Merge pull request #228 from skull132/development

Meowy's things & Config Changes
This commit is contained in:
skull132
2014-08-20 00:08:14 +03:00
16 changed files with 10126 additions and 9850 deletions
+21 -1
View File
@@ -112,4 +112,24 @@
item_color="brown"
cargo
item_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way.
item_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way.
/obj/item/clothing/gloves/yellow/specialt
desc = "These gloves will protect the wearer from electric shock. Made special for Tajaran use"
name = "Tajaran electrical gloves"
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 0
permeability_coefficient = 0.05
item_color="yellow"
species_restricted = list("Tajaran")
/obj/item/clothing/gloves/yellow/specialu
desc = "These gloves will protect the wearer from electric shock. Made special for Unathi use"
name = "Unathi electrical gloves"
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 0
permeability_coefficient = 0.05
item_color="yellow"
species_restricted = list("Unathi")
+15 -1
View File
@@ -177,4 +177,18 @@
item_state = "w_suit"
item_color = "virologist_new"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
/obj/item/clothing/under/rank/psychologistuniform
desc = "Made of a special fiber that gives increased protection against biohazards."
name = "Psychologist's Jumpsuit"
icon_state = "psych"
item_state = "w_suit"
item_color = "psych"
/obj/item/clothing/under/rank/sweater
desc = "A cotton sweater. It makes you feel like you should call people neighbor."
name = "Sweater"
icon_state = "psychturtle"
item_state = "w_suit"
item_color = "psychturtle"
@@ -167,4 +167,180 @@
volume = 20
New()
..()
reagents.add_reagent("blackpepper", 20)
reagents.add_reagent("blackpepper", 20)
/obj/item/weapon/reagent_containers/food/condi/
name = "Plastic Packet"
desc = "Just your average condiment packet."
icon = 'icons/obj/condi.dmi'
icon_state = "condi_empty"
flags = FPRINT | TABLEPASS | OPENCONTAINER
possible_transfer_amounts = list(1,5,10)
volume = 10
attackby(obj/item/weapon/W as obj, mob/user as mob)
return
attack_self(mob/user as mob)
return
attack(mob/M as mob, mob/user as mob, def_zone)
var/datum/reagents/R = src.reagents
if(!R || !R.total_volume)
user << "\red None of [src] left, oh no!"
return 0
if(M == user)
M << "\blue You swallow some of contents of the [src]."
if(reagents.total_volume)
reagents.trans_to_ingest(M, 10)
playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
return 1
else if( istype(M, /mob/living/carbon/human) )
for(var/mob/O in viewers(world.view, user))
O.show_message("\red [user] attempts to feed [M] [src].", 1)
if(!do_mob(user, M)) return
for(var/mob/O in viewers(world.view, user))
O.show_message("\red [user] feeds [M] [src].", 1)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
msg_admin_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(reagents.total_volume)
reagents.trans_to_ingest(M, 10)
playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
return 1
return 0
attackby(obj/item/I as obj, mob/user as mob)
return
afterattack(obj/target, mob/user , flag)
if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if(!target.reagents.total_volume)
user << "\red [target] is empty."
return
if(reagents.total_volume >= reagents.maximum_volume)
user << "\red [src] is full."
return
var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
user << "\blue You fill [src] with [trans] units of the contents of [target]."
//Something like a glass or a food item. Player probably wants to transfer TO it.
else if(target.is_open_container() || istype(target, /obj/item/weapon/reagent_containers/food/snacks))
if(!reagents.total_volume)
user << "\red [src] is empty."
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
user << "\red you can't add anymore to [target]."
return
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the condiment to [target]."
on_reagent_change()
if(reagents.reagent_list.len > 0)
switch(reagents.get_master_reagent_id())
if("sodiumchloride")
name = "Salt Packet"
desc = "Salt. From space oceans, presumably."
icon_state = "condi_salt"
if("blackpepper")
name = "Pepper Pepper"
desc = "Often used to flavor food or make people sneeze."
icon_state = "condi_peper"
if("sugar")
name = "Sugar Packet"
desc = "Tastey space sugar!"
icon_state = "condi_sugar"
if("soysauce")
name = "Soy Sauce Packet"
desc = "A salty soy-based flavoring."
icon_state = "condi_soysauce"
if("hotsauce")
name = "Hot Sauce Packet"
desc = "This stuff is hot. Beware."
icon_state = "condi_hotsauce"
if("ketchup")
name = "Ketchup Packet"
desc = "You feel more American already."
icon_state = "condi_ketchup"
else
icon_state = "condi_empty"
name = "Plastic Packet"
desc = "An empty packet."
return
/obj/item/weapon/reagent_containers/food/condi/s_packet
name = "Salt Packet"
desc = "A tiny packet of salt, for any food dishes."
icon_state = "condi_salt"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("sodiumchloride", 10)
/obj/item/weapon/reagent_containers/food/condi/p_packet
name = "Pepper Packet"
desc = "A tiny packet of pepper, for any food dishes."
icon_state = "condi_peper"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("blackpepper", 10)
/obj/item/weapon/reagent_containers/food/condi/sr_packet
name = "Sugar Packet"
desc = "A tiny packet of sugar, for any food dishes."
icon_state = "condi_sugar"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("sugar", 10)
/obj/item/weapon/reagent_containers/food/condi/h_packet
name = "Hot Sauce Packet"
desc = "A tiny packet of hot sauce, for any food dishes.Tajaran Beware."
icon_state = "condi_hotsauce"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("capsaicin", 10)
/obj/item/weapon/reagent_containers/food/condi/k_packet
name = "Ketchup Packet"
desc = "A tiny packet of ketchup, for any food dishes."
icon_state = "condi_ketchup"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("ketchup", 10)
/obj/item/weapon/reagent_containers/food/condi/soy_packet
name = "Soy Sauce Packet"
desc = "A tiny packet of soy sauce, for any food dishes."
icon_state = "condi_soysauce"
possible_transfer_amounts = list(1,10) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 10
New()
..()
reagents.add_reagent("soysauce", 10)