/airlock/target = null + +/obj/item/device/doorbrace/security + icon = 'icons/obj/door_braces/security.dmi' + department = "Security" + req_access = list(1) + +/obj/item/device/doorbrace/engineering + icon = 'icons/obj/door_braces/engineering.dmi' + department = "Engineering" + req_access = null + req_one_access = list(11, 24) + +/obj/item/device/doorbrace/examine() + ..() + + if (status == STATUS_BROKEN) + usr << "It looks broken!" + else + usr << "\blue This device has [department] department markings on it." + +/obj/item/device/doorbrace/attack_hand(var/mob/user) + if (status == STATUS_ACTIVE) + ui_interact(user) + else + ..() + +/obj/item/device/doorbrace/bullet_act(var/obj/item/projectile/Proj) + takedamage(Proj.damage) + ..() + +/obj/item/device/doorbrace/attackby(var/obj/item/I, var/mob/user) + if (status == STATUS_BROKEN) + user << "[src] is broken beyond repair!" + return + + if (istype(I, /obj/item/weapon) && user.a_intent == "hurt") + if (I.force >= 8) + user.visible_message("[user] bashes [src] with [I]!", "You strike [src] with [I], damaging it!") + takedamage(I.force) + return + else + user.visible_message("[user] hits [src] with [I] to no visible effect.", "You hit [src] with [I], but it appears to have no effect.") + return + + switch (constructionstate) + if (0) + if (istype(I, /obj/item/weapon/card/emag)) + var/obj/item/weapon/card/emag/emagcard = I + emagcard.uses-- + visible_message("[src] sparks and falls off the door!", "You emag [src], frying its circuitry[status == STATUS_ACTIVE ? " and making it drop onto the floor" : ""]!") + + setstatus(STATUS_BROKEN) + return + + if (status == STATUS_ACTIVE && istype(I, /obj/item/weapon/card/id)) + if (check_access(I) && !constructionstate) + user << "You swipe your [I] through [src], making it drop onto the floor with a thud." + setstatus(STATUS_INACTIVE) + return + else if (constructionstate) + user << "You cannot swipe your [I] through [src] with it partially dismantled!" + return + else + user << "A red light flashes on [src] as you swipe your [I] through it." + flick("deny",src) + return + + if (istype(I, /obj/item/weapon/screwdriver)) + user << "You unfasten and remove the plastic cover from [src], revealing a thick metal shell." + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + setconstructionstate(1) + return + + if (1) + if (istype(I, /obj/item/weapon/screwdriver)) + user << "You put the metal cover of back onto [src], and screw it tight." + playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1) + setconstructionstate(0) + return + if (istype(I, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = I + if (WT.remove_fuel(1, user)) + user.visible_message("[user] starts welding through the metal shell of [src].", "You start welding through the metal covering of [src]") + playsound(loc, 'sound/items/Welder.ogg', 50, 1) + if (do_after(user, 25)) + user << "You are able to weld through the metal shell of [src]." + setconstructionstate(2) + return + if (2) + if (istype(I, /obj/item/weapon/crowbar)) + user << "You pry off the metal covering from [src]." + playsound(loc, 'sound/items/Crowbar.ogg', 50, 1) + setconstructionstate(3) + return + if (3) + if (istype(I, /obj/item/weapon/wirecutters)) + user << "You cut the wires connecting the [src]'s magnets to their powersupply, [target ? "making the device fall off [target] and rendering it unusable." : "rendering the device unusable."]" + playsound(loc, 'sound/items/Wirecutter.ogg', 50, 1) + setconstructionstate(4) + return + +/obj/item/device/doorbrace/proc/attachto(var/obj/machinery/door/airlock/newtarget, var/mob/user as mob) + if (status == STATUS_BROKEN) + user << "[src] is damaged beyond repair! It cannot be used!" + return + + if (!newtarget.density || newtarget.operating) + user << "[newtarget] must be closed before you can attach [src] to it!" + return + + if (newtarget.p_open) + user << "You must close [newtarget]'s maintenance panel before attaching [src] to it!" + return + + user.visible_message("[user] starts mounting [src] onto [newtarget].", "You begin mounting [src] onto [newtarget].") + if (do_after(user, 35, 1)) + if (status == STATUS_BROKEN) + user << "[src] is damaged beyond repair! It cannot be used!" + return + + if (!newtarget.density) + user << "[newtarget] must be closed before you can attach [src] to it!" + return + + if (newtarget.p_open) + user << "You must close [newtarget]'s maintenance panel before attaching [src] to it!" + return + + user.visible_message("[user] attached [src] onto [newtarget] and flicks it on. The magnetic lock now seals [newtarget].", "You attached [src] onto [newtarget] and switched on the magnetic lock.") + user.drop_item() + + setstatus(STATUS_ACTIVE, newtarget) + return + +/obj/item/device/doorbrace/proc/setstatus(var/newstatus, var/obj/machinery/door/airlock/newtarget as obj) + switch (newstatus) + if (STATUS_INACTIVE) + if (status != STATUS_ACTIVE) + return + if (!target) + return + + detach() + icon_state = "inactive" + status = newstatus + + if (STATUS_ACTIVE) + if (status != STATUS_INACTIVE) + return + if (!newtarget) + return + + attach(newtarget) + icon_state = "active" + status = newstatus + + if (STATUS_BROKEN) + spark() + + if (target) + var/playflick = 1 + if (constructionstate) + playflick = 0 + + detach(playflick) + + icon_state = "broken" + status = newstatus + +/obj/item/device/doorbrace/proc/setconstructionstate(var/newstate) + constructionstate = newstate + if (newstate == 0) + if (status == STATUS_ACTIVE) + icon_state = "active" + else + icon_state = "inactive" + else if (newstate == 2) + flick("deconstruct_2_anim", src) + else if (newstate == 4) + setstatus(STATUS_BROKEN) + else + icon_state = "deconstruct_[constructionstate]" + +/obj/item/device/doorbrace/proc/detach(var/playflick = 1) + if (target) + + if (playflick) + spawn(-15) flick("release", src) + + adjustsprite(null) + layer = LAYER_NORMAL + + target.bracer = null + + anchored = 0 + +/obj/item/device/doorbrace/proc/attach(var/obj/machinery/door/airlock/newtarget as obj) + adjustsprite(newtarget) + layer = LAYER_ATTACHED + flick("deploy", src) + + newtarget.bracer = src + target = newtarget + + anchored = 1 + +/obj/item/device/doorbrace/proc/adjustsprite(var/obj/target as obj) + if (target) + switch (get_dir(src, target)) + if (NORTH) + pixel_x = 0 + pixel_y = 32 + if (NORTHEAST) + pixel_x = 32 + pixel_y = 32 + if (EAST) + pixel_x = 32 + pixel_y = 0 + if (SOUTHEAST) + pixel_x = 32 + pixel_y = -32 + if (SOUTH) + pixel_x = 0 + pixel_y = -32 + if (SOUTHWEST) + pixel_x = -32 + pixel_y = -32 + if (WEST) + pixel_x = -32 + pixel_y = 0 + if (NORTHWEST) + pixel_x = -32 + pixel_y = 32 + else + pixel_x = 0 + pixel_y = 0 + +/obj/item/device/doorbrace/proc/takedamage(var/damage) + health -= damage + + if (damage >= 40 && prob(50)) + health = 0 + + if (health <= 0) + visible_message("[src] sparks[target ? " and falls off of \the [target]!" : "!"] It is now completely unusable!") + setstatus(STATUS_BROKEN) + return + + if (prob(50)) + spark() + +/obj/item/device/doorbrace/proc/spark() + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + + if (target) + s.set_up(5, 1, target) + else + s.set_up(5, 1, src) + + s.start() + spawn(5) + del(s) + +#undef STATUS_INACTIVE +#undef STATUS_ACTIVE +#undef STATUS_BROKEN + +#undef LAYER_ATTACHED +#undef LAYER_NORMAL diff --git a/code/modules/secretsanta/submission_box.dm b/code/modules/secretsanta/submission_box.dm new file mode 100644 index 00000000..f5699fc7 --- /dev/null +++ b/code/modules/secretsanta/submission_box.dm @@ -0,0 +1,266 @@ +/* +* Contains the secret santa structures and procs. +* Requires database modification to work. +*/ + +#define CUTOFF_DATE 19 +#define STATUS_CLOSED 0 +#define STATUS_SIGNUP 1 +#define STATUS_GIFTS 2 + +/obj/structure/santa_signup_box + name = "Secret Santa Sign-up Box" + desc = "Sign up to participate in NSS Aurora secret santa extravaganza here!" + anchored = 1 + density = 1 + + icon = 'icons/obj/secret_santa.dmi' + icon_state = "sign_up_box" + + var/daysLeft + var/signupStatus + +/obj/structure/santa_signup_box/New() + ..() + + daysLeft = CUTOFF_DATE - text2num(time2text(world.realtime, "DD")) + + if (time2text(world.realtime, "MM") != "12") + signupStatus = STATUS_CLOSED + return + + if (daysLeft > 0) + signupStatus = STATUS_SIGNUP + else + signupStatus = STATUS_GIFTS + +/obj/structure/santa_signup_box/examine() + ..() + + switch (signupStatus) + if (STATUS_SIGNUP) + usr << "\blue Sign-ups to participate are still being accepted for the next [daysLeft] days!" + if (STATUS_GIFTS) + usr << "\blue Currently accepting gift submissions from assigned santas!" + else + usr << "\red Christmas is over! Go home, scrub!" + +/obj/structure/santa_signup_box/attack_hand(mob/user) + add_fingerprint(user) + ui_interact(user) + +/obj/structure/santa_signup_box/ui_interact(mob/user) + if (user.stat) + return + + if (!ishuman(user)) + user << "\red You must be human to use this machine!" + return + + var/mob/living/carbon/human/M = user + + if (!M.client || M.client.player_age < 14) + user << "\red You haven't been around for long enough to participate! Sorry, but this is kind of an anti-spam measure..." + return + + var/explanation = "

