Commit Graph

56 Commits

Author SHA1 Message Date
skull132 4ec630002a Fixing Visibility -- Again
No more automatic override.
2016-01-27 13:25:30 +02:00
SoundScopes 213a801527 Reset override things 2015-10-26 16:25:49 +00:00
skull132 b51658be80 Automatic Hidden Switch
Now with an override variable!
2015-10-26 16:31:53 +02:00
SoundScopes acb27889bf Toggle Da Hub 2015-10-26 12:24:52 +00:00
SoundScopes 7d5fc71e45 Remove commented lines 2015-06-07 16:20:58 +01:00
SoundScopes 6d945b97d2 Duty Officers 2015-02-18 15:08:03 +00:00
skull132 17d46c6933 Merge pull request #345 from Zuhayr/mining
Baymining
2015-02-15 21:17:24 +02:00
skull132 4737761d43 second, final commit. Lacking SQL schema, will be added later. 2015-02-02 15:13:46 +02:00
skull132 98958e3a78 Base code for warnings and related systems.
Main feature: warning.dm
2015-01-31 15:28:49 +02:00
Zuhayr 844fa12117 Merge resolution. 2015-01-31 19:09:20 +10:30
SoundScopes 85566a1e18 Reorganise permissions 2015-01-20 22:23:00 +00:00
Zuhayr cca771e4ac Uncommented verbs/vars for mining system. 2015-01-09 13:11:30 +10:30
SoundScopes ee870b42d7 Check New players 2014-12-21 22:16:12 +00:00
SoundScopes 30c5a80bbd Antag hud and Var edits 2014-12-15 11:02:16 +00:00
SoundScopes c50177ff93 Event hosts change view range 2014-12-08 06:56:04 +00:00
SoundScopes 37d30127e2 NanoFix 2014-12-02 10:52:30 +00:00
SoundScopes fec0d1b199 Admin stuff 2014-12-01 09:52:05 +00:00
SoundScopes 9a038a0ac7 Cancel Selection on alert level thing 2014-12-01 04:42:56 +00:00
SoundScopes aa18fdc9d8 Captains Laser gun nerf
Also admins can break it with the damaged var
2014-11-18 00:08:15 +00:00
SoundScopes 9bf99dfeb9 Event Hosts
+Fun has more fun.
2014-11-16 11:51:52 +00:00
SoundScopes f25ee4ee9f Yay Updates
Needs fixing:
See how quickly the powernet drains at default load, I thought atmos
went to quickly so I upped the power cell by one level,
Shuttle Tags,
Graphical glitches involving some wires,
There is still some things missing with NanoUI but they are not game
breaking in any way I have seen so far.

Other than that we should be good to go.
2014-11-12 19:12:22 +00:00
SoundScopes d58f613f69 Bay Merge 2014-11-06 12:27:05 +00:00
SoundScopes 4478769bab Muting staff 2014-10-31 17:12:38 +00:00
SoundScopes 06702ba19b Missing list when removing perms 2014-10-28 16:27:59 +00:00
SoundScopes 22ab226a2b Resetting floating mobs
Dev/debug command
2014-10-15 08:27:07 +01:00
SoundScopes 7ddb19c86d New admin Verbs
FillSpace & Clear Toxins
2014-10-14 07:46:44 +01:00
SoundScopes 38d6370b18 Make_Sound log
A request from Frances to be able to see the messages made.
2014-10-06 20:11:49 +01:00
SoundScopes 7a43969c7b Mod access
How did I put that there.
2014-09-26 13:22:16 +01:00
SoundScopes 4ac59369fa Mod access
No Mods shouldn't be able to jump like that
2014-09-22 04:39:19 +01:00
SoundScopes b258227443 Mod messages
Messages for Mods
2014-09-17 14:34:00 +01:00
SoundScopes 9edb8355de Area RP Sounds
Just like the make sound option on objects, except this one if for area.
Just right click on a turf, select it to make a sound or narrate to that
room/area.
2014-09-15 10:11:31 +01:00
SoundScopes b7e84139a7 Scopes updates
- Admin Access
- Attack Log - Prays - Centcomm
- Singluo tells Mods/Admins when stage 4
- PA tells Mods/Admins when it is altered at all
- All stagg get a notification if any of the chat channels are muted at
login
2014-09-14 03:07:42 +01:00
SoundScopes 22e1eb3e90 Scopes Log Rank fix
So I can still see them >_<
2014-09-07 22:30:21 +01:00
SoundScopes 736b24d642 Delta level updates
Allows cancelling using controller debug
Shows the current active security level when selecting a level
2014-08-27 15:57:44 +01:00
SoundScopes 143d293e68 Updates
- Debugs for SoundScopes
- Some more change log
- Mice now have A 5 minute spawn timer after first mouse death
- Grav Gen uses more power
- Last vote timer for staff
2014-08-10 04:50:00 +01:00
SoundScopes 82e0629b15 Forgot rename
Rename didn't stick
2014-07-24 01:00:00 +01:00
SoundScopes 906f9e20bc Gravity Generator
- Addition of Gravity Field Generators
- Added animation for when floating
- Toggle Gravity in Secrets menu only works when a Grav Gen is on the
station
- New debug verb to reset the gravity on the whole server

