Merge pull request #250 from Duck-/master

Hopeful vamp objective fix.  If not, it's busted anyway.  Gold slime fix.
This commit is contained in:
skull132
2014-08-28 22:34:14 +03:00
3 changed files with 24 additions and 26 deletions
+9 -15
View File
@@ -1072,10 +1072,6 @@ datum
required_container = /obj/item/slime_extract/gold
required_other = 1
on_reaction(var/datum/reagents/holder)
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("<span class='danger'>The slime extract begins to vibrate violently !</span>"), 1)
spawn(50)
var/blocked = list(/mob/living/simple_animal/hostile,
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/pirate/ranged,
@@ -1100,7 +1096,6 @@ datum
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
if(M:eyecheck() <= 0)
flick("e_flash", M.flash)
for(var/i = 1, i <= 5, i++)
var/chosen = pick(critters)
var/mob/living/simple_animal/hostile/C = new chosen
@@ -1141,14 +1136,14 @@ datum
/mob/living/simple_animal/hostile/alien/queen/large,
/mob/living/simple_animal/hostile/retaliate,
/mob/living/simple_animal/hostile/retaliate/clown,
/* /mob/living/simple_animal/hostile/mushroom,
/mob/living/simple_animal/hostile/asteroid,
/mob/living/simple_animal/hostile/asteroid/basilisk,
/mob/living/simple_animal/hostile/asteroid/goldgrub,
/mob/living/simple_animal/hostile/asteroid/goliath,
/mob/living/simple_animal/hostile/asteroid/hivelord,
/mob/living/simple_animal/hostile/asteroid/hivelordbrood,
/mob/living/simple_animal/hostile/carp/holocarp*/
/mob/living/simple_animal/hostile/mushroom,
/* /mob/living/simple_animal/hostile/asteroid,
/mob/living/simple_animal/hostile/asteroid/basilisk,
/mob/living/simple_animal/hostile/asteroid/goldgrub,
/mob/living/simple_animal/hostile/asteroid/goliath,
/mob/living/simple_animal/hostile/asteroid/hivelord,
/mob/living/simple_animal/hostile/asteroid/hivelordbrood,
/mob/living/simple_animal/hostile/carp/holocarp*/ Monsters we don't have
)//exclusion list for things you don't want the reaction to create.
var/list/critters = typesof(/mob/living/simple_animal/hostile) - blocked // list of possible hostile mobs
@@ -1161,8 +1156,7 @@ datum
var/chosen = pick(critters)
var/mob/living/simple_animal/hostile/C = new chosen
C.faction |= "neutral"
C.loc = get_turf(holder.my_atom)
*/
C.loc = get_turf(holder.my_atom)*/
//Silver
slimebork