Explanation:

" + explanation += "
Everyone has until the 18th of December to sign up to participate. On the 19th of December, everyone who's signed up will be assigned a mark. You can return to this box on that day, or afterwards, to check up who you were assigned!
After that, until the 26th of December, you can submit a gift idea to this box. The gifts will be delivered by a NanoTrasen approved Santa Claus after the 24th!


" + explanation += "
OOC remarks: Be creative, any item that is ingame is a go! Also, feel free to seek out your mark and try to figure out what would suit them best! The gifted items will spawn on the marked characters until mid-to-late-January.
No weapons or godmodded items -- the only rule.
If you were assigned a mark you don't know anything about, and cannot reasonably interact with due to timezone constraints, please contact Skull132 ASAP!
" + + var/dat + + establish_db_connection() + + if (dbcon.IsConnected()) + switch (signupStatus) + if (STATUS_CLOSED) + dat += "


Christmas is over! Go home, scrub!
" + if (STATUS_SIGNUP) + if (isSignedUp(M)) + dat += "
You are currently signed up to participate in the NSS Aurora secret santa extravaganza!


" + dat += "
You have [daysLeft] days left to change your mind, should you want to!

" + dat += "
Withdraw Participation
" + else + dat += "
You are currently not signed up to participate in the NSS Aurora secret santa extravaganza!


" + dat += "
You have [daysLeft] days left to sign up!

" + dat += "
Sign up to participate!
" + + dat += explanation + + if (STATUS_GIFTS) + if (isSignedUp(M)) + if (hasMark(M)) + var/list/markInfo = getMarkInfo(hasMark(M)) + + dat += "
Your mark is: [hasMark(M)]!

" + dat += "
Figure out what they may like for Christmas, and submit the idea for NanoTrasen approval!

" + dat += "
Your mark is a [markInfo["character_gender"]] [markInfo["character_species"]] working aboard the NSS Aurora as a [markInfo["character_job"]]. They like [markInfo["character_like"]].


" + + if (markInfo["assigned_gift"]) + dat += "
You are giving them a [markInfo["assigned_gift"]]. Revise
" + else + dat += "
Submit Gift Idea
" + + else + dat += "
You have no mark! This is bad! Contact an admin, pronto!
" + + dat += explanation + else + dat += "


You didn't sign up in time! Sorry!