Because of the way this has been implemented, any Grav Gen on any zLevel
will affect the station level only. I would need to rewrite the whole
movement/gravity system as well.
Something I think can be saved for when we switch from station to
outpost.

Mapping info:
At the start of round there doesn't need to be one on the station as the
original gravity system will be running when the round starts.  As soon
as a Grav Gen has been spawned and it has started up (Done automatically
if already on map or spawned using the /station/admin version) It will
take over all gravity simulation.

The main object:
/obj/machinery/gravity_field_generator/main

The one to be place on a map at round start:
/obj/machinery/gravity_field_generator/main/station

The one admins should spawn if they need/want to spawn one:
/obj/machinery/gravity_field_generator/main/station/admin
2014-07-24 00:41:02 +01:00
SoundScopes 74cf33aee8 Added Bluespace Techs
- Bluespace techs are spawnable by anyone with +DEV
- They are invincible.
- None of there OP items can be touched by anything that is not a
Bluespace Tech.
- Added some spark effects for spawning.
- Added spark effects and custom emote for when you suicide
- To remove an item from a slot (IE the ID card) you need to edit the
var canremove to = 1
- bsTechs can't be restrained.
2014-07-20 12:30:34 +01:00
SoundScopes 48a0017caa Rewrite of delta level
- Fixed bug that required the admin who activated it to remain on the
server till restart.
- Changed Delta level from Sleep Timer to Controller
- Added counter to debug stats to check it's working

--and apparently
2014-06-27 17:26:50 +01:00
SoundScopes 8d0841ab90 Attack Log toggle for +DEV
Added missing option for developers
2014-06-27 02:40:10 +01:00
skull132 9f4e1868ed Merge pull request #133 from skull132/master
Update 26JUN2014
2014-06-26 16:54:18 +03:00
skull132 bd85415034 Bay Update 26JUN2014 2014-06-26 16:51:39 +03:00
SoundScopes 5f15627fb3 Update admin_verbs.dm 2014-06-25 06:08:10 +01:00
SoundScopes 9c2836852e Update admin_verbs.dm
Second thought, copyed it over as I have no clue how your configs are setup.
2014-06-25 06:07:42 +01:00
SoundScopes cc4e1c0d9f Mod Fix, Delta Level Addition
- Moved /client/proc/toggleattacklogs from Admin Verbs to Mod Verbs
- Delta Level when activated from the admin commands now ends the game
with a bang after 10 minutes
- Added a confirmation box to avoid accidental Delta Level Activation
2014-06-25 05:05:10 +01:00
skull132 04c5d37470 Update
Merged Bay code, a lot of things fixed.
2014-06-12 15:00:19 +03:00
skull132 5611ba22a8 Merge pull request #102 from skull132/master
Baystation Update Merge 02
2014-06-04 18:32:16 +03:00
skull132 f95ab265c1 Bay Update 02 2014-06-04 18:20:49 +03:00
Dalekfodder 2f98e8bbe0 More buttons... How nice...
More buttons hooray ...

Dsay for devs and changing alert levels... how nice...
2014-05-20 21:28:24 +03:00
skull132 a4897b4bb8 Merge pull request #68 from skull132/master
Baystation Update 01
2014-04-17 00:03:40 +03:00