From f91d9f241ef8e187f4f51e87780bb6fe2cae599c Mon Sep 17 00:00:00 2001 From: SoundScopes Date: Sun, 17 Aug 2014 22:41:13 +0100 Subject: [PATCH] changelog again and starts of the new tool thing skull asked for --- Scopes Files/signal_modifier.dm | 5 +++-- html/changelog.html | 2 ++ 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Scopes Files/signal_modifier.dm b/Scopes Files/signal_modifier.dm index 5375a651..8bba7d87 100644 --- a/Scopes Files/signal_modifier.dm +++ b/Scopes Files/signal_modifier.dm @@ -28,7 +28,8 @@ //I secretly have no idea what I am doing with this stuff //it could work - attack(var/obj/machinery/O as obj) +//Well what the donkey tail, of cause it won't + attack(var/obj/O as obj) if(!setting) return if(!O.id) @@ -38,4 +39,4 @@ usr << "\blue You alter the componants signal id" O.id = setting else - user << "\red The id's are the same" + usr << "\red The id's are the same" diff --git a/html/changelog.html b/html/changelog.html index d59bac99..0b30f62d 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -68,6 +68,7 @@ should be listed in the changelog upon commit though. Thanks. -->
  • Burstfire x-ray laser
  • Orderable Atmospheric machines. Freezers/Heaters/Airtanks
  • Defibrillator
  • +
  • Vox Leap
  • Bolted down AI's no longer float
  • Rolled up sleeves for Secutiry
  • Vox no longer die to death as soon as they inhale any O2
  • @@ -75,6 +76,7 @@ should be listed in the changelog upon commit though. Thanks. -->
  • Space more dangerousVamipres - Screech shatters windows in a wider range
  • Hats, shoes, scrubs added to custom loadouts
  • Fried food nerfed
  • +
  • Low air pressure is deadly
  • Vampires - Many vamp abilities increased in cooldown
  • Vampires - Diseased touch costs 200 blood, unlocks at 200
  • Vampires - Screech shatters windows in a wider range. Cost bumped to 90. Cooldown doubled