" + dat += "
Better luck next time!
" + else + dat += "
No database connection! System unable to operate!
" + + M << browse(dat, "window=secret_santa") + return + +/obj/structure/santa_signup_box/Topic(href, href_list) + ..() + + var/mob/living/carbon/user = locate(href_list["user"]) + + switch (href_list["choice"]) + if ("withdraw") + withdrawSignUp(user) + if ("signup") + signUp(user) + if ("reviseGift") + alterGift(user) + if ("submitGift") + assignGift(user) + + ui_interact(user) + return + +/obj/structure/santa_signup_box/proc/signUp(var/mob/living/carbon/human/user) + if (!user.client || user.stat || !user.real_name) + user << "\red No. Die." + return + + establish_db_connection() + + if (!dbcon.IsConnected()) + user << "\red No database connection! Bad!" + return + + var/queryText + + var/DBQuery/lookupQuery = dbcon.NewQuery("SELECT * FROM ss13_santa WHERE character_name = '[user.real_name]'") + lookupQuery.Execute() + if (lookupQuery.NextRow()) + if (alert(user, "Your data already exists here. Do you just want to be added to the roster again?", "Choices, choices...", "Yes", "No") == "Yes") + queryText = "UPDATE ss13_santa SET participation_status = '1' WHERE character_name = '[user.real_name]'" + else + return + + else + var/list/storeArray = list("character_name", "character_gender", "character_species", "character_job", "character_like") + + storeArray["character_name"] = user.real_name + storeArray["character_gender"] = user.gender + storeArray["character_species"] = user.species.name + storeArray["character_job"] = input(user, "Please type in your character's normal job", "Character Job") as text + storeArray["character_like"] = input(user, "Please specific 1 of your character's likes", "Character Like") as message + + storeArray["character_job"] = sanitizeSQL(storeArray["character_job"]) + storeArray["character_like"] = sanitizeSQL(storeArray["character_like"]) + + queryText = "INSERT INTO ss13_santa (character_name, character_gender, character_species, character_job, character_like) VALUES ('[storeArray["character_name"]]', '[storeArray["character_gender"]]', '[storeArray["character_species"]]', '[storeArray["character_job"]]', '[storeArray["character_like"]]')" + + var/DBQuery/query = dbcon.NewQuery(queryText) + if (!query.Execute()) + user << "\red Something went wrong! Give this error to the coders: [query.ErrorMsg()]." + else + user << "\blue You are now signed up for the NSS Aurora secret santa extravaganza! Return here after the 18th of December to find out who your mark is!" + + return + +/obj/structure/santa_signup_box/proc/isSignedUp(var/mob/living/carbon/human/user) + establish_db_connection() + + if (!dbcon.IsConnected()) + return 0 + + var/isSignedUp = 0 + + var/DBQuery/query = dbcon.NewQuery("SELECT participation_status FROM ss13_santa WHERE character_name = '[user.real_name]'") + query.Execute() + if (query.NextRow()) + isSignedUp = text2num(query.item[1]) + + return isSignedUp + +/obj/structure/santa_signup_box/proc/withdrawSignUp(var/mob/living/carbon/human/user) + establish_db_connection() + + if (!dbcon.IsConnected()) + return + + var/DBQuery/query = dbcon.NewQuery("UPDATE ss13_santa SET participation_status = '0' WHERE character_name = '[user.real_name]'") + query.Execute() + return + +/obj/structure/santa_signup_box/proc/hasMark(var/mob/living/carbon/human/user) + establish_db_connection() + + if (!dbcon.IsConnected()) + return 0 + + var/DBQuery/query = dbcon.NewQuery("SELECT mark_name FROM ss13_santa WHERE character_name = '[user.real_name]'") + query.Execute() + if (query.NextRow()) + return query.item[1] + + return 0 + +/obj/structure/santa_signup_box/proc/getMarkInfo(var/markName) + if (!markName) + return 0 + + establish_db_connection() + + if (!dbcon.IsConnected()) + return 0 + + var/list/returnArray = list("character_name", "character_gender", "character_species", "character_job", "character_like") + var/DBQuery/query = dbcon.NewQuery("SELECT character_gender, character_species, character_job, character_like, assigned_gift WHERE character_name = '[markName]'") + query.Execute() + if (query.NextRow()) + returnArray["character_gender"] = query.item[1] + returnArray["character_species"] = query.item[2] + returnArray["character_job"] = query.item[3] + returnArray["character_like"] = query.item[4] + returnArray["assigned_gift"] = query.item[5] + + return returnArray + + return 0 + +/obj/structure/santa_signup_box/proc/assignGift(var/mob/living/carbon/user) + establish_db_connection() + + if (!dbcon.IsConnected()) + return + + var/gift = input(user, "What would you like to gift your mark?", "Pick a Gift!") as text + gift = sanitizeSQL(gift) + + var/DBQuery/query = dbcon.NewQuery("INSERT INTO ss13_santa (gift_assigned) VALUES ('[gift]') WHERE character_name = '[hasMark(user)]'") + query.Execute() + +/obj/structure/santa_signup_box/proc/alterGift(var/mob/living/carbon/user) + establish_db_connection() + + if (!dbcon.IsConnected()) + return + + var/gift = input(user, "What would you like to gift your mark?", "Pick a Gift!") as text + gift = sanitizeSQL(gift) + + var/DBQuery/query = dbcon.NewQuery("UPDATE ss13_santa SET gift_assigned = '[gift]' WHERE character_name = '[hasMark(user)]'") + query.Execute() + +#undef CUTOFF_DATE +#undef STATUS_CLOSED +#undef STATUS_SIGNUP +#undef STATUS_GIFTS diff --git a/icons/obj/door_braces/centcom.dmi b/icons/obj/door_braces/centcom.dmi new file mode 100644 index 00000000..97a97794 Binary files /dev/null and b/icons/obj/door_braces/centcom.dmi differ diff --git a/icons/obj/door_braces/engineering.dmi b/icons/obj/door_braces/engineering.dmi new file mode 100644 index 00000000..49323f4a Binary files /dev/null and b/icons/obj/door_braces/engineering.dmi differ diff --git a/icons/obj/door_braces/security.dmi b/icons/obj/door_braces/security.dmi new file mode 100644 index 00000000..00a820fb Binary files /dev/null and b/icons/obj/door_braces/security.dmi differ diff --git a/icons/obj/secret_santa.dmi b/icons/obj/secret_santa.dmi new file mode 100644 index 00000000..0da09e64 Binary files /dev/null and b/icons/obj/secret_santa.dmi differ diff --git a/maps/tgstation2.dmm b/maps/tgstation2.dmm index beb222db..a954fa60 100644 --- a/maps/tgstation2.dmm +++ b/maps/tgstation2.dmm @@ -638,7 +638,7 @@ "amn" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/structure/window/reinforced{dir = 4},/obj/item/device/binoculars,/obj/item/device/binoculars,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) "amo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury) "amp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury) -"amq" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor,/area/security/armoury) +"amq" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/rack,/obj/item/device/doorbrace/security{pixel_x = 5; pixel_y = -5},/obj/item/device/doorbrace/security,/obj/item/device/doorbrace/security{pixel_x = -5; pixel_y = 5},/turf/simulated/floor,/area/security/armoury) "amr" = (/obj/structure/dispenser{plasmatanks = 0},/obj/machinery/alarm{locked = 1; pixel_y = 23},/obj/machinery/atmospherics/unary/vent_pump/on{tag = "icon-map_vent_out (WEST)"; icon_state = "map_vent_out"; dir = 8},/obj/machinery/camera{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/security/armoury) "ams" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) "amt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/solar/auxport) @@ -3211,9 +3211,9 @@ "bjM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/cafeteria) "bjN" = (/obj/structure/sign/double/barsign,/turf/simulated/wall,/area/crew_quarters/cafeteria) "bjO" = (/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) -"bjP" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) -"bjQ" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) -"bjR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = -2; pixel_y = 0},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = -2; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{tag = "icon-map_vent_out (EAST)"; icon_state = "map_vent_out"; dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"bjP" = (/obj/effect/overlay/snow{tag = "icon-snowfloor_w"; icon_state = "snowfloor_w"},/obj/effect/overlay/snow{tag = "icon-snowfloor_s"; icon_state = "snowfloor_s"},/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"bjQ" = (/obj/effect/overlay/snow{tag = "icon-snowwall_s"; icon_state = "snowwall_s"},/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"bjR" = (/obj/effect/overlay/snow,/obj/structure/santa_signup_box,/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) "bjS" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) "bjT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) "bjU" = (/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) @@ -3396,7 +3396,7 @@ "bnp" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20,/turf/simulated/floor/wood,/area/crew_quarters/cafeteria) "bnq" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (NORTHEAST)"; icon_state = "intact-scrubbers"; dir = 5},/turf/simulated/floor,/area/hallway/primary/central) "bnr" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-map-scrubbers (NORTH)"; icon_state = "map-scrubbers"; dir = 1},/turf/simulated/floor,/area/hallway/primary/central) -"bns" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-map-scrubbers (NORTH)"; icon_state = "map-scrubbers"; dir = 1},/turf/simulated/floor,/area/hallway/primary/central) +"bns" = (/obj/effect/overlay/snow,/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/obj/item/weapon/toy/xmas_cracker{pixel_x = 3; pixel_y = -3},/obj/item/weapon/toy/xmas_cracker,/obj/item/weapon/toy/xmas_cracker{pixel_x = -3; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) "bnt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (EAST)"; icon_state = "intact-scrubbers"; dir = 4},/turf/simulated/floor,/area/hallway/primary/central) "bnu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (EAST)"; icon_state = "intact-scrubbers"; dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/central) "bnv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (EAST)"; icon_state = "intact-scrubbers"; dir = 4},/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/central) @@ -6605,7 +6605,7 @@ "cxa" = (/obj/structure/stool,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) "cxb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) "cxc" = (/turf/simulated/wall/r_wall,/area/engine/storage_hard) -"cxd" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Storage APC"; pixel_x = -26; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/storage) +"cxd" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Storage APC"; pixel_x = -26; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/table/reinforced{icon_state = "table"},/obj/item/device/doorbrace/engineering{pixel_x = 5; pixel_y = -5},/obj/item/device/doorbrace/engineering,/obj/item/device/doorbrace/engineering{pixel_x = -5; pixel_y = 5},/turf/simulated/floor,/area/engine/storage) "cxe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-map-scrubbers (WEST)"; icon_state = "map-scrubbers"; dir = 8},/turf/simulated/floor,/area/engine/storage) "cxf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (EAST)"; icon_state = "intact-scrubbers"; dir = 4},/turf/simulated/floor,/area/engine/storage) "cxg" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cable_coil,/obj/item/weapon/cable_coil,/obj/item/clothing/glasses/welding,/obj/item/weapon/book/manual/supermatter_engine,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/unary/vent_scrubber/on{tag = "icon-map_scrubber_on (WEST)"; icon_state = "map_scrubber_on"; dir = 8},/turf/simulated/floor,/area/engine/storage) @@ -11988,6 +11988,14 @@ "ewB" = (/obj/machinery/mineral/stacking_machine,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production) "ewC" = (/obj/machinery/mineral/input,/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/mine/production) "ewD" = (/turf/space,/area/vox_station/mining) +"ewE" = (/obj/effect/overlay/snow{tag = "icon-snowfloor_e"; icon_state = "snowfloor_e"},/obj/effect/overlay/snow{tag = "icon-snowfloor_s"; icon_state = "snowfloor_s"},/obj/structure/reagent_dispensers/water_cooler,/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewF" = (/obj/effect/overlay/snow,/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewG" = (/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = -2; pixel_y = 0},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/sillycup{pixel_x = -2; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{tag = "icon-map_vent_out (EAST)"; icon_state = "map_vent_out"; dir = 4},/obj/structure/table,/obj/structure/sign/christmas/lights{tag = "icon-xmaslights (NORTH)"; icon_state = "xmaslights"; dir = 1},/obj/item/clothing/head/festive,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewH" = (/obj/effect/overlay/snow,/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewI" = (/obj/effect/overlay/snow{tag = "icon-snowfloor_s"; icon_state = "snowfloor_s"},/obj/effect/overlay/snow{tag = "icon-snowfloor_w"; icon_state = "snowfloor_w"},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewJ" = (/obj/effect/overlay/snow{tag = "icon-snowwall_e"; icon_state = "snowwall_e"},/turf/simulated/floor,/area/crew_quarters/fitness{name = "\improper Holodeck Control"}) +"ewK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-map-scrubbers (NORTH)"; icon_state = "map-scrubbers"; dir = 1},/obj/effect/overlay/snow{tag = "icon-snowwall_s"; icon_state = "snowwall_s"},/turf/simulated/floor,/area/hallway/primary/central) +"ewL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; name = "Air supply main pipe"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{tag = "icon-intact-scrubbers (EAST)"; icon_state = "intact-scrubbers"; dir = 4},/obj/effect/overlay/snow{tag = "icon-snowwall_s"; icon_state = "snowwall_s"},/turf/simulated/floor,/area/hallway/primary/central) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -12118,9 +12126,9 @@ 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